Revert "High quality resampler"

This commit is contained in:
Markus Wick 2015-02-23 18:43:13 +01:00
parent 593563e16c
commit e0b0ef3868
2 changed files with 147 additions and 347 deletions

View File

@ -15,89 +15,35 @@
// UGLINESS
#include "Core/PowerPC/PowerPC.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
#include <tmmintrin.h>
#endif
const float CMixer::LOW_WATERMARK = 1280;
const float CMixer::MAX_FREQ_SHIFT = 200;
const float CMixer::CONTROL_FACTOR = 0.2f;
const float CMixer::CONTROL_AVG = 32;
const double CMixer::Resampler::LOWPASS_ROLLOFF = 0.9;
const double CMixer::Resampler::KAISER_BETA = 6.0;
const double CMixer::Resampler::BESSEL_EPSILON = 1e-21;
void CMixer::LinearMixerFifo::Interpolate(u32 left_input_index, float* left_output, float* right_output)
// Executed from sound stream thread
unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, bool consider_framelimit)
{
*left_output = (1 - m_fraction) * m_float_buffer[left_input_index & INDEX_MASK]
+ m_fraction * m_float_buffer[(left_input_index + 2) & INDEX_MASK];
*right_output = (1 - m_fraction) * m_float_buffer[(left_input_index + 1) & INDEX_MASK]
+ m_fraction * m_float_buffer[(left_input_index + 3) & INDEX_MASK];
}
unsigned int currentSample = 0;
//see https://ccrma.stanford.edu/~jos/resample/Implementation.html
void CMixer::WindowedSincMixerFifo::Interpolate(u32 left_input_index, float* left_output, float* right_output)
{
double left_temp = 0, right_temp = 0;
// Cache access in non-volatile variable
// This is the only function changing the read value, so it's safe to
// cache it locally although it's written here.
// The writing pointer will be modified outside, but it will only increase,
// so we will just ignore new written data while interpolating.
// Without this cache, the compiler wouldn't be allowed to optimize the
// interpolation loop.
u32 indexR = Common::AtomicLoad(m_indexR);
u32 indexW = Common::AtomicLoad(m_indexW);
// left wing of filter
double left_wing_fraction = (m_fraction * Resampler::SAMPLES_PER_CROSSING);
u32 left_wing_index = (u32) left_wing_fraction;
left_wing_fraction -= left_wing_index;
float numLeft = (float)(((indexW - indexR) & INDEX_MASK) / 2);
m_numLeftI = (numLeft + m_numLeftI*(CONTROL_AVG-1)) / CONTROL_AVG;
float offset = (m_numLeftI - LOW_WATERMARK) * CONTROL_FACTOR;
if (offset > MAX_FREQ_SHIFT) offset = MAX_FREQ_SHIFT;
if (offset < -MAX_FREQ_SHIFT) offset = -MAX_FREQ_SHIFT;
const Resampler& resampler = m_mixer->m_resampler;
u32 current_index = left_input_index;
while (left_wing_index < resampler.m_lowpass_filter.size())
{
double impulse = resampler.m_lowpass_filter[left_wing_index];
impulse += resampler.m_lowpass_delta[left_wing_index] * left_wing_fraction;
//render numleft sample pairs to samples[]
//advance indexR with sample position
//remember fractional offset
left_temp += (float) m_float_buffer[current_index & INDEX_MASK] * impulse;
right_temp += (float) m_float_buffer[(current_index + 1) & INDEX_MASK] * impulse;
left_wing_index += Resampler::SAMPLES_PER_CROSSING;
current_index -= 2;
}
// right wing of filter
double right_wing_fraction = (1 - m_fraction) * Resampler::SAMPLES_PER_CROSSING;
u32 right_wing_index = ((u32) right_wing_fraction) % Resampler::SAMPLES_PER_CROSSING;
right_wing_fraction -= right_wing_index;
// we already used read_index for left wing
current_index = left_input_index + 2;
while (right_wing_index < resampler.m_lowpass_filter.size())
{
double impulse = resampler.m_lowpass_filter[right_wing_index];
impulse += resampler.m_lowpass_delta[right_wing_index] * right_wing_fraction;
left_temp += (float) m_float_buffer[current_index & INDEX_MASK] * impulse;
right_temp += (float) m_float_buffer[(current_index + 1) & INDEX_MASK] * impulse;
right_wing_index += Resampler::SAMPLES_PER_CROSSING;
current_index += 2;
}
*left_output = (float) left_temp;
*right_output = (float) right_temp;
}
void CMixer::MixerFifo::Mix(std::vector<float>& samples, u32 numSamples, bool consider_framelimit)
{
u32 current_sample = 0;
// Cache access in non-volatile variable so interpolation loop can be optimized
u32 read_index = Common::AtomicLoad(m_read_index);
const u32 write_index = Common::AtomicLoad(m_write_index);
// Sync input rate by fifo size
float num_left = (float) (((write_index - read_index) & INDEX_MASK) / 2);
m_num_left_i = (num_left + m_num_left_i * (CONTROL_AVG - 1)) / CONTROL_AVG;
float offset = (m_num_left_i - LOW_WATERMARK) * CONTROL_FACTOR;
MathUtil::Clamp(&offset, -MAX_FREQ_SHIFT, MAX_FREQ_SHIFT);
// adjust framerate with framelimit
u32 framelimit = SConfig::GetInstance().m_Framelimit;
float aid_sample_rate = m_input_sample_rate + offset;
if (consider_framelimit && framelimit > 1)
@ -105,146 +51,134 @@ void CMixer::MixerFifo::Mix(std::vector<float>& samples, u32 numSamples, bool co
aid_sample_rate = aid_sample_rate * (framelimit - 1) * 5 / VideoInterface::TargetRefreshRate;
}
// ratio = 1 / upscale_factor = stepsize for each sample
// e.g. going from 32khz to 48khz is 1 / (3 / 2) = 2 / 3
// note because of syncing and framelimit, ratio will rarely be exactly 2 / 3
float ratio = aid_sample_rate / (float) m_mixer->m_sample_rate;
const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate);
float l_volume = (float) m_lvolume / 255.f;
float r_volume = (float) m_rvolume / 255.f;
s32 lvolume = m_LVolume;
s32 rvolume = m_RVolume;
// for each output sample pair (left and right),
// linear interpolate between current and next sample
// increment output sample position
// increment input sample position by ratio, store fraction
// QUESTION: do we need to check for NUM_CROSSINGS samples before we interpolate?
// seems to work fine as is
for (; current_sample < numSamples * 2 && ((write_index - read_index) & INDEX_MASK) > 0; current_sample += 2)
// TODO: consider a higher-quality resampling algorithm.
for (; currentSample < numSamples * 2 && ((indexW-indexR) & INDEX_MASK) > 2; currentSample += 2)
{
float l_output, r_output;
u32 indexR2 = indexR + 2; //next sample
Interpolate(read_index, &l_output, &r_output);
s16 l1 = Common::swap16(m_buffer[indexR & INDEX_MASK]); //current
s16 l2 = Common::swap16(m_buffer[indexR2 & INDEX_MASK]); //next
int sampleL = ((l1 << 16) + (l2 - l1) * (u16)m_frac) >> 16;
sampleL = (sampleL * lvolume) >> 8;
sampleL += samples[currentSample + 1];
MathUtil::Clamp(&sampleL, -32767, 32767);
samples[currentSample + 1] = sampleL;
samples[current_sample + 1] += l_volume * l_output;
samples[current_sample] += r_volume * r_output;
s16 r1 = Common::swap16(m_buffer[(indexR + 1) & INDEX_MASK]); //current
s16 r2 = Common::swap16(m_buffer[(indexR2 + 1) & INDEX_MASK]); //next
int sampleR = ((r1 << 16) + (r2 - r1) * (u16)m_frac) >> 16;
sampleR = (sampleR * rvolume) >> 8;
sampleR += samples[currentSample];
MathUtil::Clamp(&sampleR, -32767, 32767);
samples[currentSample] = sampleR;
m_fraction += ratio;
read_index += 2 * (s32) m_fraction;
m_fraction = m_fraction - (s32) m_fraction;
m_frac += ratio;
indexR += 2 * (u16)(m_frac >> 16);
m_frac &= 0xffff;
}
// pad output if not enough input samples
float s[2];
s[0] = m_float_buffer[(read_index - 1) & INDEX_MASK] * r_volume;
s[1] = m_float_buffer[(read_index - 2) & INDEX_MASK] * l_volume;
for (; current_sample < numSamples * 2; current_sample += 2)
// Padding
short s[2];
s[0] = Common::swap16(m_buffer[(indexR - 1) & INDEX_MASK]);
s[1] = Common::swap16(m_buffer[(indexR - 2) & INDEX_MASK]);
s[0] = (s[0] * rvolume) >> 8;
s[1] = (s[1] * lvolume) >> 8;
for (; currentSample < numSamples * 2; currentSample += 2)
{
samples[current_sample] += s[0];
samples[current_sample + 1] += s[1];
int sampleR = s[0] + samples[currentSample];
MathUtil::Clamp(&sampleR, -32767, 32767);
samples[currentSample] = sampleR;
int sampleL = s[1] + samples[currentSample + 1];
MathUtil::Clamp(&sampleL, -32767, 32767);
samples[currentSample + 1] = sampleL;
}
// update read index
Common::AtomicStore(m_read_index, read_index);
// Flush cached variable
Common::AtomicStore(m_indexR, indexR);
return numSamples;
}
// we NEED dithering going from float -> 16bit
void CMixer::TriangleDither(float* l_sample, float* r_sample)
{
float left_dither = DITHER_NOISE;
float right_dither = DITHER_NOISE;
*l_sample = (*l_sample) + left_dither - m_l_dither_prev;
*r_sample = (*r_sample) + right_dither - m_r_dither_prev;
m_l_dither_prev = left_dither;
m_r_dither_prev = right_dither;
}
u32 CMixer::Mix(s16* samples, u32 num_samples, bool consider_framelimit)
unsigned int CMixer::Mix(short* samples, unsigned int num_samples, bool consider_framelimit)
{
if (!samples)
return 0;
std::lock_guard<std::mutex> lk(m_cs_mixing);
std::lock_guard<std::mutex> lk(m_csMixing);
memset(samples, 0, num_samples * 2 * sizeof(short));
if (PowerPC::GetState() != PowerPC::CPU_RUNNING)
{
// Silence
memset(samples, 0, num_samples * 2 * sizeof(s16));
return num_samples;
}
// reset float output buffer
m_output_buffer.resize(num_samples * 2);
std::fill_n(m_output_buffer.begin(), num_samples * 2, 0.f);
m_dma_mixer.Mix(m_output_buffer, num_samples, consider_framelimit);
m_streaming_mixer.Mix(m_output_buffer, num_samples, consider_framelimit);
m_wiimote_speaker_mixer.Mix(m_output_buffer, num_samples, consider_framelimit);
// dither and clamp
for (u32 i = 0; i < num_samples * 2; i += 2)
{
float l_output = m_output_buffer[i + 1];
float r_output = m_output_buffer[i];
TriangleDither(&m_output_buffer[i + 1], &m_output_buffer[i]);
MathUtil::Clamp(&l_output, -1.f, 1.f);
samples[i + 1] = FloatToSigned16(l_output);
MathUtil::Clamp(&r_output, -1.f, 1.f);
samples[i] = FloatToSigned16(r_output);
}
m_dma_mixer.Mix(samples, num_samples, consider_framelimit);
m_streaming_mixer.Mix(samples, num_samples, consider_framelimit);
m_wiimote_speaker_mixer.Mix(samples, num_samples, consider_framelimit);
return num_samples;
}
void CMixer::MixerFifo::PushSamples(const s16* samples, u32 num_samples)
void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_samples)
{
// Cache access in non-volatile variable
// indexR isn't allowed to cache in the audio throttling loop as it
// needs to get updates to not deadlock.
u32 current_write_index = Common::AtomicLoad(m_write_index);
u32 indexW = Common::AtomicLoad(m_indexW);
// Check if we have enough free space
// indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
if (num_samples * 2 + ((current_write_index - Common::AtomicLoad(m_read_index)) & INDEX_MASK) >= MAX_SAMPLES * 2)
if (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)
return;
// AyuanX: Actual re-sampling work has been moved to sound thread
// to alleviate the workload on main thread
// convert to float while copying to buffer
for (u32 i = 0; i < num_samples * 2; ++i)
// and we simply store raw data here to make fast mem copy
int over_bytes = num_samples * 4 - (MAX_SAMPLES * 2 - (indexW & INDEX_MASK)) * sizeof(short);
if (over_bytes > 0)
{
m_float_buffer[(current_write_index + i) & INDEX_MASK] = Signed16ToFloat(Common::swap16(samples[i]));
memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4 - over_bytes);
memcpy(&m_buffer[0], samples + (num_samples * 4 - over_bytes) / sizeof(short), over_bytes);
}
else
{
memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4);
}
Common::AtomicAdd(m_write_index, num_samples * 2);
Common::AtomicAdd(m_indexW, num_samples * 2);
return;
}
void CMixer::PushSamples(const s16* samples, u32 num_samples)
void CMixer::PushSamples(const short *samples, unsigned int num_samples)
{
m_dma_mixer.PushSamples(samples, num_samples);
if (m_log_dsp_audio)
g_wave_writer_dsp.AddStereoSamplesBE(samples, num_samples);
}
void CMixer::PushStreamingSamples(const s16* samples, u32 num_samples)
void CMixer::PushStreamingSamples(const short *samples, unsigned int num_samples)
{
m_streaming_mixer.PushSamples(samples, num_samples);
if (m_log_dtk_audio)
g_wave_writer_dtk.AddStereoSamplesBE(samples, num_samples);
}
void CMixer::PushWiimoteSpeakerSamples(const s16* samples, u32 num_samples, u32 sample_rate)
void CMixer::PushWiimoteSpeakerSamples(const short *samples, unsigned int num_samples, unsigned int sample_rate)
{
s16 samples_stereo[MAX_SAMPLES * 2];
short samples_stereo[MAX_SAMPLES * 2];
if (num_samples < MAX_SAMPLES)
{
m_wiimote_speaker_mixer.SetInputSampleRate(sample_rate);
for (u32 i = 0; i < num_samples; ++i)
for (unsigned int i = 0; i < num_samples; ++i)
{
samples_stereo[i * 2] = Common::swap16(samples[i]);
samples_stereo[i * 2 + 1] = Common::swap16(samples[i]);
@ -254,90 +188,33 @@ void CMixer::PushWiimoteSpeakerSamples(const s16* samples, u32 num_samples, u32
}
}
void CMixer::SetDMAInputSampleRate(u32 rate)
void CMixer::SetDMAInputSampleRate(unsigned int rate)
{
m_dma_mixer.SetInputSampleRate(rate);
}
void CMixer::SetStreamInputSampleRate(u32 rate)
void CMixer::SetStreamInputSampleRate(unsigned int rate)
{
m_streaming_mixer.SetInputSampleRate(rate);
}
void CMixer::SetStreamingVolume(u32 lvolume, u32 rvolume)
void CMixer::SetStreamingVolume(unsigned int lvolume, unsigned int rvolume)
{
m_streaming_mixer.SetVolume(lvolume, rvolume);
}
void CMixer::SetWiimoteSpeakerVolume(u32 lvolume, u32 rvolume)
void CMixer::SetWiimoteSpeakerVolume(unsigned int lvolume, unsigned int rvolume)
{
m_wiimote_speaker_mixer.SetVolume(lvolume, rvolume);
}
void CMixer::MixerFifo::SetInputSampleRate(u32 rate)
void CMixer::MixerFifo::SetInputSampleRate(unsigned int rate)
{
m_input_sample_rate = rate;
}
void CMixer::MixerFifo::SetVolume(u32 lvolume, u32 rvolume)
void CMixer::MixerFifo::SetVolume(unsigned int lvolume, unsigned int rvolume)
{
m_lvolume = lvolume;
m_rvolume = rvolume;
}
void CMixer::MixerFifo::GetVolume(u32* lvolume, u32* rvolume) const
{
*lvolume = m_lvolume;
*rvolume = m_rvolume;
}
// I_0(x) = summation((((x/2)^k) / k!)^2) for k from 0 to Infinity
double CMixer::Resampler::ModBessel0th(const double x)
{
double sum = 1;
s32 factorial_store = 1;
double half_x = x / 2.f;
double previous = 1;
do
{
double temp = half_x / (double) factorial_store;
temp *= temp;
previous *= temp;
sum += previous;
factorial_store++;
} while (previous >= BESSEL_EPSILON * sum);
return sum;
}
// one wing of FIR by using sinc * Kaiser window
void CMixer::Resampler::PopulateFilterCoeff()
{
// Generate sinc table
m_lowpass_filter[0] = LOWPASS_ROLLOFF;
for (u32 i = 1; i < m_lowpass_filter.size(); ++i)
{
double temp = M_PI * (double) i / SAMPLES_PER_CROSSING;
m_lowpass_filter[i] = sin(temp * LOWPASS_ROLLOFF) / temp;
}
// use a Kaiser window
// https://ccrma.stanford.edu/~jos/sasp/Kaiser_Window.html
//
double I0_beta = 1.0 / ModBessel0th(KAISER_BETA);
double inside = 1.0 / (m_lowpass_filter.size() - 1);
for (u32 i = 1; i < m_lowpass_filter.size(); ++i)
{
double temp = (double) i * inside;
temp = 1.0 - temp * temp;
temp = (temp < 0) ? 0 : temp;
m_lowpass_filter[i] *= ModBessel0th(KAISER_BETA * sqrt(temp)) * I0_beta;
}
// store deltas in delta table for faster lookup to interpolate impulse
for (u32 i = 0; i < m_lowpass_filter.size() - 1; ++i)
{
m_lowpass_delta[i] = m_lowpass_filter[i + 1] - m_lowpass_filter[i];
}
m_lowpass_delta.back() = -1 * m_lowpass_filter.back();
m_LVolume = lvolume + (lvolume >> 7);
m_RVolume = rvolume + (rvolume >> 7);
}

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@ -4,56 +4,50 @@
#pragma once
#include <array>
#include <mutex>
#include <string>
#include <vector>
#include "AudioCommon/WaveFile.h"
// Dither define
#define DITHER_NOISE (rand() / (float) RAND_MAX - 0.5f)
// 16 bit Stereo
#define MAX_SAMPLES (1024 * 2) // 64ms
#define INDEX_MASK (MAX_SAMPLES * 2 - 1)
#define LOW_WATERMARK 1280 // 40 ms
#define MAX_FREQ_SHIFT 200 // per 32000 Hz
#define CONTROL_FACTOR 0.2f // in freq_shift per fifo size offset
#define CONTROL_AVG 32
class CMixer {
class CMixer
{
public:
CMixer(u32 BackendSampleRate)
CMixer(unsigned int BackendSampleRate)
: m_dma_mixer(this, 32000)
, m_streaming_mixer(this, 48000)
, m_wiimote_speaker_mixer(this, 3000)
, m_sample_rate(BackendSampleRate)
, m_sampleRate(BackendSampleRate)
, m_log_dtk_audio(0)
, m_log_dsp_audio(0)
, m_speed(0)
, m_l_dither_prev(0)
, m_r_dither_prev(0)
{
INFO_LOG(AUDIO_INTERFACE, "Mixer is initialized");
m_output_buffer.reserve(MAX_SAMPLES * 2);
}
static const u32 MAX_SAMPLES = 2048;
static const u32 INDEX_MASK = MAX_SAMPLES * 2 - 1;
static const float LOW_WATERMARK;
static const float MAX_FREQ_SHIFT;
static const float CONTROL_FACTOR;
static const float CONTROL_AVG;
virtual ~CMixer() {}
// Called from audio threads
u32 Mix(s16* samples, u32 numSamples, bool consider_framelimit = true);
virtual unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
// Called from main thread
virtual void PushSamples(const s16* samples, u32 num_samples);
virtual void PushStreamingSamples(const s16* samples, u32 num_samples);
virtual void PushWiimoteSpeakerSamples(const s16* samples, u32 num_samples, u32 sample_rate);
u32 GetSampleRate() const { return m_sample_rate; }
virtual void PushSamples(const short* samples, unsigned int num_samples);
virtual void PushStreamingSamples(const short* samples, unsigned int num_samples);
virtual void PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples, unsigned int sample_rate);
unsigned int GetSampleRate() const { return m_sampleRate; }
void SetDMAInputSampleRate(u32 rate);
void SetStreamInputSampleRate(u32 rate);
void SetStreamingVolume(u32 lvolume, u32 rvolume);
void SetWiimoteSpeakerVolume(u32 lvolume, u32 rvolume);
void SetDMAInputSampleRate(unsigned int rate);
void SetStreamInputSampleRate(unsigned int rate);
void SetStreamingVolume(unsigned int lvolume, unsigned int rvolume);
void SetWiimoteSpeakerVolume(unsigned int lvolume, unsigned int rvolume);
virtual void StartLogDTKAudio(const std::string& filename)
{
@ -113,98 +107,46 @@ public:
}
}
std::mutex& MixerCritical() { return m_cs_mixing; }
std::mutex& MixerCritical() { return m_csMixing; }
float GetCurrentSpeed() const { return m_speed; }
void UpdateSpeed(volatile float val) { m_speed = val; }
protected:
class MixerFifo
{
class MixerFifo {
public:
MixerFifo(CMixer* mixer, u32 sample_rate)
MixerFifo(CMixer *mixer, unsigned sample_rate)
: m_mixer(mixer)
, m_input_sample_rate(sample_rate)
, m_write_index(0)
, m_read_index(0)
, m_lvolume(255)
, m_rvolume(255)
, m_num_left_i(0.0f)
, m_fraction(0.0f)
, m_indexW(0)
, m_indexR(0)
, m_LVolume(256)
, m_RVolume(256)
, m_numLeftI(0.0f)
, m_frac(0)
{
srand((u32) time(nullptr));
memset(m_buffer, 0, sizeof(m_buffer));
}
virtual void Interpolate(u32 left_input_index, float* left_output, float* right_output) = 0;
void PushSamples(const s16* samples, u32 num_samples);
void Mix(std::vector<float>& samples, u32 numSamples, bool consider_framelimit = true);
void SetInputSampleRate(u32 rate);
void SetVolume(u32 lvolume, u32 rvolume);
void GetVolume(u32* lvolume, u32* rvolume) const;
protected:
void PushSamples(const short* samples, unsigned int num_samples);
unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
void SetInputSampleRate(unsigned int rate);
void SetVolume(unsigned int lvolume, unsigned int rvolume);
private:
CMixer *m_mixer;
u32 m_input_sample_rate;
std::array<float, MAX_SAMPLES * 2> m_float_buffer;
volatile u32 m_write_index;
volatile u32 m_read_index;
// Volume ranges from 0-255
volatile u32 m_lvolume;
volatile u32 m_rvolume;
float m_num_left_i;
float m_fraction;
unsigned m_input_sample_rate;
short m_buffer[MAX_SAMPLES * 2];
volatile u32 m_indexW;
volatile u32 m_indexR;
// Volume ranges from 0-256
volatile s32 m_LVolume;
volatile s32 m_RVolume;
float m_numLeftI;
u32 m_frac;
};
class LinearMixerFifo : public MixerFifo
{
public:
LinearMixerFifo(CMixer* mixer, u32 sample_rate) : MixerFifo(mixer, sample_rate) {}
void Interpolate(u32 left_input_index, float* left_output, float* right_output) override;
};
class WindowedSincMixerFifo : public MixerFifo
{
public:
WindowedSincMixerFifo(CMixer* mixer, u32 sample_rate) : MixerFifo(mixer, sample_rate) {}
void Interpolate(u32 left_input_index, float* left_output, float* right_output) override;
};
class Resampler
{
static const double LOWPASS_ROLLOFF;
static const double KAISER_BETA;
static const double BESSEL_EPSILON; // acceptable delta for Kaiser Window calculation
void PopulateFilterCoeff();
double ModBessel0th(const double x);
public:
static const u32 SAMPLES_PER_CROSSING = 4096;
static const u32 NUM_CROSSINGS = 35;
static const u32 WING_SIZE = SAMPLES_PER_CROSSING * (NUM_CROSSINGS - 1) / 2;
Resampler()
{
PopulateFilterCoeff();
}
std::array<double, WING_SIZE> m_lowpass_filter;
std::array<double, WING_SIZE> m_lowpass_delta;
};
Resampler m_resampler;
WindowedSincMixerFifo m_dma_mixer;
WindowedSincMixerFifo m_streaming_mixer;
// Linear interpolation seems to be the best for Wiimote 3khz -> 48khz, for now.
// TODO: figure out why and make it work with the above FIR
LinearMixerFifo m_wiimote_speaker_mixer;
u32 m_sample_rate;
MixerFifo m_dma_mixer;
MixerFifo m_streaming_mixer;
MixerFifo m_wiimote_speaker_mixer;
unsigned int m_sampleRate;
WaveFileWriter g_wave_writer_dtk;
WaveFileWriter g_wave_writer_dsp;
@ -212,26 +154,7 @@ protected:
bool m_log_dtk_audio;
bool m_log_dsp_audio;
std::mutex m_cs_mixing;
std::mutex m_csMixing;
volatile float m_speed; // Current rate of the emulation (1.0 = 100% speed)
private:
// converts [-32768, 32767] -> [-1.0, 1.0]
static inline float Signed16ToFloat(const s16 s)
{
return (s > 0) ? (float) (s / (float) 0x7fff) : (float) (s / (float) 0x8000);
}
// converts [-1.0, 1.0] -> [-32768, 32767]
static inline s16 FloatToSigned16(const float f)
{
return (f > 0) ? (s16) (f * 0x7fff) : (s16) (f * 0x8000);
}
void TriangleDither(float* l_sample, float* r_sample);
std::vector<float> m_output_buffer;
float m_l_dither_prev;
float m_r_dither_prev;
};