VideoCommon: Merge code to generate texture names on dumping
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51bfc4c52a
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@ -80,7 +80,7 @@ void HiresTexture::Init(const std::string& gameCode)
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}
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}
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HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
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std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
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{
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u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
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u64 tlut_hash = 0;
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@ -90,9 +90,14 @@ HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const
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tlut_hash = GetHashHiresTexture(tlut, (int)tlut_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
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hash ^= tlut_hash;
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}
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return StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)hash, (u16)format);
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}
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HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
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{
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std::string base_filename = GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format);
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HiresTexture* ret = nullptr;
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std::string base_filename = StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)hash, format);
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for (int level = 0;; level++)
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{
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std::string filename = base_filename;
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@ -21,6 +21,13 @@ public:
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int format
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);
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static std::string GenBaseName(
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const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size,
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u32 width, u32 height,
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int format
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);
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~HiresTexture();
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struct Level
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@ -263,9 +263,8 @@ void TextureCache::ClearRenderTargets()
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}
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}
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void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
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void TextureCache::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level)
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{
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std::string filename;
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std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
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@ -273,20 +272,11 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
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if (!File::Exists(szDir) || !File::IsDirectory(szDir))
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File::CreateDir(szDir);
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// For compatibility with old texture packs, don't print the LOD index for level 0.
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// TODO: TLUT format should actually be stored in filename? :/
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if (level == 0)
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if (level > 0)
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{
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filename = StringFromFormat("%s/%s_%08x_%i.png", szDir.c_str(),
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
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(u32)(entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
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}
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else
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{
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filename = StringFromFormat("%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
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(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF, level);
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basename += StringFromFormat("_mip%i", level);
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}
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std::string filename = szDir + "/" + basename + ".png";
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if (!File::Exists(filename))
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entry->Save(filename, level);
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@ -507,8 +497,17 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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else
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entry->type = TCET_NORMAL;
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std::string basename = "";
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if (g_ActiveConfig.bDumpTextures && !hires_tex)
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DumpTexture(entry, 0);
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{
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basename = HiresTexture::GenBaseName(
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src_data, texture_size,
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&texMem[tlutaddr], palette_size,
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width, height,
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texformat
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);
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DumpTexture(entry, basename, 0);
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}
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u32 level = 1;
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// load mips - TODO: Loading mipmaps from tmem is untested!
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@ -543,7 +542,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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entry->Load(mip_width, mip_height, expanded_mip_width, level);
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if (g_ActiveConfig.bDumpTextures)
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DumpTexture(entry, level);
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DumpTexture(entry, basename, level);
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}
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}
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else if (using_custom_lods)
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@ -120,7 +120,7 @@ protected:
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static size_t temp_size;
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private:
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static void DumpTexture(TCacheEntryBase* entry, unsigned int level);
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static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
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static void CheckTempSize(size_t required_size);
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static TCacheEntryBase* AllocateRenderTarget(unsigned int width, unsigned int height);
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