Commit Graph

34722 Commits

Author SHA1 Message Date
Léo Lam 5e79b6acb7
Merge pull request #9515 from leoetlino/fs-timings-redux
IOS/FS: Implement timings for older IOS versions as well
2021-02-18 18:50:15 +01:00
Sepalani e3d85ffe35 MemoryWidget: Add "Add to watch" action 2021-02-17 21:32:36 +04:00
Sepalani bbcaede389 RegisterWidget: Fix add to watch action 2021-02-17 21:25:29 +04:00
iwubcode 10127a0451 InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data 2021-02-16 22:43:10 -06:00
iwubcode 28a911ae6b InputCommon: Move DynamicInputTextureConfiguration to DynamicInputTextures::Configuration 2021-02-16 22:37:59 -06:00
Léo Lam 9d94a31eae
Merge pull request #9518 from JosJuice/jitarm64-gcc-ice
JitArm64: Workaround for GCC ICE
2021-02-16 13:14:12 +01:00
JosJuice 1e500d96b0 JitArm64: Workaround for GCC ICE 2021-02-15 23:46:08 +01:00
Léo Lam d0c91380c7
IOS/FS: Implement timings for older IOS versions as well
According to hwtests, older versions of IOS are slower at performing
various filesystem operations:

https://docs.google.com/spreadsheets/d/1OKo9IUuKCrniz4m0kYIaMP_qFtOCmAzHZ_zAmobvBcc/edit

(courtesy of JMC)

A quick glance at IOS9 reveals that older versions of IOS have a
simplistic implementation of memcpy that does not optimize large copies
by copying 16 bytes or 32 bytes per chunk, which makes cached reads
and writes noticeably slower -- the difference was significant enough
that the OoT speedrunning community noticed that IOS9 (the IOS that
is used for the OoT VC title) was slower.
2021-02-15 18:41:22 +01:00
Léo Lam 7097a7b3af
Qt: Re-add IOS version to the game info tab
This was accidentally removed during the Qt migration:
https://github.com/dolphin-emu/dolphin/pull/4734
2021-02-15 18:34:09 +01:00
Léo Lam f9deb68aee
Merge pull request #9514 from JosJuice/jitarm64-offsetof
JitArm64: Fix improper uses of offsetof
2021-02-15 00:59:11 +01:00
JosJuice f2f3a59dbf JitArm64: Fix improper uses of offsetof
Using a non-constant array index inside offsetof is not
standards compliant, and is rejected by GCC 11.
https://bugs.dolphin-emu.org/issues/12409#note-5
2021-02-14 20:47:41 +01:00
Léo Lam f79e629119
Merge pull request #9499 from sepalani/pcap-ssl-raw
PCAP: Add raw SSL packets logging support
2021-02-14 18:39:33 +01:00
Sepalani d3dd830e8f PCAP: Add raw SSL packets logging support 2021-02-14 20:24:28 +04:00
Léo Lam efab17c025
Merge pull request #9498 from leoetlino/offsetof-constant
Core/DSP: Fix improper uses of offsetof
2021-02-14 16:34:39 +01:00
Léo Lam be2cd2272d
Merge pull request #9507 from leoetlino/device-prepareforstate
IOS: Remove unnecessary and unused PrepareForState
2021-02-14 16:30:34 +01:00
Léo Lam 6944eaa003
Merge pull request #9512 from sepalani/func-update
CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
2021-02-14 16:30:05 +01:00
Léo Lam c33d944961
Merge pull request #9412 from JosJuice/jitarm64-movi2r
Arm64Emitter: Improve MOVI2R
2021-02-14 16:25:52 +01:00
Sepalani 5f629abd8b CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
This used to also update the function calls and callers.
2021-02-14 16:01:32 +04:00
Léo Lam 8f25b0426e
Merge pull request #9509 from sepalani/net-tab
NetworkWidget: Add hostname to SSL table
2021-02-14 02:00:25 +01:00
Léo Lam effd918837
Merge pull request #9508 from leoetlino/ipc-reply-cleanup
IOS: Clean up the way IPC replies are constructed
2021-02-14 01:59:41 +01:00
Pokechu22 fcd3efa1ae Software: Implement points 2021-02-13 15:59:40 -08:00
Pokechu22 8e348b87e9 Software: Fix line-width effects 2021-02-13 15:59:39 -08:00
JosJuice eff66c2adc Arm64Emitter: Expand the MOVI2R unit test a little
This tests for a bug with ADRP which was present in an
earlier version of this pull request.

Also adding the MOVI2R unit test to the VS build.
2021-02-13 21:04:16 +01:00
JosJuice 9ad4f724e4 Arm64Emitter: Use ORR in MOVI2R 2021-02-13 21:04:13 +01:00
Léo Lam e62c33c413
Merge pull request #9500 from sepalani/pcap-log-session
PCAP: Improve TCP session logging
2021-02-13 20:50:58 +01:00
Sepalani aab78b88ab NetworkWidget: Add hostname to SSL table 2021-02-13 23:45:22 +04:00
JosJuice 0d5ed06daf Arm64Emitter: Improve MOVI2R
More or less a complete rewrite of the function which aims
to be equally good or better for each given input, without
relying on special cases like the old implementation did.

In particular, we now have more extensive support for
MOVN, as mentioned in a TODO comment.
2021-02-13 20:23:03 +01:00
Léo Lam d0136dd7c2
IOS: Clean up the way IPC replies are constructed
Instead of constructing IPCCommandResult with static member functions
in the Device class, we can just add the relevant constructors to the
reply struct itself. Makes more sense than putting it in Device
when the struct is used in the kernel code and doesn't use any Device
specific members...

This commit also changes the IPC command handlers to return an optional
IPCCommandResult rather than an IPCCommandResult. This removes the need
for a separate boolean that indicates whether the "result" is actually
a reply, and also avoids the need to set dummy result values and ticks.

It also makes it really obvious which commands can result in no reply
being generated.

Finally, this commit renames IPCCommandResult to IPCReply since the
struct is now only used for actual replies. This new name is less
verbose in my opinion.

The diff is quite large since this touches every command handler, but
the only functional change is that I fixed EnqueueIPCReply to
take a s64 for cycles_in_future to match IPCReply.
2021-02-13 20:15:30 +01:00
Léo Lam f52aa3d041
HW: Add a UDL for timebase ticks to cycles conversions 2021-02-13 18:24:23 +01:00
Léo Lam 6e8881a426
IOS: Remove unnecessary and unused PrepareForState
PrepareForState is now unnecessary with the new implementation of
HostFileSystem::DoState, which does what the old implementation
(CWII_IPC_HLE_Device_FileIO::PrepareForState) used to do.
2021-02-13 16:56:29 +01:00
Léo Lam 2f85b80b7b
Merge pull request #9333 from Pokechu22/sw-always-divide-by-q
Software: Always divide the texture coordinates by q.
2021-02-13 13:24:18 +01:00
Léo Lam 389b01dae9
Merge pull request #9506 from leoetlino/less-verbose-names
IOS: Simplify unnecessarily qualified names
2021-02-13 12:41:17 +01:00
JosJuice 4e107935ac Arm64Emitter: Allow specifying 21th bit of ADRP imm 2021-02-13 11:33:27 +01:00
JosJuice d226b8f825 Arm64Emitter: Remove optimize parameter from MOVI2R
I don't really see the use of this. (Maybe in the past it
was used for when we need a constant number of instructions
for backpatching? But we don't use MOVI2R for that now.)
2021-02-13 11:33:27 +01:00
Pokechu22 7d5ae03219 Software: Always divide the texture coordinates by q.
Equivalent to da43f9a15 for the software renderer.
2021-02-12 16:37:47 -08:00
Léo Lam 99fc1c682a
IOS: Simplify unnecessarily qualified names
Now that the ES class (now called ESDevice) and the ES namespace do
not conflict anymore, "IOS::" can be dropped in a lot of cases.

This also removes "IOS::HLE::" for code that is already in that
namespace. Some of those names used to be explicitly qualified
only for historical reasons.

There are no functional changes.
2021-02-13 01:36:09 +01:00
Léo Lam a2fa89b15e
Merge pull request #9502 from JosJuice/android-dol-elf-details
Android: Adjust logic for DOL/ELF long press
2021-02-13 01:03:26 +01:00
Léo Lam 3e1646adae
Merge pull request #9504 from leoetlino/ios-class-name-cleanup
IOS: Use less ambiguous names for classes
2021-02-13 01:00:16 +01:00
Léo Lam 522cb6b137
IOS: Use less ambiguous names for classes
Some of the device names can be ambiguous and require fully or partly
qualifying the name (e.g. IOS::HLE::FS::) in a somewhat verbose way.

Additionally, insufficiently qualified names are prone to breaking.
Consider the example of IOS::HLE::FS:: (namespace) and
IOS::HLE::Device::FS (class). If we use FS::Foo in a file that doesn't
know about the class, everything will work fine. However, as soon as
Device::FS is declared via a header include or even just forward
declared, that code will cease to compile because FS:: now resolves
to Device::FS if FS::Foo was used in the Device namespace.

It also leads to having to write IOS::ES:: to access ES types and
utilities even for code that is already under the IOS namespace.

The fix for this is simple: rename the device classes and give them
a "device" suffix in their names if the existing ones may be ambiguous.
This makes it clear whether we're referring to the device class or to
something else.

This is not any longer to type, considering it lets us get rid of the
Device namespace, which is now wholly unnecessary.

There are no functional changes in this commit.

A future commit will fix unnecessarily qualified names.
2021-02-12 21:40:31 +01:00
Léo Lam c5ee86c75c
Merge pull request #9501 from leoetlino/hidapi-libusb
hidapi: Use LIBUSB_LIBRARIES to link to libusb
2021-02-12 12:37:45 +01:00
Léo Lam 09c9fdf71c
Merge pull request #9505 from Pokechu22/bitfield-natvis
Restore BitField Natvis
2021-02-12 12:36:59 +01:00
Sepalani fabf6f51cd PCAP: Improve TCP session logging 2021-02-12 13:42:18 +04:00
Pokechu22 0102914323 Restore BitField Natvis
It was lost in #9092.
2021-02-11 23:31:27 -08:00
Léo Lam 38935f2e4e
Merge pull request #9488 from iwubcode/dynamic-input-tex-optimizations
InputCommon: fix potential dynamic input texture crash and an optimization
2021-02-12 02:41:11 +01:00
iwubcode ce7db2e32b InputCommon: When using dynamic input textures, only call force reload textures once for packs that have multiple configurations 2021-02-11 19:18:38 -06:00
iwubcode 0a9c764dc4 VideoCommon: Join the prefetch thread before clearing to avoid a potential crash that can occur by multiple threads touching a single resource 2021-02-11 19:18:38 -06:00
Léo Lam 0f29e36440
Merge pull request #9503 from JosJuice/rename-wia-docs
Rename docs/WIA.md to docs/WiaAndRvz.md
2021-02-11 23:47:33 +01:00
Léo Lam fa4edc981b
Merge pull request #9482 from AwesomeMarioFan/feature5
GameINI: Enable EFB access from CPU for Ultimate I Spy
2021-02-11 23:31:33 +01:00
JosJuice f27a2bc922 Rename docs/WIA.md to docs/WiaAndRvz.md
While this file originally only covered WIA, I think this
is a better name for the current contents of the file.
2021-02-11 22:40:21 +01:00
JosJuice 296efad2e3 Android: Add missing "World" entry in country list
Fixes an IndexOutOfBoundsException. (Yeah, attempts at having
cross-language enums are kinda fragile...)
2021-02-11 22:35:18 +01:00