Merge pull request #13072 from Tilka/videosw
VideoSoftware: small cleanup
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commit
ec6f5e1104
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@ -330,7 +330,7 @@ static void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertex
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// adapted from http://devmaster.net/posts/6145/advanced-rasterization
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// adapted from http://devmaster.net/posts/6145/advanced-rasterization
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// 28.4 fixed-pou32 coordinates. rounded to nearest and adjusted to match hardware output
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// 28.4 fixed-point coordinates. rounded to nearest and adjusted to match hardware output
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// could also take floor and adjust -8
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// could also take floor and adjust -8
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const s32 Y1 = iround(16.0f * (v0->screenPosition.y - scissor.y_off)) - 9;
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const s32 Y1 = iround(16.0f * (v0->screenPosition.y - scissor.y_off)) - 9;
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const s32 Y2 = iround(16.0f * (v1->screenPosition.y - scissor.y_off)) - 9;
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const s32 Y2 = iround(16.0f * (v1->screenPosition.y - scissor.y_off)) - 9;
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@ -349,7 +349,7 @@ static void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertex
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const s32 DY23 = Y2 - Y3;
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const s32 DY23 = Y2 - Y3;
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const s32 DY31 = Y3 - Y1;
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const s32 DY31 = Y3 - Y1;
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// Fixed-pos32 deltas
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// Fixed-point deltas
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const s32 FDX12 = DX12 * 16;
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const s32 FDX12 = DX12 * 16;
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const s32 FDX23 = DX23 * 16;
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const s32 FDX23 = DX23 * 16;
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const s32 FDX31 = DX31 * 16;
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const s32 FDX31 = DX31 * 16;
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@ -23,12 +23,6 @@
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/XFMemory.h"
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#include "VideoCommon/XFMemory.h"
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#ifdef _DEBUG
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#define ALLOW_TEV_DUMPS 1
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#else
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#define ALLOW_TEV_DUMPS 0
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#endif
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static inline s16 Clamp255(s16 in)
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static inline s16 Clamp255(s16 in)
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{
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{
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return std::clamp<s16>(in, 0, 255);
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return std::clamp<s16>(in, 0, 255);
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