VideoCommon: Update active config when we check for config changes, this ensures Free Look settings are copied at the start of the frame. Also update the camera's controller type at this time
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@ -45,6 +45,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Core.h"
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#include "Core/FifoPlayer/FifoRecorder.h"
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#include "Core/FifoPlayer/FifoRecorder.h"
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#include "Core/FreeLookConfig.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/Host.h"
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#include "Core/Host.h"
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@ -63,6 +64,7 @@
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/FramebufferShaderGen.h"
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#include "VideoCommon/FramebufferShaderGen.h"
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#include "VideoCommon/FreeLookCamera.h"
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#include "VideoCommon/NetPlayChatUI.h"
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#include "VideoCommon/NetPlayChatUI.h"
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#include "VideoCommon/NetPlayGolfUI.h"
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#include "VideoCommon/NetPlayGolfUI.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/OnScreenDisplay.h"
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@ -104,6 +106,7 @@ Renderer::Renderer(int backbuffer_width, int backbuffer_height, float backbuffer
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MAX_XFB_HEIGHT}
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MAX_XFB_HEIGHT}
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{
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{
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UpdateActiveConfig();
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UpdateActiveConfig();
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FreeLook::UpdateActiveConfig();
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UpdateDrawRectangle();
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UpdateDrawRectangle();
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CalculateTargetSize();
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CalculateTargetSize();
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@ -401,6 +404,9 @@ void Renderer::CheckForConfigChanges()
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const bool old_bbox = g_ActiveConfig.bBBoxEnable;
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const bool old_bbox = g_ActiveConfig.bBBoxEnable;
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UpdateActiveConfig();
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UpdateActiveConfig();
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FreeLook::UpdateActiveConfig();
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g_freelook_camera.SetControlType(FreeLook::GetActiveConfig().camera_config.control_type);
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// Update texture cache settings with any changed options.
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// Update texture cache settings with any changed options.
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g_texture_cache->OnConfigChanged(g_ActiveConfig);
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g_texture_cache->OnConfigChanged(g_ActiveConfig);
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