DSP: remove unused DSPLLETools
With the relocation of DumpDSPCode to DSPCodeUtils, the only remaining function in DSPLLETools is DumpCWCode. This function 1) is not used anywhere (not even in DSPTool), 2) doesn't seem to really do anything, and 3) has a single comment saying "TODO make this useful :p"
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@ -89,7 +89,6 @@ set(SRCS
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HW/DSPLLE/DSPSymbols.cpp
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HW/DSPLLE/DSPLLEGlobals.cpp
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HW/DSPLLE/DSPLLE.cpp
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HW/DSPLLE/DSPLLETools.cpp
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HW/DVD/DVDInterface.cpp
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HW/DVD/DVDMath.cpp
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HW/DVD/DVDThread.cpp
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@ -117,7 +117,6 @@
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<ClCompile Include="HW\DSPLLE\DSPHost.cpp" />
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<ClCompile Include="HW\DSPLLE\DSPLLE.cpp" />
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<ClCompile Include="HW\DSPLLE\DSPLLEGlobals.cpp" />
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<ClCompile Include="HW\DSPLLE\DSPLLETools.cpp" />
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<ClCompile Include="HW\DSPLLE\DSPSymbols.cpp" />
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<ClCompile Include="HW\DVD\DVDInterface.cpp" />
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<ClCompile Include="HW\DVD\DVDMath.cpp" />
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@ -374,7 +373,6 @@
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<ClInclude Include="HW\DSPLLE\DSPDebugInterface.h" />
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<ClInclude Include="HW\DSPLLE\DSPLLE.h" />
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<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h" />
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<ClInclude Include="HW\DSPLLE\DSPLLETools.h" />
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<ClInclude Include="HW\DSPLLE\DSPSymbols.h" />
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<ClInclude Include="HW\DVD\DVDInterface.h" />
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<ClInclude Include="HW\DVD\DVDMath.h" />
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@ -400,9 +400,6 @@
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<ClCompile Include="HW\DSPLLE\DSPLLEGlobals.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClCompile>
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<ClCompile Include="HW\DSPLLE\DSPLLETools.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClCompile>
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<ClCompile Include="HW\DSPLLE\DSPSymbols.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClCompile>
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@ -1079,9 +1076,6 @@
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<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClInclude>
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<ClInclude Include="HW\DSPLLE\DSPLLETools.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClInclude>
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<ClInclude Include="HW\DSPLLE\DSPSymbols.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\LLE</Filter>
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</ClInclude>
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@ -1,45 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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#include <cstdio>
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#include <cstdlib>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/DSP/DSPCodeUtil.h"
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#include "Core/DSP/DSPCore.h"
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#include "Core/DSP/DSPDisassembler.h"
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#include "Core/HW/DSPLLE/DSPLLETools.h"
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namespace DSP
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{
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namespace LLE
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{
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// TODO make this useful :p
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bool DumpCWCode(u32 _Address, u32 _Length)
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{
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std::string filename = File::GetUserPath(D_DUMPDSP_IDX) + "DSP_UCode.bin";
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File::IOFile pFile(filename, "wb");
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if (pFile)
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{
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for (size_t i = _Address; i != _Address + _Length; ++i)
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{
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u16 val = g_dsp.iram[i];
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fprintf(pFile.GetHandle(), " cw 0x%04x \n", val);
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}
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return true;
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}
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return false;
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}
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} // namespace LLE
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} // namespace DSP
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@ -1,15 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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namespace DSP
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{
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namespace LLE
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{
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bool DumpCWCode(u32 _Address, u32 _Length);
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} // namespace DSP
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} // namespace LLE
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