OGL/VertexManager: Remove unnused m_CurrentVertexFmt

This commit is contained in:
Jens Nyberg 2014-05-13 23:58:59 +02:00
parent 36720e6822
commit f742c5a057
2 changed files with 0 additions and 2 deletions

View File

@ -59,7 +59,6 @@ void VertexManager::CreateDeviceObjects()
s_indexBuffer = StreamBuffer::Create(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE);
m_index_buffers = s_indexBuffer->m_buffer;
m_CurrentVertexFmt = nullptr;
m_last_vao = 0;
}

View File

@ -44,7 +44,6 @@ private:
void Draw(u32 stride);
void vFlush(bool useDstAlpha) override;
void PrepareDrawBuffers(u32 stride);
NativeVertexFormat *m_CurrentVertexFmt;
};
}