iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
6e686f6ea1
Software Backend: Fix xfb output and add vertical scaling support
2017-11-17 22:11:31 -06:00
anthony
b427ead0cc
Remove Frameskip
2016-10-08 11:49:51 -05:00
aldelaro5
f0aa9b3751
Reorganise a ton of logs level
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Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels.
2016-10-01 15:50:28 -04:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
degasus
fa3526962d
VideoSW: Drop Update in XFB copy.
2016-05-18 18:37:44 +02:00
Lioncash
5ebd1e215b
Fifo: Make g_bSkipCurrentFrame a TU-local variable
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This is only ever queried, making it a global isn't necessary.
2016-01-25 05:23:14 -05:00
Lioncash
d9fec92628
VideoCommon: Header cleanup
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Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
degasus
5f244abf28
Fifo: Create a "Fifo" namespace.
2016-01-12 23:28:26 +01:00
degasus
efbe5bc4b6
VideoSW: Use more VideoCommon
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Now we require lots of empty functions, but this removes by far more duplicated code.
2016-01-06 22:10:29 +01:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
degasus
e3e0399af2
VideoSW: Drop HwRasterizer
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I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
bcd10bfda6
Software: Fix function casing in SWRenderer
2014-08-10 22:28:18 -04:00
Pierre Bourdon
226a9c2392
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
Pierre Bourdon
d44fc48295
SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
2014-07-17 13:20:13 +02:00
Scott Mansell
92eed47213
Fixed Frame dumping in VideoSoftware.
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Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
2014-07-17 11:43:59 +12:00
degasus
81ed17be53
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
Matthew Parlane
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
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Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Tony Wasserka
c6c6d20014
videosoftware: Provide a more elaborate comment on the FifoPlayer support hack.
2014-03-01 18:52:19 +01:00
Scott Mansell
17231418ef
videosoftware: Added hack to bypass xfb just so fifoplayer works.
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Fifoplayer depends on the old behaviour of videosoftware (and the other
hardware backends in non virtual/real xfb modes) where the framebuffer
gets rendered directly to the screen.
Really fifoplayer should call BeginFrame/EndFrame when it finished
rendering a frame, but adding this hack back in is simpler.
2014-03-01 18:45:24 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Scott Mansell
8b2c540544
Finally Merge branch 'videosoftware-xfb'
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This adds xfb support to the videosoftware backend, which increases it's
accuracy and more imporantly, enables the usage of many homebrew apps
which write directly to the xfb on the videosoftware backend.
Conflicts:
Source/Core/VideoBackends/Software/SWRenderer.cpp
Source/Core/VideoBackends/Software/SWmain.cpp
2014-01-21 00:10:00 +13:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00