Commit Graph

9 Commits

Author SHA1 Message Date
Pokechu22 1b32e6dae2 VideoBackends/D3D12: Include HRESULT in error messages 2022-01-09 12:44:53 -08:00
Pokechu22 82acfa6a46 VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG 2022-01-09 12:44:13 -08:00
Pokechu22 2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Pokechu22 4a9b26de86 VideoCommon: Expose SamplerState to shaders
The benefit to exposing this over the raw BP state is that adjustments Dolphin makes, such as LOD biases from arbitrary mipmap detection, will work properly.
2021-11-17 20:04:34 -08:00
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Shawn Hoffman 527b5a9761 normalize common filenames in VideoBackends/D3D12 2021-01-27 14:29:48 -08:00
Lioncash 139d4fc76e General: Convert PanicAlerts over to fmt equivalent
Converts lingering panic alert calls over to the fmt-capable ones.
2020-12-02 13:38:33 -05:00
Lioncash d7834bd6b4 D3D12: Migrate logging over to fmt
Migrates the logging over to the fmt-capable logger.
2020-11-09 02:59:51 -05:00
Stenzek 113bd60fe7 Implement D3D12 backend 2019-04-01 11:24:55 +10:00