Merge pull request #4621 from leoetlino/default-sysconf
Remove pre-generated SYSCONF
This commit is contained in:
commit
cc51378389
Binary file not shown.
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@ -20,46 +20,7 @@
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namespace Common
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{
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static std::string s_temp_wii_root;
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void InitializeWiiRoot(bool use_dummy)
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{
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ShutdownWiiRoot();
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if (use_dummy)
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{
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s_temp_wii_root = File::CreateTempDir();
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if (s_temp_wii_root.empty())
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{
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ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
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return;
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}
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File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
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WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS",
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s_temp_wii_root.c_str());
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static bool s_registered;
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if (!s_registered)
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{
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s_registered = true;
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atexit(ShutdownWiiRoot);
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}
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File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
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}
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else
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{
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File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
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}
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}
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void ShutdownWiiRoot()
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{
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if (!s_temp_wii_root.empty())
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{
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File::DeleteDirRecursively(s_temp_wii_root);
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s_temp_wii_root.clear();
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}
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}
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static std::string RootUserPath(FromWhichRoot from)
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std::string RootUserPath(FromWhichRoot from)
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{
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int idx = from == FROM_CONFIGURED_ROOT ? D_WIIROOT_IDX : D_SESSION_WIIROOT_IDX;
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return File::GetUserPath(idx);
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@ -15,15 +15,13 @@ static const std::string TITLEID_SYSMENU_STRING = "0000000100000002";
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namespace Common
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{
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void InitializeWiiRoot(bool use_temporary);
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void ShutdownWiiRoot();
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enum FromWhichRoot
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{
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FROM_CONFIGURED_ROOT, // not related to currently running game - use D_WIIROOT_IDX
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FROM_SESSION_ROOT, // request from currently running game - use D_SESSION_WIIROOT_IDX
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};
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std::string RootUserPath(FromWhichRoot from);
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std::string GetTicketFileName(u64 _titleID, FromWhichRoot from);
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std::string GetTMDFileName(u64 _titleID, FromWhichRoot from);
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std::string GetTitleDataPath(u64 _titleID, FromWhichRoot from);
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@ -17,9 +17,9 @@
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#include "Core/Movie.h"
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SysConf::SysConf()
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SysConf::SysConf(const Common::FromWhichRoot root_type)
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{
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UpdateLocation();
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UpdateLocation(root_type);
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}
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SysConf::~SysConf()
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@ -50,6 +50,7 @@ bool SysConf::LoadFromFile(const std::string& filename)
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{
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File::CreateFullPath(filename);
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GenerateSysConf();
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ApplySettingsFromMovie();
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return true;
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}
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@ -61,13 +62,11 @@ bool SysConf::LoadFromFile(const std::string& filename)
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SYSCONF_SIZE, size))
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{
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GenerateSysConf();
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ApplySettingsFromMovie();
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return true;
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}
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else
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{
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return false;
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}
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}
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File::IOFile f(filename, "rb");
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if (f.IsOpen())
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@ -76,13 +75,7 @@ bool SysConf::LoadFromFile(const std::string& filename)
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{
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m_Filename = filename;
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m_IsValid = true;
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// Apply Wii settings from normal SYSCONF on Movie recording/playback
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if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
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{
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SetData("IPL.LNG", Movie::GetLanguage());
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SetData("IPL.E60", Movie::IsPAL60());
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SetData("IPL.PGS", Movie::IsProgressive());
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}
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ApplySettingsFromMovie();
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return true;
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}
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}
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@ -90,6 +83,17 @@ bool SysConf::LoadFromFile(const std::string& filename)
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return false;
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}
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// Apply Wii settings from normal SYSCONF on Movie recording/playback
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void SysConf::ApplySettingsFromMovie()
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{
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if (!Movie::IsMovieActive())
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return;
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SetData("IPL.LNG", Movie::GetLanguage());
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SetData("IPL.E60", Movie::IsPAL60());
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SetData("IPL.PGS", Movie::IsProgressive());
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}
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bool SysConf::LoadFromFileInternal(File::IOFile&& file)
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{
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// Fill in infos
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@ -420,7 +424,7 @@ bool SysConf::Save()
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return SaveToFile(m_Filename);
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}
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void SysConf::UpdateLocation()
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void SysConf::UpdateLocation(const Common::FromWhichRoot root_type)
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{
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// if the old Wii User dir had a sysconf file save any settings that have been changed to it
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if (m_IsValid)
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@ -429,11 +433,8 @@ void SysConf::UpdateLocation()
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// Clear the old filename and set the default filename to the new user path
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// So that it can be generated if the file does not exist in the new location
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m_Filename.clear();
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// Note: We don't use the dummy Wii root here (if in use) because this is
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// all tied up with the configuration code. In the future this should
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// probably just be synced with the other settings.
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m_FilenameDefault =
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File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
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// In the future the SYSCONF should probably just be synced with the other settings.
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m_FilenameDefault = Common::RootUserPath(root_type) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
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Reload();
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}
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@ -13,6 +13,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/NandPaths.h"
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namespace File
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{
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@ -79,7 +80,7 @@ struct SSysConfEntry
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class SysConf
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{
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public:
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SysConf();
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SysConf(Common::FromWhichRoot root_type);
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~SysConf();
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bool IsValid() { return m_IsValid; }
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@ -176,13 +177,13 @@ public:
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bool SaveToFile(const std::string& filename);
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bool LoadFromFile(const std::string& filename);
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bool Reload();
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// This function is used when the NAND root is changed
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void UpdateLocation();
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void UpdateLocation(Common::FromWhichRoot root_type);
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private:
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bool LoadFromFileInternal(File::IOFile&& file);
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void GenerateSysConf();
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void Clear();
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void ApplySettingsFromMovie();
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std::string m_Filename;
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std::string m_FilenameDefault;
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@ -16,6 +16,7 @@ set(SRCS ActionReplay.cpp
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NetPlayServer.cpp
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PatchEngine.cpp
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State.cpp
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WiiRoot.cpp
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Boot/Boot_BS2Emu.cpp
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Boot/Boot.cpp
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Boot/Boot_DOL.cpp
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@ -12,6 +12,7 @@
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Common/SysConf.h"
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@ -355,7 +356,7 @@ void SConfig::SaveSysconfSettings(IniFile& ini)
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void SConfig::SaveSettingsToSysconf()
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{
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SysConf sysconf;
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SysConf sysconf{Common::FromWhichRoot::FROM_CONFIGURED_ROOT};
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sysconf.SetData<u8>("IPL.SSV", m_wii_screensaver);
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sysconf.SetData<u8>("IPL.LNG", m_wii_language);
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@ -687,7 +688,7 @@ void SConfig::LoadSysconfSettings(IniFile& ini)
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void SConfig::LoadSettingsFromSysconf()
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{
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SysConf sysconf;
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SysConf sysconf{Common::FromWhichRoot::FROM_CONFIGURED_ROOT};
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m_wii_screensaver = sysconf.GetData<u8>("IPL.SSV");
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m_wii_language = sysconf.GetData<u8>("IPL.LNG");
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@ -24,7 +24,6 @@
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#include "Common/Logging/LogManager.h"
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#include "Common/MathUtil.h"
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#include "Common/MemoryUtil.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Common/Timer.h"
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@ -65,6 +64,7 @@
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/State.h"
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#include "Core/WiiRoot.h"
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#ifdef USE_GDBSTUB
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#include "Core/PowerPC/GDBStub.h"
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@ -990,7 +990,7 @@ void UpdateWantDeterminism(bool initial)
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// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use
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// of FMA.
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JitInterface::ClearCache();
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Common::InitializeWiiRoot(g_want_determinism);
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Core::InitializeWiiRoot(g_want_determinism);
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Core::PauseAndLock(false, was_unpaused);
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}
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@ -263,6 +263,7 @@
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<ClCompile Include="PowerPC\PPCTables.cpp" />
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<ClCompile Include="PowerPC\Profiler.cpp" />
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<ClCompile Include="State.cpp" />
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<ClCompile Include="WiiRoot.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ActionReplay.h" />
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@ -464,6 +465,7 @@
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<ClInclude Include="PowerPC\PPCTables.h" />
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<ClInclude Include="PowerPC\Profiler.h" />
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<ClInclude Include="State.h" />
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<ClInclude Include="WiiRoot.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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@ -156,6 +156,7 @@
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<ClCompile Include="NetPlayServer.cpp" />
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<ClCompile Include="PatchEngine.cpp" />
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<ClCompile Include="State.cpp" />
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<ClCompile Include="WiiRoot.cpp" />
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<ClCompile Include="ActionReplay.cpp">
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<Filter>ActionReplay</Filter>
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</ClCompile>
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@ -794,6 +795,7 @@
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<ClInclude Include="NetPlayServer.h" />
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<ClInclude Include="PatchEngine.h" />
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<ClInclude Include="State.h" />
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<ClInclude Include="WiiRoot.h" />
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<ClInclude Include="ActionReplay.h">
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<Filter>ActionReplay</Filter>
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</ClInclude>
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@ -4,7 +4,6 @@
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/NandPaths.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -24,6 +23,7 @@
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#include "Core/HW/WII_IPC.h"
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#include "Core/IPC_HLE/WII_IPC_HLE.h"
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#include "Core/State.h"
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#include "Core/WiiRoot.h"
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#include "DiscIO/NANDContentLoader.h"
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namespace HW
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@ -50,7 +50,7 @@ void Init()
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if (SConfig::GetInstance().bWii)
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{
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Common::InitializeWiiRoot(Core::g_want_determinism);
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Core::InitializeWiiRoot(Core::g_want_determinism);
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DiscIO::cUIDsys::AccessInstance().UpdateLocation();
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DiscIO::CSharedContent::AccessInstance().UpdateLocation();
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WII_IPCInterface::Init();
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@ -64,7 +64,7 @@ void Shutdown()
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{
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WII_IPC_HLE_Interface::Shutdown(); // Depends on Memory
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WII_IPCInterface::Shutdown();
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Common::ShutdownWiiRoot();
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Core::ShutdownWiiRoot();
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}
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SystemTimers::Shutdown();
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@ -12,6 +12,7 @@
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Common/SysConf.h"
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#include "Core/Core.h"
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@ -38,17 +39,10 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305_emu::CWII_IPC_HLE_Device_usb_oh1_57e_305_emu
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u32 _DeviceID, const std::string& _rDeviceName)
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: CWII_IPC_HLE_Device_usb_oh1_57e_305_base(_DeviceID, _rDeviceName)
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{
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SysConf sysconf;
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if (Core::g_want_determinism)
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{
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// See SysConf::UpdateLocation for comment about the Future.
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sysconf.LoadFromFile(File::GetUserPath(D_SESSION_WIIROOT_IDX) +
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DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF);
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}
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else
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{
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SysConf sysconf{Core::g_want_determinism ? Common::FromWhichRoot::FROM_SESSION_ROOT :
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Common::FromWhichRoot::FROM_CONFIGURED_ROOT};
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if (!Core::g_want_determinism)
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BackUpBTInfoSection(&sysconf);
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}
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// Activate only first Wii Remote by default
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@ -0,0 +1,57 @@
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <string>
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/NandPaths.h"
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#include "Common/SysConf.h"
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#include "Core/WiiRoot.h"
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namespace Core
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{
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static std::string s_temp_wii_root;
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void InitializeWiiRoot(bool use_temporary)
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{
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ShutdownWiiRoot();
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if (use_temporary)
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{
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s_temp_wii_root = File::CreateTempDir();
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if (s_temp_wii_root.empty())
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{
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ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
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return;
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}
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File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
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WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS",
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s_temp_wii_root.c_str());
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static bool s_registered;
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if (!s_registered)
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{
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s_registered = true;
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atexit(ShutdownWiiRoot);
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}
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File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
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// Generate a SYSCONF with default settings for the temporary Wii NAND.
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SysConf sysconf{Common::FromWhichRoot::FROM_SESSION_ROOT};
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sysconf.Save();
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}
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else
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{
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File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
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}
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}
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void ShutdownWiiRoot()
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{
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if (!s_temp_wii_root.empty())
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{
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File::DeleteDirRecursively(s_temp_wii_root);
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s_temp_wii_root.clear();
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}
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}
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}
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@ -0,0 +1,11 @@
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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namespace Core
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{
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void InitializeWiiRoot(bool use_temporary);
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void ShutdownWiiRoot();
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}
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