JosJuice
b2af07a7b7
DiscIO: Remove C/I/S prefixes from class names
...
These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
2017-06-06 12:31:59 +02:00
Michael Maltese
f798bcd5c0
DolphinQt2: InfoWidget: explicit type for std::min
...
Avoids errors on macOS:
```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
u64 read_size = std::min(file_data.size(), game_size - read_offset);
^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)
```
2016-12-02 21:26:18 -08:00
JosJuice
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
...
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
JosJuice
0a15aaaa12
Move DiscIO enums to a new file
...
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
Rukai
b5104a79f1
GCVolume: supports reading all opening.bnr information
...
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00