Common/FileUtil: Make WriteStringToFile consistent with ReadFileToString

Makes the parameter ordering consistent and less error-prone.
This commit is contained in:
Lioncash 2019-05-28 17:45:36 -04:00
parent 992c8bfc4e
commit eb475025b8
6 changed files with 13 additions and 13 deletions

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@ -887,7 +887,7 @@ std::string GetThemeDir(const std::string& theme_name)
return GetSysDirectory() + THEMES_DIR "/" DEFAULT_THEME_DIR "/"; return GetSysDirectory() + THEMES_DIR "/" DEFAULT_THEME_DIR "/";
} }
bool WriteStringToFile(const std::string& str, const std::string& filename) bool WriteStringToFile(const std::string& filename, const std::string& str)
{ {
return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size()); return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size());
} }

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@ -198,7 +198,7 @@ std::string GetBundleDirectory();
std::string GetExePath(); std::string GetExePath();
std::string GetExeDirectory(); std::string GetExeDirectory();
bool WriteStringToFile(const std::string& str, const std::string& filename); bool WriteStringToFile(const std::string& filename, const std::string& str);
bool ReadFileToString(const std::string& filename, std::string& str); bool ReadFileToString(const std::string& filename, std::string& str);
// To deal with Windows being dumb at unicode: // To deal with Windows being dumb at unicode:

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@ -141,7 +141,7 @@ bool SaveBinary(const std::vector<u16>& code, const std::string& filename)
{ {
const std::string buffer = CodeToBinaryStringBE(code); const std::string buffer = CodeToBinaryStringBE(code);
return File::WriteStringToFile(buffer, filename); return File::WriteStringToFile(filename, buffer);
} }
bool DumpDSPCode(const u8* code_be, int size_in_bytes, u32 crc) bool DumpDSPCode(const u8* code_be, int size_in_bytes, u32 crc)
@ -166,7 +166,7 @@ bool DumpDSPCode(const u8* code_be, int size_in_bytes, u32 crc)
if (!Disassemble(code, true, text)) if (!Disassemble(code, true, text))
return false; return false;
return File::WriteStringToFile(text, text_file); return File::WriteStringToFile(text_file, text);
} }
} // namespace DSP } // namespace DSP

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@ -265,7 +265,7 @@ void GameFile::DownloadDefaultCover()
if (!response) if (!response)
return; return;
File::WriteStringToFile(std::string(response->begin(), response->end()), png_path); File::WriteStringToFile(png_path, std::string(response->begin(), response->end()));
} }
bool GameFile::DefaultCoverChanged() bool GameFile::DefaultCoverChanged()

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@ -255,7 +255,7 @@ bool DownloadContent(const std::vector<TodoList::DownloadOp>& to_download,
std::optional<std::string> maybe_decompressed = GzipInflate(contents); std::optional<std::string> maybe_decompressed = GzipInflate(contents);
if (!maybe_decompressed) if (!maybe_decompressed)
return false; return false;
std::string decompressed = std::move(*maybe_decompressed); const std::string decompressed = std::move(*maybe_decompressed);
// Check that the downloaded contents have the right hash. // Check that the downloaded contents have the right hash.
Manifest::Hash contents_hash = ComputeHash(decompressed); Manifest::Hash contents_hash = ComputeHash(decompressed);
@ -265,8 +265,8 @@ bool DownloadContent(const std::vector<TodoList::DownloadOp>& to_download,
return false; return false;
} }
std::string out = temp_path + DIR_SEP + hash_filename; const std::string out = temp_path + DIR_SEP + hash_filename;
if (!File::WriteStringToFile(decompressed, out)) if (!File::WriteStringToFile(out, decompressed))
{ {
fprintf(log_fp, "Could not write cache file %s.\n", out.c_str()); fprintf(log_fp, "Could not write cache file %s.\n", out.c_str());
return false; return false;

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@ -217,7 +217,7 @@ static void PrintResults(const std::string& input_name, const std::string& outpu
if (output_name.empty()) if (output_name.empty())
printf("%s", results.c_str()); printf("%s", results.c_str());
else else
File::WriteStringToFile(results, output_name.c_str()); File::WriteStringToFile(output_name, results);
} }
static bool PerformDisassembly(const std::string& input_name, const std::string& output_name) static bool PerformDisassembly(const std::string& input_name, const std::string& output_name)
@ -237,7 +237,7 @@ static bool PerformDisassembly(const std::string& input_name, const std::string&
if (output_name.empty()) if (output_name.empty())
printf("%s", text.c_str()); printf("%s", text.c_str());
else else
File::WriteStringToFile(text, output_name); File::WriteStringToFile(output_name, text);
printf("Disassembly completed successfully!\n"); printf("Disassembly completed successfully!\n");
return true; return true;
@ -314,7 +314,7 @@ static bool PerformAssembly(const std::string& input_name, const std::string& ou
} }
const std::string header = CodesToHeader(codes, files); const std::string header = CodesToHeader(codes, files);
File::WriteStringToFile(header, output_header_name + ".h"); File::WriteStringToFile(output_header_name + ".h", header);
} }
else else
{ {
@ -334,12 +334,12 @@ static bool PerformAssembly(const std::string& input_name, const std::string& ou
if (!output_name.empty()) if (!output_name.empty())
{ {
const std::string binary_code = DSP::CodeToBinaryStringBE(code); const std::string binary_code = DSP::CodeToBinaryStringBE(code);
File::WriteStringToFile(binary_code, output_name); File::WriteStringToFile(output_name, binary_code);
} }
if (!output_header_name.empty()) if (!output_header_name.empty())
{ {
const std::string header = CodeToHeader(code, input_name); const std::string header = CodeToHeader(code, input_name);
File::WriteStringToFile(header, output_header_name + ".h"); File::WriteStringToFile(output_header_name + ".h", header);
} }
} }
} }