PixelShaderGen: Change a comment slightly.
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@ -55,7 +55,7 @@ const s_svar PSVar_Loc[] = { {I_COLORS, C_COLORS, 4 },
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{I_PMATERIALS, C_PMATERIALS, 4 },
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};
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// TODO: Packing?
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// TODO: Should compact packing be enabled?
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//#pragma pack(4)
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struct pixel_shader_uid_data
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{
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