PowerPC/MMU: Clean up old comments.
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@ -1,6 +1,28 @@
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// Copyright 2003 Dolphin Emulator Project
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// Copyright 2003 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Some of the code in this file was originally based on PearPC, though it has been modified since.
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// We have been given permission by the author to re-license the code under GPLv2+.
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/*
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* PearPC
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* ppc_mmu.cc
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*
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* Copyright (C) 2003, 2004 Sebastian Biallas (sb@biallas.net)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/MMU.h"
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#include <bit>
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#include <bit>
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@ -30,25 +52,6 @@
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namespace PowerPC
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namespace PowerPC
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{
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{
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// EFB RE
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/*
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GXPeekZ
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80322de8: rlwinm r0, r3, 2, 14, 29 (0003fffc) a = x << 2 & 0x3fffc
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80322dec: oris r0, r0, 0xC800 a |= 0xc8000000
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80322df0: rlwinm r3, r0, 0, 20, 9 (ffc00fff) x = a & 0xffc00fff
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80322df4: rlwinm r0, r4, 12, 4, 19 (0ffff000) a = (y << 12) & 0x0ffff000;
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80322df8: or r0, r3, r0 a |= x;
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80322dfc: rlwinm r0, r0, 0, 10, 7 (ff3fffff) a &= 0xff3fffff
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80322e00: oris r3, r0, 0x0040 x = a | 0x00400000
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80322e04: lwz r0, 0 (r3) r0 = *r3
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80322e08: stw r0, 0 (r5) z =
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80322e0c: blr
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*/
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// =================================
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// From Memmap.cpp
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// ----------------
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// Overloaded byteswap functions, for use within the templated functions below.
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// Overloaded byteswap functions, for use within the templated functions below.
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inline u8 bswap(u8 val)
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inline u8 bswap(u8 val)
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{
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{
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@ -74,7 +77,6 @@ inline u64 bswap(u64 val)
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{
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{
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return Common::swap64(val);
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return Common::swap64(val);
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}
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}
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// =================
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enum class XCheckTLBFlag
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enum class XCheckTLBFlag
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{
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{
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@ -1347,36 +1349,6 @@ TranslateResult JitCache_TranslateAddress(u32 address)
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return TranslateResult{from_bat, tlb_addr.address};
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return TranslateResult{from_bat, tlb_addr.address};
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}
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}
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// *********************************************************************************
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// Warning: Test Area
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//
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// This code is for TESTING and it works in interpreter mode ONLY. Some games (like
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// COD iirc) work thanks to this basic TLB emulation.
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// It is just a small hack and we have never spend enough time to finalize it.
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// Cheers PearPC!
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//
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// *********************************************************************************
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/*
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* PearPC
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* ppc_mmu.cc
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*
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* Copyright (C) 2003, 2004 Sebastian Biallas (sb@biallas.net)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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static void GenerateDSIException(u32 effective_address, bool write)
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static void GenerateDSIException(u32 effective_address, bool write)
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{
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{
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// DSI exceptions are only supported in MMU mode.
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// DSI exceptions are only supported in MMU mode.
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