Merge pull request #11286 from K0bin/vk-query-fix
VideoBackends: Query fixes and cleanups
This commit is contained in:
commit
fb8aa9744e
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@ -24,7 +24,7 @@ PerfQuery::PerfQuery() : m_query_read_pos()
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PerfQuery::~PerfQuery() = default;
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -44,21 +44,21 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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D3D::context->Begin(entry.query.Get());
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count.load(std::memory_order_relaxed) +
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m_query_buffer.size() - 1) %
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@ -116,8 +116,8 @@ void PerfQuery::FlushOne()
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// hardware behavior when drawing triangles.
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -145,8 +145,8 @@ void PerfQuery::WeakFlush()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].store(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].store(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -15,8 +15,8 @@ public:
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PerfQuery();
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~PerfQuery();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -26,7 +26,7 @@ private:
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struct ActiveQuery
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{
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ComPtr<ID3D11Query> query;
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PerfQueryGroup query_type{};
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PerfQueryGroup query_group{};
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};
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void WeakFlush();
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@ -48,7 +48,7 @@ bool PerfQuery::Initialize()
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return true;
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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// Block if there are no free slots.
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// Otherwise, try to keep half of them available.
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@ -66,20 +66,21 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// this assumes that the caller has bound all required state prior to enabling the query.
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Renderer::GetInstance()->ApplyState();
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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ASSERT(!entry.has_value && !entry.resolved);
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entry.has_value = true;
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entry.query_group = group;
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g_dx_context->GetCommandList()->BeginQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
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m_query_next_pos);
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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g_dx_context->GetCommandList()->EndQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
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m_query_next_pos);
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@ -245,8 +246,8 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
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g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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constexpr D3D12_RANGE write_range = {0, 0};
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@ -20,8 +20,8 @@ public:
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bool Initialize();
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void ResolveQueries();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -31,7 +31,7 @@ private:
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struct ActiveQuery
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{
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u64 fence_value;
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PerfQueryType query_type;
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PerfQueryGroup query_group;
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bool has_value;
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bool resolved;
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};
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@ -30,14 +30,14 @@ PerfQuery::PerfQuery() : m_query_read_pos()
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ResetQuery();
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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m_query->EnableQuery(type);
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m_query->EnableQuery(group);
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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m_query->DisableQuery(type);
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m_query->DisableQuery(group);
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}
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bool PerfQuery::IsFlushed() const
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@ -96,7 +96,7 @@ PerfQueryGL::~PerfQueryGL()
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glDeleteQueries(1, &query.query_id);
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}
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void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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void PerfQueryGL::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -115,20 +115,20 @@ void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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glBeginQuery(m_query_type, entry.query_id);
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQueryGL::DisableQuery(PerfQueryGroup type)
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void PerfQueryGL::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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glEndQuery(m_query_type);
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}
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@ -171,7 +171,7 @@ void PerfQueryGL::FlushOne()
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if (g_ActiveConfig.iMultisamples > 1)
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result /= g_ActiveConfig.iMultisamples;
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m_results[entry.query_type].fetch_add(result, std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(result, std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -196,7 +196,7 @@ PerfQueryGLESNV::~PerfQueryGLESNV()
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glDeleteOcclusionQueriesNV(1, &query.query_id);
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}
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void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
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void PerfQueryGLESNV::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -215,20 +215,20 @@ void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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glBeginOcclusionQueryNV(entry.query_id);
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type)
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void PerfQueryGLESNV::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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glEndOcclusionQueryNV();
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}
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@ -266,8 +266,8 @@ void PerfQueryGLESNV::FlushOne()
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// hardware behavior when drawing triangles.
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
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(g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -19,8 +19,8 @@ class PerfQuery : public PerfQueryBase
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public:
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PerfQuery();
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~PerfQuery() {}
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -30,7 +30,7 @@ protected:
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struct ActiveQuery
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{
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GLuint query_id;
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PerfQueryGroup query_type;
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PerfQueryGroup query_group;
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};
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// when testing in SMS: 64 was too small, 128 was ok
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@ -52,8 +52,8 @@ public:
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PerfQueryGL(GLenum query_type);
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~PerfQueryGL();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void FlushResults() override;
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private:
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@ -70,8 +70,8 @@ public:
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PerfQueryGLESNV();
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~PerfQueryGLESNV();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void FlushResults() override;
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private:
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@ -73,11 +73,6 @@ void StagingBuffer::InvalidateGPUCache(VkCommandBuffer command_buffer,
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VkPipelineStageFlagBits dest_pipeline_stage,
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VkDeviceSize offset, VkDeviceSize size)
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{
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VkMemoryPropertyFlags flags = 0;
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vmaGetAllocationMemoryProperties(g_vulkan_context->GetMemoryAllocator(), m_alloc, &flags);
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if (flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) [[likely]]
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return;
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ASSERT((offset + size) <= m_size || (offset < m_size && size == VK_WHOLE_SIZE));
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BufferMemoryBarrier(command_buffer, m_buffer, VK_ACCESS_HOST_WRITE_BIT, dest_access_flags, offset,
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size, VK_PIPELINE_STAGE_HOST_BIT, dest_pipeline_stage);
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@ -88,25 +83,15 @@ void StagingBuffer::PrepareForGPUWrite(VkCommandBuffer command_buffer,
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VkPipelineStageFlagBits dst_pipeline_stage,
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VkDeviceSize offset, VkDeviceSize size)
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{
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VkMemoryPropertyFlags flags = 0;
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vmaGetAllocationMemoryProperties(g_vulkan_context->GetMemoryAllocator(), m_alloc, &flags);
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if (flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) [[likely]]
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return;
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ASSERT((offset + size) <= m_size || (offset < m_size && size == VK_WHOLE_SIZE));
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BufferMemoryBarrier(command_buffer, m_buffer, 0, dst_access_flags, offset, size,
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, dst_pipeline_stage);
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BufferMemoryBarrier(command_buffer, m_buffer, VK_ACCESS_MEMORY_WRITE_BIT, dst_access_flags,
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offset, size, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, dst_pipeline_stage);
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}
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void StagingBuffer::FlushGPUCache(VkCommandBuffer command_buffer, VkAccessFlagBits src_access_flags,
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VkPipelineStageFlagBits src_pipeline_stage, VkDeviceSize offset,
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VkDeviceSize size)
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{
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VkMemoryPropertyFlags flags = 0;
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vmaGetAllocationMemoryProperties(g_vulkan_context->GetMemoryAllocator(), m_alloc, &flags);
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if (flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) [[likely]]
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return;
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ASSERT((offset + size) <= m_size || (offset < m_size && size == VK_WHOLE_SIZE));
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BufferMemoryBarrier(command_buffer, m_buffer, src_access_flags, VK_ACCESS_HOST_READ_BIT, offset,
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size, src_pipeline_stage, VK_PIPELINE_STAGE_HOST_BIT);
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@ -35,10 +35,13 @@ bool PerfQuery::Initialize()
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return false;
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}
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// Vulkan requires query pools to be reset after creation
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ResetQuery();
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return true;
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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// Block if there are no free slots.
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// Otherwise, try to keep half of them available.
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@ -50,11 +53,12 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// a buffer with open queries.
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StateTracker::GetInstance()->Bind();
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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DEBUG_ASSERT(!entry.has_value);
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entry.has_value = true;
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entry.query_group = group;
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// Use precise queries if supported, otherwise boolean (which will be incorrect).
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VkQueryControlFlags flags =
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@ -67,11 +71,14 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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vkCmdEndQuery(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_query_pool, m_query_next_pos);
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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entry.fence_counter = g_command_buffer_mgr->GetCurrentFenceCounter();
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m_query_next_pos = (m_query_next_pos + 1) % PERF_QUERY_BUFFER_SIZE;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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@ -119,8 +126,10 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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void PerfQuery::FlushResults()
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{
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while (!IsFlushed())
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if (!IsFlushed())
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PartialFlush(true);
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ASSERT(IsFlushed());
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}
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bool PerfQuery::IsFlushed() const
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@ -185,13 +194,17 @@ void PerfQuery::ReadbackQueries(u32 query_count)
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(m_query_readback_pos + query_count) <= PERF_QUERY_BUFFER_SIZE);
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// Read back from the GPU.
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VkResult res =
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vkGetQueryPoolResults(g_vulkan_context->GetDevice(), m_query_pool, m_query_readback_pos,
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query_count, query_count * sizeof(PerfQueryDataType),
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m_query_result_buffer.data(), sizeof(PerfQueryDataType), 0);
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VkResult res = vkGetQueryPoolResults(
|
||||
g_vulkan_context->GetDevice(), m_query_pool, m_query_readback_pos, query_count,
|
||||
query_count * sizeof(PerfQueryDataType), m_query_result_buffer.data(),
|
||||
sizeof(PerfQueryDataType), VK_QUERY_RESULT_WAIT_BIT);
|
||||
if (res != VK_SUCCESS)
|
||||
LOG_VULKAN_ERROR(res, "vkGetQueryPoolResults failed: ");
|
||||
|
||||
StateTracker::GetInstance()->EndRenderPass();
|
||||
vkCmdResetQueryPool(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_query_pool,
|
||||
m_query_readback_pos, query_count);
|
||||
|
||||
// Remove pending queries.
|
||||
for (u32 i = 0; i < query_count; i++)
|
||||
{
|
||||
|
@ -207,8 +220,8 @@ void PerfQuery::ReadbackQueries(u32 query_count)
|
|||
const u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
|
||||
g_renderer->GetTargetWidth() * EFB_HEIGHT /
|
||||
g_renderer->GetTargetHeight();
|
||||
m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
|
||||
std::memory_order_relaxed);
|
||||
m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE;
|
||||
|
|
|
@ -22,8 +22,8 @@ public:
|
|||
|
||||
bool Initialize();
|
||||
|
||||
void EnableQuery(PerfQueryGroup type) override;
|
||||
void DisableQuery(PerfQueryGroup type) override;
|
||||
void EnableQuery(PerfQueryGroup group) override;
|
||||
void DisableQuery(PerfQueryGroup group) override;
|
||||
void ResetQuery() override;
|
||||
u32 GetQueryResult(PerfQueryType type) override;
|
||||
void FlushResults() override;
|
||||
|
@ -40,7 +40,7 @@ private:
|
|||
struct ActiveQuery
|
||||
{
|
||||
u64 fence_counter;
|
||||
PerfQueryType query_type;
|
||||
PerfQueryGroup query_group;
|
||||
bool has_value;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue