VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F

Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
This commit is contained in:
OatmealDome 2024-12-03 20:49:50 -05:00
parent cf29214c03
commit e6f335bfcf
1 changed files with 11 additions and 9 deletions

View File

@ -176,18 +176,20 @@ bool SwapChain::SelectSurfaceFormat()
// because we already apply gamma ourselves, and we might not use sRGB gamma.
// Force using a linear format instead, if this is the case.
VkFormat format = VKTexture::GetLinearFormat(surface_format.format);
if (surface_format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
if (format == VK_FORMAT_R8G8B8A8_UNORM)
surface_format_RGBA8 = &surface_format;
else if (format == VK_FORMAT_B8G8R8A8_UNORM)
surface_format_BGRA8 = &surface_format;
else if (format == VK_FORMAT_A2B10G10R10_UNORM_PACK32 &&
surface_format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
else if (format == VK_FORMAT_A2B10G10R10_UNORM_PACK32)
surface_format_RGB10_A2 = &surface_format;
}
else if (format == VK_FORMAT_R16G16B16A16_SFLOAT &&
surface_format.colorSpace == VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT)
{
surface_format_RGBA16F_scRGB = &surface_format;
else
continue;
}
}
const VkSurfaceFormatKHR* surface_format = nullptr;