Merge pull request #3118 from lioncash/junk

WiimoteEmu: Get rid of an unused clamp function
This commit is contained in:
Scott Mansell 2015-10-03 16:21:00 +13:00
commit f1a43dc6d4
1 changed files with 0 additions and 7 deletions

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@ -80,13 +80,6 @@ void EmulateSwing(AccelData* const accel
, ControllerEmu::Force* const tilt_group , ControllerEmu::Force* const tilt_group
, const bool sideways = false, const bool upright = false); , const bool sideways = false, const bool upright = false);
inline double trim(double a)
{
if (a<=0) return 0;
if (a>=255) return 255;
return a;
}
enum enum
{ {
ACCEL_ZERO_G = 0x80, ACCEL_ZERO_G = 0x80,