This commit is contained in:
Braden 2013-03-17 21:10:54 -05:00
commit f21706bc17
9 changed files with 112 additions and 2435 deletions

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@ -820,25 +820,25 @@ void ARMXEmitter::VSUB(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm)
// VFP Specific // VFP Specific
struct VFPEnc struct VFPEnc
{ {
u16 opc1; s16 opc1;
u16 opc2; s16 opc2;
}; };
// Double/single, Neon // Double/single, Neon
const VFPEnc VFPOps[][2] = { const VFPEnc VFPOps[][2] = {
{{0xE0, 0xA0}, {0x20, 0xD1}}, // VMLA {{0xE0, 0xA0}, {0x20, 0xD1}}, // 0: VMLA
{{0xE0, 0xA4}, {0x22, 0xD1}}, // VMLS {{0xE0, 0xA4}, {0x22, 0xD1}}, // 1: VMLS
{{0xE3, 0xA0}, {0x20, 0xD0}}, // VADD {{0xE3, 0xA0}, {0x20, 0xD0}}, // 2: VADD
{{0xE3, 0xA4}, {0x22, 0xD0}}, // VSUB {{0xE3, 0xA4}, {0x22, 0xD0}}, // 3: VSUB
{{0xE2, 0xA0}, {0x30, 0xD1}}, // VMUL {{0xE2, 0xA0}, {0x30, 0xD1}}, // 4: VMUL
{{0xEB, 0xAC}, {0x3B, 0x30}}, // VABS {{0xEB, 0xAC}, { -1 /* 0x3B */, -1 /* 0x70 */}}, // 5: VABS(Vn(0x0) used for encoding)
{{0xE8, 0xA0}, { -1, -1}}, // VDIV {{0xE8, 0xA0}, { -1, -1}}, // 6: VDIV
{{0xEB, 0xA4}, { -1, -1}}, // VNEG {{0xEB, 0xA4}, { -1 /* 0x3B */, -1 /* 0x78 */}}, // 7: VNEG(Vn(0x1) used for encoding)
{{0xEB, 0xAC}, { -1, -1}}, // VSQRT {{0xEB, 0xAC}, { -1, -1}}, // 8: VSQRT (Vn(0x1) used for encoding)
{{0xED, 0xA2}, { -1, -1}}, // VCMP {{0xEB, 0xA4}, { -1, -1}}, // 9: VCMP (Vn(0x4 | #0 ? 1 : 0) used for encoding)
{{0xED, 0xAA}, { -1, -1}}, // VCMPE {{0xEB, 0xAC}, { -1, -1}}, // 10: VCMPE (Vn(0x4 | #0 ? 1 : 0) used for encoding)
{{ -1, -1}, {0x3B, 0x70}}, // VABSi {{ -1, -1}, {0x3B, 0x30}}, // 11: VABSi
}; };
const char *VFPOps[] = { const char *VFPOpNames[] = {
"VMLA", "VMLA",
"VMLS", "VMLS",
"VADD", "VADD",
@ -861,10 +861,10 @@ u32 ARMXEmitter::EncodeVd(ARMReg Vd)
ARMReg Reg = SubBase(Vd); ARMReg Reg = SubBase(Vd);
if (quad_reg) if (quad_reg)
((Reg & 0x10) << 18) | ((Reg & 0xF) << 12); return ((Reg & 0x10) << 18) | ((Reg & 0xF) << 12);
else else
if (double_reg) if (double_reg)
return ((Reg & 0x10) << 18) | ((Reg & 0xF) << 16); return ((Reg & 0x10) << 18) | ((Reg & 0xF) << 12);
else else
return ((Reg & 0x1) << 22) | ((Reg & 0x1E) << 11); return ((Reg & 0x1) << 22) | ((Reg & 0x1E) << 11);
} }
@ -875,7 +875,7 @@ u32 ARMXEmitter::EncodeVn(ARMReg Vn)
ARMReg Reg = SubBase(Vn); ARMReg Reg = SubBase(Vn);
if (quad_reg) if (quad_reg)
((Reg & 0xF) << 16) | ((Reg & 0x10) << 3); return ((Reg & 0xF) << 16) | ((Reg & 0x10) << 3);
else else
if (double_reg) if (double_reg)
return ((Reg & 0xF) << 16) | ((Reg & 0x10) << 3); return ((Reg & 0xF) << 16) | ((Reg & 0x10) << 3);
@ -890,7 +890,7 @@ u32 ARMXEmitter::EncodeVm(ARMReg Vm)
ARMReg Reg = SubBase(Vm); ARMReg Reg = SubBase(Vm);
if (quad_reg) if (quad_reg)
((Reg & 0x10) << 2) | (Reg & 0xF); return ((Reg & 0x10) << 2) | (Reg & 0xF);
else else
if (double_reg) if (double_reg)
return ((Reg & 0x10) << 2) | (Reg & 0xF); return ((Reg & 0x10) << 2) | (Reg & 0xF);
@ -900,18 +900,31 @@ u32 ARMXEmitter::EncodeVm(ARMReg Vm)
void ARMXEmitter::WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm) void ARMXEmitter::WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm)
{ {
bool quad_reg = Vd >= Q0; bool quad_reg = Vd >= Q0;
bool double_reg = Vd >= D0; bool double_reg = Vd >= D0 && Vd < Q0;
VFPEnc enc = VFPOps[Op][quad_reg]; VFPEnc enc = VFPOps[Op][quad_reg];
if (enc.opc1 == (u16)-1 && enc.opc1 == (u16)-1) if (enc.opc1 == -1 && enc.opc1 == -1)
_assert_msg_(DYNA_REC, false, "%s does not support %s", VFPOps[Op], quad_reg ? "NEON" : "VFP"); _assert_msg_(DYNA_REC, false, "%s does not support %s", VFPOpNames[Op], quad_reg ? "NEON" : "VFP");
u32 VdEnc = EncodeVd(Vd); u32 VdEnc = EncodeVd(Vd);
u32 VnEnc = EncodeVn(Vn); u32 VnEnc = EncodeVn(Vn);
u32 VmEnc = EncodeVm(Vm); u32 VmEnc = EncodeVm(Vm);
u32 cond = quad_reg ? (0xF << 28) : condition; u32 cond = quad_reg ? (0xF << 28) : condition;
Write32(cond | enc.opc1 | VnEnc | VdEnc | enc.opc2 | VmEnc); Write32(cond | (enc.opc1 << 20) | VnEnc | VdEnc | (enc.opc2 << 4) | (quad_reg << 6) | (double_reg << 8) | VmEnc);
} }
void ARMXEmitter::VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(0, Vd, Vn, Vm); }
void ARMXEmitter::VMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(1, Vd, Vn, Vm); }
void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(2, Vd, Vn, Vm); }
void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(3, Vd, Vn, Vm); }
void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(4, Vd, Vn, Vm); }
void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(5, Vd, D0, Vm); }
void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(6, Vd, Vn, Vm); }
void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(7, Vd, D1, Vm); }
void ARMXEmitter::VSQRT(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(8, Vd, D1, Vm); }
void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(9, Vd, D4, Vm); }
void ARMXEmitter::VCMPE(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(10, Vd, D4, Vm); }
void ARMXEmitter::VCMP(ARMReg Vd){ WriteVFPDataOp(9, Vd, D5, D0); }
void ARMXEmitter::VCMPE(ARMReg Vd){ WriteVFPDataOp(10, Vd, D5, D0); }
void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset) void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset)
{ {
@ -970,43 +983,6 @@ void ARMXEmitter::VSTR(ARMReg Src, ARMReg Base, s16 offset)
| ((Src & 0xF) << 12) | (11 << 8) | (imm >> 2)); | ((Src & 0xF) << 12) | (11 << 8) | (imm >> 2));
} }
} }
void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm, bool E)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Passed invalid Vd to VCMP");
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x34 << 16) | ((Vd & 0x1E) << 11) \
| (E << 7) | (0x29 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x34 << 16) | ((Vd & 0xF) << 12) \
| (E << 7) | (0x2C << 6) | ((Vm & 0x10) << 1) | (Vm & 0xF));
}
}
void ARMXEmitter::VCMP(ARMReg Vd, bool E)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Passed invalid Vd to VCMP");
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x35 << 16) | ((Vd & 0x1E) << 11) \
| (E << 7) | (0x29 << 6));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x35 << 16) | ((Vd & 0xF) << 12) \
| (E << 7) | (0x2C << 6));
}
}
void ARMXEmitter::VMRS_APSR() { void ARMXEmitter::VMRS_APSR() {
Write32(condition | 0xEF10A10 | (15 << 12)); Write32(condition | 0xEF10A10 | (15 << 12));
@ -1018,229 +994,7 @@ void ARMXEmitter::VMSR(ARMReg Rt) {
Write32(condition | (0xEE << 20) | (1 << 16) | (Rt << 12) | 0xA10); Write32(condition | (0xEE << 20) | (1 << 16) | (Rt << 12) | 0xA10);
} }
void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Pased invalid dest register to VSQRT");
_assert_msg_(DYNA_REC, Vn < Q0, "Passed invalid Vn to VSQRT");
_assert_msg_(DYNA_REC, Vm < Q0, "Passed invalid Vm to VSQRT");
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | ((Vn & 0x1E) << 15) \
| ((Vd & 0x1E) << 11) | (0xA << 8) | ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) \
| (Vm >> 1));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | ((Vn & 0xF) << 16) \
| ((Vd & 0xF) << 12) | (0xB << 8) | ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) \
| (Vm & 0xF));
}
}
void ARMXEmitter::VSQRT(ARMReg Vd, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Pased invalid dest register to VSQRT");
_assert_msg_(DYNA_REC, Vm < Q0, "Passed invalid Vm to VSQRT");
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
| ((Vd & 0x1E) << 11) | (0x2B << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
| ((Vd & 0xF) << 12) | (0x2F << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
// VFP and ASIMD // VFP and ASIMD
void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VADD");
_assert_msg_(DYNA_REC, Vn >= S0, "Passed invalid Vn to VADD");
_assert_msg_(DYNA_REC, Vm >= S0, "Passed invalid Vm to VADD");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VADD with Quad Reg without support!");
Write32((0xF2 << 24) | ((Vd & 0x10) << 18) | ((Vn & 0xF) << 16) \
| ((Vd & 0xF) << 12) | (0xD << 8) | ((Vn & 0x10) << 3) \
| (1 << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
}
void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VSUB");
_assert_msg_(DYNA_REC, Vn >= S0, "Passed invalid Vn to VSUB");
_assert_msg_(DYNA_REC, Vm >= S0, "Passed invalid Vm to VSUB");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | (1 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | (1 << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VADD with Quad Reg without support!");
Write32((0xF2 << 24) | (1 << 21) | ((Vd & 0x10) << 18) | ((Vn & 0xF) << 16) \
| ((Vd & 0xF) << 12) | (0xD << 8) | ((Vn & 0x10) << 3) \
| (1 << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
}
// VFP and ASIMD
void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VADD");
_assert_msg_(DYNA_REC, Vn >= S0, "Passed invalid Vn to VADD");
_assert_msg_(DYNA_REC, Vm >= S0, "Passed invalid Vm to VADD");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x2 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x2 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VMUL with Quad Reg without support!");
}
}
}
void ARMXEmitter::VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VMLA");
_assert_msg_(DYNA_REC, Vn >= S0, "Passed invalid Vn to VMLA");
_assert_msg_(DYNA_REC, Vm >= S0, "Passed invalid Vm to VMLA");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x0 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
_assert_msg_(DYNA_REC, false, "VMLA: Please implement!");
}
}
void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "VABS doesn't currently support Quad reg");
_assert_msg_(DYNA_REC, Vd >= S0, "VABS doesn't support ARM Regs");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0xEB << 20) | ((Vd & 0x1) << 22) | ((Vd & 0x1E) << 11) \
| (0xAC << 4) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(condition | (0xEB << 20) | ((Vd & 0x10) << 18) | ((Vd & 0xF) << 12) \
| (0xBC << 4) | ((Vm & 0x10) << 1) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VADD with Quad Reg without support!");
// XXX: TODO
}
}
}
void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm)
{
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
| ((Vd & 0x1E) << 11) | (0x29 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
| ((Vd & 0xF) << 12) | (0x2D << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src, bool high) void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src, bool high)
{ {
_assert_msg_(DYNA_REC, Src < S0, "This VMOV doesn't support SRC other than ARM Reg"); _assert_msg_(DYNA_REC, Src < S0, "This VMOV doesn't support SRC other than ARM Reg");

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@ -358,6 +358,10 @@ private:
void WriteShiftedDataOp(u32 op, bool SetFlags, ARMReg dest, ARMReg src, Operand2 op2); void WriteShiftedDataOp(u32 op, bool SetFlags, ARMReg dest, ARMReg src, Operand2 op2);
void WriteSignedMultiply(u32 Op, u32 Op2, u32 Op3, ARMReg dest, ARMReg r1, ARMReg r2); void WriteSignedMultiply(u32 Op, u32 Op2, u32 Op3, ARMReg dest, ARMReg r1, ARMReg r2);
u32 EncodeVd(ARMReg Vd);
u32 EncodeVn(ARMReg Vn);
u32 EncodeVm(ARMReg Vm);
void WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm);
void Write4OpMultiply(u32 op, ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); void Write4OpMultiply(u32 op, ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm);
@ -528,9 +532,11 @@ public:
// VFP Only // VFP Only
void VLDR(ARMReg Dest, ARMReg Base, s16 offset); void VLDR(ARMReg Dest, ARMReg Base, s16 offset);
void VSTR(ARMReg Src, ARMReg Base, s16 offset); void VSTR(ARMReg Src, ARMReg Base, s16 offset);
void VCMP(ARMReg Vd, ARMReg Vm, bool E); void VCMP(ARMReg Vd, ARMReg Vm);
void VCMPE(ARMReg Vd, ARMReg Vm);
// Compares against zero // Compares against zero
void VCMP(ARMReg Vd, bool E); void VCMP(ARMReg Vd);
void VCMPE(ARMReg Vd);
void VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VSQRT(ARMReg Vd, ARMReg Vm); void VSQRT(ARMReg Vd, ARMReg Vm);
@ -541,6 +547,7 @@ public:
void VNEG(ARMReg Vd, ARMReg Vm); void VNEG(ARMReg Vd, ARMReg Vm);
void VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VMOV(ARMReg Dest, ARMReg Src, bool high); void VMOV(ARMReg Dest, ARMReg Src, bool high);
void VMOV(ARMReg Dest, ARMReg Src); void VMOV(ARMReg Dest, ARMReg Src);
void VCVT(ARMReg Dest, ARMReg Src, int flags); void VCVT(ARMReg Dest, ARMReg Src, int flags);

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@ -395,7 +395,7 @@ std::string UTF16ToUTF8(const std::wstring& input)
std::string output; std::string output;
output.resize(size); output.resize(size);
if (size != WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), &output[0], output.size(), nullptr, nullptr)) if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), &output[0], output.size(), nullptr, nullptr))
output.clear(); output.clear();
return output; return output;
@ -408,7 +408,7 @@ std::wstring CPToUTF16(u32 code_page, const std::string& input)
std::wstring output; std::wstring output;
output.resize(size); output.resize(size);
if (size != MultiByteToWideChar(code_page, 0, input.data(), input.size(), &output[0], output.size())) if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), input.size(), &output[0], output.size()))
output.clear(); output.clear();
return output; return output;

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@ -27,6 +27,8 @@ namespace OGL
static const u32 UBO_LENGTH = 32*1024*1024; static const u32 UBO_LENGTH = 32*1024*1024;
GLintptr ProgramShaderCache::s_vs_data_size;
GLintptr ProgramShaderCache::s_ps_data_size;
GLintptr ProgramShaderCache::s_vs_data_offset; GLintptr ProgramShaderCache::s_vs_data_offset;
u8 *ProgramShaderCache::s_ubo_buffer; u8 *ProgramShaderCache::s_ubo_buffer;
u32 ProgramShaderCache::s_ubo_buffer_size; u32 ProgramShaderCache::s_ubo_buffer_size;
@ -169,8 +171,8 @@ void ProgramShaderCache::UploadConstants()
if(s_ubo_dirty) { if(s_ubo_dirty) {
s_buffer->Alloc(s_ubo_buffer_size); s_buffer->Alloc(s_ubo_buffer_size);
size_t offset = s_buffer->Upload(s_ubo_buffer, s_ubo_buffer_size); size_t offset = s_buffer->Upload(s_ubo_buffer, s_ubo_buffer_size);
glBindBufferRange(GL_UNIFORM_BUFFER, 1, s_buffer->getBuffer(), offset, s_vs_data_offset); glBindBufferRange(GL_UNIFORM_BUFFER, 1, s_buffer->getBuffer(), offset, s_ps_data_size);
glBindBufferRange(GL_UNIFORM_BUFFER, 2, s_buffer->getBuffer(), offset + s_vs_data_offset, s_ubo_buffer_size - s_vs_data_offset); glBindBufferRange(GL_UNIFORM_BUFFER, 2, s_buffer->getBuffer(), offset + s_vs_data_offset, s_vs_data_size);
s_ubo_dirty = false; s_ubo_dirty = false;
} }
} }
@ -388,10 +390,10 @@ void ProgramShaderCache::Init(void)
GLint Align; GLint Align;
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &Align); glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &Align);
GLintptr const ps_data_size = ROUND_UP(C_PENVCONST_END * sizeof(float) * 4, Align); s_ps_data_size = C_PENVCONST_END * sizeof(float) * 4;
GLintptr const vs_data_size = ROUND_UP(C_VENVCONST_END * sizeof(float) * 4, Align); s_vs_data_size = C_VENVCONST_END * sizeof(float) * 4;
s_vs_data_offset = ps_data_size; s_vs_data_offset = ROUND_UP(s_ps_data_size, Align);
s_ubo_buffer_size = ps_data_size + vs_data_size; s_ubo_buffer_size = ROUND_UP(s_ps_data_size, Align) + ROUND_UP(s_vs_data_size, Align);
// We multiply by *4*4 because we need to get down to basic machine units. // We multiply by *4*4 because we need to get down to basic machine units.
// So multiply by four to get how many floats we have from vec4s // So multiply by four to get how many floats we have from vec4s

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@ -125,6 +125,8 @@ private:
static PCacheEntry* last_entry; static PCacheEntry* last_entry;
static SHADERUID last_uid; static SHADERUID last_uid;
static GLintptr s_vs_data_size;
static GLintptr s_ps_data_size;
static GLintptr s_vs_data_offset; static GLintptr s_vs_data_offset;
static u8 *s_ubo_buffer; static u8 *s_ubo_buffer;
static u32 s_ubo_buffer_size; static u32 s_ubo_buffer_size;

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@ -65,6 +65,7 @@
#include "ConfigManager.h" #include "ConfigManager.h"
#include "VertexManager.h" #include "VertexManager.h"
#include "SamplerCache.h" #include "SamplerCache.h"
#include "StreamBuffer.h"
#include "main.h" // Local #include "main.h" // Local
#ifdef _WIN32 #ifdef _WIN32
@ -132,47 +133,62 @@ static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2
int GetNumMSAASamples(int MSAAMode) int GetNumMSAASamples(int MSAAMode)
{ {
int samples, maxSamples;
switch (MSAAMode) switch (MSAAMode)
{ {
case MULTISAMPLE_OFF: case MULTISAMPLE_OFF:
return 1; samples = 1;
break;
case MULTISAMPLE_2X: case MULTISAMPLE_2X:
return 2; samples = 2;
break;
case MULTISAMPLE_4X: case MULTISAMPLE_4X:
case MULTISAMPLE_CSAA_8X: case MULTISAMPLE_CSAA_8X:
case MULTISAMPLE_CSAA_16X: case MULTISAMPLE_CSAA_16X:
return 4; samples = 4;
break;
case MULTISAMPLE_8X: case MULTISAMPLE_8X:
case MULTISAMPLE_CSAA_8XQ: case MULTISAMPLE_CSAA_8XQ:
case MULTISAMPLE_CSAA_16XQ: case MULTISAMPLE_CSAA_16XQ:
return 8; samples = 8;
break;
default: default:
return 1; samples = 1;
} }
glGetIntegerv(GL_MAX_SAMPLES, &maxSamples);
if(samples <= maxSamples) return samples;
ERROR_LOG(VIDEO, "MSAA Bug: %d samples selected, but only %d supported by gpu.", samples, maxSamples);
return maxSamples;
} }
int GetNumMSAACoverageSamples(int MSAAMode) int GetNumMSAACoverageSamples(int MSAAMode)
{ {
if (!s_bHaveCoverageMSAA) int samples;
return 0;
switch (g_ActiveConfig.iMultisampleMode) switch (g_ActiveConfig.iMultisampleMode)
{ {
case MULTISAMPLE_CSAA_8X: case MULTISAMPLE_CSAA_8X:
case MULTISAMPLE_CSAA_8XQ: case MULTISAMPLE_CSAA_8XQ:
return 8; samples = 8;
break;
case MULTISAMPLE_CSAA_16X: case MULTISAMPLE_CSAA_16X:
case MULTISAMPLE_CSAA_16XQ: case MULTISAMPLE_CSAA_16XQ:
return 16; samples = 16;
break;
default: default:
return 0; samples = 0;
} }
if(s_bHaveCoverageMSAA || samples == 0) return samples;
ERROR_LOG(VIDEO, "MSAA Bug: CSAA selected, but not supported by gpu.");
return 0;
} }
// Init functions // Init functions
@ -244,9 +260,11 @@ Renderer::Renderer()
bSuccess = false; bSuccess = false;
} }
if (!GLEW_ARB_sampler_objects) if (!GLEW_ARB_sampler_objects && bSuccess)
{ {
ERROR_LOG(VIDEO, "GPU: OGL ERROR: Need GL_ARB_sampler_objects."); ERROR_LOG(VIDEO, "GPU: OGL ERROR: Need GL_ARB_sampler_objects."
"GPU: Does your video card support OpenGL 3.2?"
"Please report this issue, then there will be a workaround");
bSuccess = false; bSuccess = false;
} }
@ -267,6 +285,13 @@ Renderer::Renderer()
ERROR_LOG(VIDEO, "buggy driver detected. Disable UBO"); ERROR_LOG(VIDEO, "buggy driver detected. Disable UBO");
} }
#ifndef _WIN32
if(g_Config.backend_info.bSupportsGLPinnedMemory && !strcmp(gl_vendor, "Advanced Micro Devices, Inc.")) {
g_Config.backend_info.bSupportsGLPinnedMemory = false;
ERROR_LOG(VIDEO, "some fglrx versions have broken pinned memory support, so it's disabled for fglrx");
}
#endif
UpdateActiveConfig(); UpdateActiveConfig();
OSD::AddMessage(StringFromFormat("Missing Extensions: %s%s%s%s%s%s", OSD::AddMessage(StringFromFormat("Missing Extensions: %s%s%s%s%s%s",
g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "" : "DualSourceBlend ", g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "" : "DualSourceBlend ",
@ -277,13 +302,13 @@ Renderer::Renderer()
g_ActiveConfig.backend_info.bSupportsGLSync ? "" : "Sync " g_ActiveConfig.backend_info.bSupportsGLSync ? "" : "Sync "
).c_str(), 5000); ).c_str(), 5000);
if (!bSuccess)
return; // TODO: fail
s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode; s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode;
s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode); s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode);
s_MSAACoverageSamples = GetNumMSAACoverageSamples(s_LastMultisampleMode); s_MSAACoverageSamples = GetNumMSAACoverageSamples(s_LastMultisampleMode);
if (!bSuccess)
return; // TODO: fail
// Decide frambuffer size // Decide frambuffer size
s_backbuffer_width = (int)GLInterface->GetBackBufferWidth(); s_backbuffer_width = (int)GLInterface->GetBackBufferWidth();
s_backbuffer_height = (int)GLInterface->GetBackBufferHeight(); s_backbuffer_height = (int)GLInterface->GetBackBufferHeight();

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@ -491,7 +491,9 @@ void TextureCache::DisableStage(unsigned int stage)
void TextureCache::SetStage () void TextureCache::SetStage ()
{ {
glActiveTexture(GL_TEXTURE0 + s_ActiveTexture); // -1 is the initial value as we don't know which testure should be bound
if(s_ActiveTexture != (u32)-1)
glActiveTexture(GL_TEXTURE0 + s_ActiveTexture);
} }
void TextureCache::SetNextStage ( unsigned int stage ) void TextureCache::SetNextStage ( unsigned int stage )

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@ -20,6 +20,7 @@
#include "../../Plugin_VideoOGL/Src/GLUtil.h" #include "../../Plugin_VideoOGL/Src/GLUtil.h"
#include "../../Plugin_VideoOGL/Src/RasterFont.h" #include "../../Plugin_VideoOGL/Src/RasterFont.h"
#include "../../Plugin_VideoOGL/Src/ProgramShaderCache.h"
#include "SWRenderer.h" #include "SWRenderer.h"
#include "SWStatistics.h" #include "SWStatistics.h"
@ -30,6 +31,7 @@ static GLint uni_tex = -1;
static GLuint program; static GLuint program;
// Rasterfont isn't compatible with GLES // Rasterfont isn't compatible with GLES
// degasus: I think it does, but I can't test it
#ifndef USE_GLES #ifndef USE_GLES
OGL::RasterFont* s_pfont = NULL; OGL::RasterFont* s_pfont = NULL;
#endif #endif
@ -45,6 +47,7 @@ void SWRenderer::Shutdown()
#ifndef USE_GLES #ifndef USE_GLES
delete s_pfont; delete s_pfont;
s_pfont = 0; s_pfont = 0;
OGL::ProgramShaderCache::Shutdown();
#endif #endif
} }
@ -87,6 +90,8 @@ void SWRenderer::Prepare()
CreateShaders(); CreateShaders();
// TODO: Enable for GLES once RasterFont supports GLES // TODO: Enable for GLES once RasterFont supports GLES
#ifndef USE_GLES #ifndef USE_GLES
// ogl rasterfont depends on ogl programshadercache
OGL::ProgramShaderCache::Init();
s_pfont = new OGL::RasterFont(); s_pfont = new OGL::RasterFont();
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
#endif #endif
@ -103,6 +108,9 @@ void SWRenderer::RenderText(const char* pstr, int left, int top, u32 color)
left * 2.0f / (float)nBackbufferWidth - 1, left * 2.0f / (float)nBackbufferWidth - 1,
1 - top * 2.0f / (float)nBackbufferHeight, 1 - top * 2.0f / (float)nBackbufferHeight,
0, nBackbufferWidth, nBackbufferHeight, color); 0, nBackbufferWidth, nBackbufferHeight, color);
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
#endif #endif
} }

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