diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp index 8d61d9f4d4..0da27d0bc4 100644 --- a/Source/Core/DolphinWX/ISOFile.cpp +++ b/Source/Core/DolphinWX/ISOFile.cpp @@ -37,7 +37,7 @@ #include "DolphinWX/ISOFile.h" #include "DolphinWX/WxUtils.h" -static const u32 CACHE_REVISION = 0x118; +static const u32 CACHE_REVISION = 0x119; #define DVD_BANNER_WIDTH 96 #define DVD_BANNER_HEIGHT 32 diff --git a/Source/Core/DolphinWX/ISOProperties.cpp b/Source/Core/DolphinWX/ISOProperties.cpp index a5f1110edf..351b08d1b0 100644 --- a/Source/Core/DolphinWX/ISOProperties.cpp +++ b/Source/Core/DolphinWX/ISOProperties.cpp @@ -200,34 +200,34 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW switch (OpenISO->GetCountry()) { case DiscIO::IVolume::COUNTRY_AUSTRALIA: - m_Country->SetValue(_("AUSTRALIA")); + m_Country->SetValue(_("Australia")); break; case DiscIO::IVolume::COUNTRY_EUROPE: - m_Country->SetValue(_("EUROPE")); + m_Country->SetValue(_("Europe")); break; case DiscIO::IVolume::COUNTRY_FRANCE: - m_Country->SetValue(_("FRANCE")); + m_Country->SetValue(_("France")); break; case DiscIO::IVolume::COUNTRY_INTERNATIONAL: - m_Country->SetValue(_("INTERNATIONAL")); + m_Country->SetValue(_("International")); break; case DiscIO::IVolume::COUNTRY_ITALY: - m_Country->SetValue(_("ITALY")); + m_Country->SetValue(_("Italy")); break; case DiscIO::IVolume::COUNTRY_GERMANY: - m_Country->SetValue(_("GERMANY")); + m_Country->SetValue(_("Germany")); break; case DiscIO::IVolume::COUNTRY_NETHERLANDS: - m_Country->SetValue(_("NETHERLANDS")); + m_Country->SetValue(_("Netherlands")); break; case DiscIO::IVolume::COUNTRY_RUSSIA: - m_Country->SetValue(_("RUSSIA")); + m_Country->SetValue(_("Russia")); break; case DiscIO::IVolume::COUNTRY_SPAIN: - m_Country->SetValue(_("SPAIN")); + m_Country->SetValue(_("Spain")); break; case DiscIO::IVolume::COUNTRY_USA: - m_Country->SetValue(_("USA")); + m_Country->SetValue(_("United States")); if (!IsWad) // For (non wad) NTSC Games, there's no multi lang { m_Lang->SetSelection(0); @@ -236,7 +236,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW break; case DiscIO::IVolume::COUNTRY_JAPAN: - m_Country->SetValue(_("JAPAN")); + m_Country->SetValue(_("Japan")); if (!IsWad) // For (non wad) NTSC Games, there's no multi lang { m_Lang->Insert(_("Japanese"), 0); @@ -245,20 +245,20 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW } break; case DiscIO::IVolume::COUNTRY_KOREA: - m_Country->SetValue(_("KOREA")); + m_Country->SetValue(_("Korea")); break; case DiscIO::IVolume::COUNTRY_TAIWAN: - m_Country->SetValue(_("TAIWAN")); + m_Country->SetValue(_("Taiwan")); if (!IsWad) // For (non wad) NTSC Games, there's no multi lang { - m_Lang->Insert(_("TAIWAN"), 0); + m_Lang->Insert(_("Taiwan"), 0); m_Lang->SetSelection(0); m_Lang->Disable(); } break; case DiscIO::IVolume::COUNTRY_UNKNOWN: default: - m_Country->SetValue(_("UNKNOWN")); + m_Country->SetValue(_("Unknown")); break; }