De-capitalized countries

This commit is contained in:
Stevoisiak 2015-01-14 23:44:03 -05:00
parent e871add5f5
commit d83e7dde86
2 changed files with 16 additions and 16 deletions

View File

@ -37,7 +37,7 @@
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/WxUtils.h"
static const u32 CACHE_REVISION = 0x118;
static const u32 CACHE_REVISION = 0x119;
#define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32

View File

@ -200,34 +200,34 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
switch (OpenISO->GetCountry())
{
case DiscIO::IVolume::COUNTRY_AUSTRALIA:
m_Country->SetValue(_("AUSTRALIA"));
m_Country->SetValue(_("Australia"));
break;
case DiscIO::IVolume::COUNTRY_EUROPE:
m_Country->SetValue(_("EUROPE"));
m_Country->SetValue(_("Europe"));
break;
case DiscIO::IVolume::COUNTRY_FRANCE:
m_Country->SetValue(_("FRANCE"));
m_Country->SetValue(_("France"));
break;
case DiscIO::IVolume::COUNTRY_INTERNATIONAL:
m_Country->SetValue(_("INTERNATIONAL"));
m_Country->SetValue(_("International"));
break;
case DiscIO::IVolume::COUNTRY_ITALY:
m_Country->SetValue(_("ITALY"));
m_Country->SetValue(_("Italy"));
break;
case DiscIO::IVolume::COUNTRY_GERMANY:
m_Country->SetValue(_("GERMANY"));
m_Country->SetValue(_("Germany"));
break;
case DiscIO::IVolume::COUNTRY_NETHERLANDS:
m_Country->SetValue(_("NETHERLANDS"));
m_Country->SetValue(_("Netherlands"));
break;
case DiscIO::IVolume::COUNTRY_RUSSIA:
m_Country->SetValue(_("RUSSIA"));
m_Country->SetValue(_("Russia"));
break;
case DiscIO::IVolume::COUNTRY_SPAIN:
m_Country->SetValue(_("SPAIN"));
m_Country->SetValue(_("Spain"));
break;
case DiscIO::IVolume::COUNTRY_USA:
m_Country->SetValue(_("USA"));
m_Country->SetValue(_("United States"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->SetSelection(0);
@ -236,7 +236,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
break;
case DiscIO::IVolume::COUNTRY_JAPAN:
m_Country->SetValue(_("JAPAN"));
m_Country->SetValue(_("Japan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("Japanese"), 0);
@ -245,20 +245,20 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
}
break;
case DiscIO::IVolume::COUNTRY_KOREA:
m_Country->SetValue(_("KOREA"));
m_Country->SetValue(_("Korea"));
break;
case DiscIO::IVolume::COUNTRY_TAIWAN:
m_Country->SetValue(_("TAIWAN"));
m_Country->SetValue(_("Taiwan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("TAIWAN"), 0);
m_Lang->Insert(_("Taiwan"), 0);
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_UNKNOWN:
default:
m_Country->SetValue(_("UNKNOWN"));
m_Country->SetValue(_("Unknown"));
break;
}