CLRun is now used everywhere but OS X.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6532 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-12-05 16:57:32 +00:00
parent 4934cd29b3
commit c2f84fdccb
3 changed files with 8 additions and 9 deletions

View File

@ -323,7 +323,6 @@ endif(NOT GLEW_FOUND)
if(NOT (${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
include_directories(Externals/CLRun/include)
add_subdirectory(Externals/CLRun)
add_definitions(-DUSE_CLRUN)
endif()
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)

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@ -21,7 +21,7 @@
#include "Common.h"
#include "Timer.h"
#if defined(_WIN32) || defined(USE_CLRUN)
#ifndef __APPLE__
#include "clrun.h"
#endif
@ -46,14 +46,15 @@ bool Initialize()
return false;
int err; // error code returned from api calls
#if defined(_WIN32) || defined(USE_CLRUN)
#ifdef __APPLE__
// If OpenCL is weakly linked and not found, its symbols will be NULL
if (clGetPlatformIDs == NULL)
return false;
#else
clrInit();
if(!clrHasOpenCL())
return false;
#endif
// If OpenCL is weakly linked and not found, its symbols will be NULL
if (clGetPlatformIDs == NULL)
return false;
// Connect to a compute device
cl_uint numPlatforms;

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@ -20,9 +20,8 @@
#include "Common.h"
// OpenCL on Windows is linked through the CLRun library
// It provides the headers and all the imports
#if defined(_WIN32) || defined(USE_CLRUN)
// The CLRun library provides the headers and all the imports
#ifndef __APPLE__
#define HAVE_OPENCL 1
#endif