VideoCommon: Add support for icons in OSD messages.
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7122c7e872
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cb13ad7a5f
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@ -579,9 +579,6 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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HW::Shutdown(system);
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "HW shutdown"));
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// Clear on screen messages that haven't expired
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OSD::ClearMessages();
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// The config must be restored only after the whole HW has shut down,
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// not when it is still running.
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BootManager::RestoreConfig();
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@ -600,7 +597,12 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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PanicAlertFmt("Failed to initialize video backend!");
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return;
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}
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Common::ScopeGuard video_guard{[] { g_video_backend->Shutdown(); }};
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Common::ScopeGuard video_guard{[] {
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// Clear on screen messages that haven't expired
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OSD::ClearMessages();
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g_video_backend->Shutdown();
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}};
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if (cpu_info.HTT)
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Config::SetBaseOrCurrent(Config::MAIN_DSP_THREAD, cpu_info.num_cores > 4);
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@ -18,6 +18,10 @@
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#include "Core/Config/MainSettings.h"
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/AbstractTexture.h"
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#include "VideoCommon/TextureConfig.h"
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namespace OSD
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{
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constexpr float LEFT_MARGIN = 10.0f; // Pixels to the left of OSD messages.
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@ -32,8 +36,8 @@ static std::atomic<int> s_obscured_pixels_top = 0;
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struct Message
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{
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Message() = default;
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Message(std::string text_, u32 duration_, u32 color_)
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: text(std::move(text_)), duration(duration_), color(color_)
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Message(std::string text_, u32 duration_, u32 color_, std::unique_ptr<Icon> icon_ = nullptr)
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: text(std::move(text_)), duration(duration_), color(color_), icon(std::move(icon_))
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{
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timer.Start();
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}
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@ -42,7 +46,10 @@ struct Message
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Common::Timer timer;
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u32 duration = 0;
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bool ever_drawn = false;
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bool should_discard = false;
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u32 color = 0;
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std::unique_ptr<Icon> icon;
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std::unique_ptr<AbstractTexture> texture;
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};
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static std::multimap<MessageType, Message> s_messages;
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static std::mutex s_messages_mutex;
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@ -77,6 +84,33 @@ static float DrawMessage(int index, Message& msg, const ImVec2& position, int ti
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
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{
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if (msg.icon)
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{
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if (!msg.texture)
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{
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const u32 width = msg.icon->width;
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const u32 height = msg.icon->height;
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TextureConfig tex_config(width, height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0);
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msg.texture = g_gfx->CreateTexture(tex_config);
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if (msg.texture)
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{
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msg.texture->Load(0, width, height, width, msg.icon->rgba_data.data(),
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sizeof(u32) * width * height);
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}
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else
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{
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// don't try again next time
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msg.icon.reset();
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}
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}
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if (msg.texture)
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{
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ImGui::Image(msg.texture.get(), ImVec2(static_cast<float>(msg.icon->width),
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static_cast<float>(msg.icon->height)));
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}
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}
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// Use %s in case message contains %.
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ImGui::TextColored(ARGBToImVec4(msg.color), "%s", msg.text.c_str());
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window_height =
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@ -91,17 +125,25 @@ static float DrawMessage(int index, Message& msg, const ImVec2& position, int ti
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return window_height;
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}
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void AddTypedMessage(MessageType type, std::string message, u32 ms, u32 argb)
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void AddTypedMessage(MessageType type, std::string message, u32 ms, u32 argb,
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std::unique_ptr<Icon> icon)
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{
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std::lock_guard lock{s_messages_mutex};
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s_messages.erase(type);
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s_messages.emplace(type, Message(std::move(message), ms, argb));
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// A message may hold a reference to a texture that can only be destroyed on the video thread, so
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// only mark the old typed message (if any) for removal. It will be discarded on the next call to
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// DrawMessages().
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auto range = s_messages.equal_range(type);
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for (auto it = range.first; it != range.second; ++it)
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it->second.should_discard = true;
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s_messages.emplace(type, Message(std::move(message), ms, argb, std::move(icon)));
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}
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void AddMessage(std::string message, u32 ms, u32 argb)
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void AddMessage(std::string message, u32 ms, u32 argb, std::unique_ptr<Icon> icon)
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{
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std::lock_guard lock{s_messages_mutex};
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s_messages.emplace(MessageType::Typeless, Message(std::move(message), ms, argb));
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s_messages.emplace(MessageType::Typeless, Message(std::move(message), ms, argb, std::move(icon)));
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}
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void DrawMessages()
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@ -117,6 +159,12 @@ void DrawMessages()
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for (auto it = s_messages.begin(); it != s_messages.end();)
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{
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Message& msg = it->second;
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if (msg.should_discard)
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{
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it = s_messages.erase(it);
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continue;
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}
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const s64 time_left = msg.TimeRemaining();
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// Make sure we draw them at least once if they were printed with 0ms,
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@ -4,7 +4,9 @@
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#pragma once
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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@ -35,10 +37,18 @@ constexpr u32 NORMAL = 5000;
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constexpr u32 VERY_LONG = 10000;
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}; // namespace Duration
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struct Icon
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{
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std::vector<u8> rgba_data;
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u32 width = 0;
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u32 height = 0;
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}; // struct Icon
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// On-screen message display (colored yellow by default)
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void AddMessage(std::string message, u32 ms = Duration::SHORT, u32 argb = Color::YELLOW);
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void AddMessage(std::string message, u32 ms = Duration::SHORT, u32 argb = Color::YELLOW,
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std::unique_ptr<Icon> icon = nullptr);
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void AddTypedMessage(MessageType type, std::string message, u32 ms = Duration::SHORT,
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u32 argb = Color::YELLOW);
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u32 argb = Color::YELLOW, std::unique_ptr<Icon> icon = nullptr);
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// Draw the current messages on the screen. Only call once per frame.
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void DrawMessages();
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