Merge pull request #11106 from vpelletier/dsp_doc_bloop
docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order
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cb6d476538
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@ -149,21 +149,17 @@ void print_reg_block(int x, int y, int sel, const u16* regs, const u16* compare_
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{
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for (int i = 0; i < 8; i++)
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{
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// Do not even display the loop stack registers.
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const int reg = j * 8 + i;
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u8 color1 = regs[reg] == compare_regs[reg] ? CON_BRIGHT_WHITE : CON_BRIGHT_RED;
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CON_SetColor(sel == reg ? CON_BRIGHT_YELLOW : CON_GREEN);
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CON_Printf(x + j * 9, i + y, "%s ", reg_names[reg]);
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if (j != 1 || i < 4)
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for (int k = 0; k < 4; k++)
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{
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u8 color1 = regs[reg] == compare_regs[reg] ? CON_BRIGHT_WHITE : CON_BRIGHT_RED;
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for (int k = 0; k < 4; k++)
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{
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if (sel == reg && k == small_cursor_x && ui_mode == UIM_EDIT_REG)
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CON_SetColor(CON_BRIGHT_CYAN);
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else
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CON_SetColor(color1);
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CON_Printf(x + 4 + j * 9 + k, i + y, "%01x", (regs[reg] >> ((3 - k) * 4)) & 0xf);
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}
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if (sel == reg && k == small_cursor_x && ui_mode == UIM_EDIT_REG)
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CON_SetColor(CON_BRIGHT_CYAN);
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else
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CON_SetColor(color1);
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CON_Printf(x + 4 + j * 9 + k, i + y, "%01x", (regs[reg] >> ((3 - k) * 4)) & 0xf);
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}
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}
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}
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@ -0,0 +1,25 @@
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; This test checks when $st3 gets decremented during BLOOP{,I} iterations.
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; Expected $st3 values are: 2, 1, 0x0b88, 2, 1, 0x0b88.
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incdir "tests"
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include "dsp_base.inc"
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test_main:
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LRI $ac0.l, #2
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BLOOP $ac0.l, last_of_bloop
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CALL send_back
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NOP
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NOP
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last_of_bloop:
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NOP
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CALL send_back
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BLOOPI #2, last_of_bloopi
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CALL send_back
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NOP
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NOP
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last_of_bloopi:
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NOP
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CALL send_back
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JMP end_of_test
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@ -46,7 +46,7 @@
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% Document front page material
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\title{\textbf{\Huge GameCube DSP User's Manual}}
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\author{Reverse-engineered and documented by Duddie \\ \href{mailto:duddie@walla.com}{duddie@walla.com}}
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\date{\today\\v0.1.4}
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\date{\today\\v0.1.5}
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% Title formatting commands
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\newcommand{\OpcodeTitle}[1]{\subsection{#1}\label{instruction:#1}}
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@ -262,6 +262,7 @@ The purpose of this documentation is purely academic and it aims at understandin
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0.1.2 & 2022.05.21 & Pokechu22 & Fixed ``ILLR'' typo in Instruction Memory section \\ \hline
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0.1.3 & 2022.05.27 & Pokechu22 & Renamed \texttt{CMPAR} instruction to \texttt{CMPAXH} \\ \hline
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0.1.4 & 2022.06.02 & Pokechu22 & Fixed typos; added sections on 16-bit and 40-bit modes and on main and extended opcode writing to the same register. \\ \hline
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0.1.5 & 2022.09.29 & vpelletier & Fixed \texttt{BLOOP} and \texttt{BLOOPI} suboperation order \\ \hline
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\end{tabular}
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\end{table}
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@ -1664,10 +1665,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
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// On real hardware, the below does not happen,
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// this opcode only sets stack registers
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WHILE ($st3--)
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WHILE ($st3)
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DO
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EXECUTE_OPCODE($pc)
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WHILE($pc != $st2)
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$st3--
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$pc = $st0
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END
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$pc = addrA + 1
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@ -1702,10 +1704,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
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// On real hardware, the below does not happen,
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// this opcode only sets stack registers
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WHILE ($st3--)
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WHILE ($st3)
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DO
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EXECUTE_OPCODE($pc)
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WHILE($pc != $st2)
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$st3--
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$pc = $st0
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END
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$pc = addrA + 1
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