added _() to strings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@713 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -274,27 +274,27 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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else
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{
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if(EmuState == "5")
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item.SetText("Perfect");
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item.SetText(_("Perfect"));
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else if(EmuState == "4")
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item.SetText("In Game");
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item.SetText(_("In Game"));
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else if(EmuState == "3")
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item.SetText("Intro");
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item.SetText(_("Intro"));
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else if(EmuState == "2")
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{
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item.SetText("Problems: Other");
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item.SetText(_("Problems: Other"));
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//NOTE (Daco): IMO under 2 i see problems like music and games that only work
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//with GL or only with DX9
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//TODO (Daco): maybe 2 should get a function to present more info... o.o
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}
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else if(EmuState == "1")
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item.SetText("Broken");
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item.SetText(_("Broken"));
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else if(EmuState == "0")
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item.SetText("Not Set");
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item.SetText(_("Not Set"));
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else
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{
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//if the EmuState isn't a number between 0 & 5 we dont know the state
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//hence why it should say unknown
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item.SetText("unknown emu ID");
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item.SetText(_("unknown emu ID"));
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}
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}
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SetItem(item);
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