DSP-HLE: use DumpDSPCode to de-duplicate logic (and gain disassembly)
This change centralizes all of the path handling and file writing logic in DumpDSPCode. DSP-HLE also gains the feature of DSP-LLE to automatically disassemble dumped code and write it to an accompanying text file.
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@ -17,6 +17,7 @@
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/DSP/DSPCodeUtil.h"
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/MailHandler.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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@ -107,15 +108,8 @@ void ROMUCode::BootUCode()
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if (SConfig::GetInstance().m_DumpUCode)
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{
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std::string ucode_dump_path =
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StringFromFormat("%sDSP_UC_%08X.bin", File::GetUserPath(D_DUMPDSP_IDX).c_str(), ector_crc);
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File::IOFile fp(ucode_dump_path, "wb");
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if (fp)
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{
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fp.WriteArray((u8*)HLEMemory_Get_Pointer(m_current_ucode.m_ram_address),
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m_current_ucode.m_length);
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}
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DSP::DumpDSPCode(static_cast<u8*>(HLEMemory_Get_Pointer(m_current_ucode.m_ram_address)),
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m_current_ucode.m_length, ector_crc);
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}
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INFO_LOG(DSPHLE, "CurrentUCode SOURCE Addr: 0x%08x", m_current_ucode.m_ram_address);
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@ -19,6 +19,7 @@
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/ConfigManager.h"
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#include "Core/DSP/DSPCodeUtil.h"
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/UCodes/AX.h"
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#include "Core/HW/DSPHLE/UCodes/AXWii.h"
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@ -187,14 +188,8 @@ void UCodeInterface::PrepareBootUCode(u32 mail)
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if (SConfig::GetInstance().m_DumpUCode)
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{
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std::string ucode_dump_path = StringFromFormat(
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"%sDSP_UC_%08X.bin", File::GetUserPath(D_DUMPDSP_IDX).c_str(), ector_crc);
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File::IOFile fp(ucode_dump_path, "wb");
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if (fp)
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{
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fp.WriteArray((u8*)Memory::GetPointer(m_next_ucode.iram_mram_addr), m_next_ucode.iram_size);
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}
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DSP::DumpDSPCode(static_cast<u8*>(Memory::GetPointer(m_next_ucode.iram_mram_addr)),
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m_next_ucode.iram_size, ector_crc);
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}
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DEBUG_LOG(DSPHLE, "PrepareBootUCode 0x%08x", ector_crc);
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