just some gameini cleanup/code deactivation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1077 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
4aed4eb1c7
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bcb0fa6178
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@ -4,7 +4,7 @@ EmulationStateId = 4
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[OnFrame]
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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+$P1 - No Damage
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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@ -16,13 +16,13 @@ $P3 - No Damage
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$P4 - No Damage
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04446A60 00000000
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+$Infinite Lives
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$Infinite Lives
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00443EAE 00000009
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+$One Hit Kills
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$One Hit Kills
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044C9578 40100000
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+$Infinite Jumps
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$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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@ -4,7 +4,7 @@ EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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+$All Shines (not working)
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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@ -5,10 +5,10 @@ EmulationStateId = 5
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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+$999 Rings
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$999 Rings
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021CC430 000003E7
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+$99 Lives
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$99 Lives
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021CC42C 00000063
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$Monster Score
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@ -8,10 +8,10 @@ EmulationStateId = 2
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$(M)
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C435D468 0000FF01
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+$Infinite Health
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$Infinite Health
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004061C3 00000050
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+$Max Health
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$Max Health
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004061C1 00000064
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$Infinite Rupees
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@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
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123ED84A 00000120
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0435DB94 40400000
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+$Max Health
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$Max Health
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003C4C09 00000050
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+$Infinite Health
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$Infinite Health
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01E0197F 08000000
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003C4C0B 00000050
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@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
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$Jump to a ledge at any height
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0435D734 469C4000
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+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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00000000 8435DB18
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41200000 00040002
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0435DB38 7F7FFFFF
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@ -4,7 +4,7 @@ EmulationStateId = 4
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[OnFrame]
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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+$P1 - No Damage
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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@ -16,13 +16,13 @@ $P3 - No Damage
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$P4 - No Damage
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04446A60 00000000
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+$Infinite Lives
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$Infinite Lives
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00443EAE 00000009
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+$One Hit Kills
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$One Hit Kills
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044C9578 40100000
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+$Infinite Jumps
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$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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@ -4,7 +4,7 @@ EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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+$All Shines (not working)
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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@ -5,10 +5,10 @@ EmulationStateId = 5
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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+$999 Rings
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$999 Rings
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021CC430 000003E7
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+$99 Lives
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$99 Lives
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021CC42C 00000063
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$Monster Score
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@ -8,10 +8,10 @@ EmulationStateId = 2
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$(M)
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C435D468 0000FF01
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+$Infinite Health
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$Infinite Health
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004061C3 00000050
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+$Max Health
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$Max Health
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004061C1 00000064
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$Infinite Rupees
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@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
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123ED84A 00000120
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0435DB94 40400000
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+$Max Health
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$Max Health
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003C4C09 00000050
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+$Infinite Health
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$Infinite Health
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01E0197F 08000000
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003C4C0B 00000050
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@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
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$Jump to a ledge at any height
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0435D734 469C4000
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+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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00000000 8435DB18
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41200000 00040002
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0435DB38 7F7FFFFF
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@ -4,7 +4,7 @@ EmulationStateId = 4
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[OnFrame]
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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+$P1 - No Damage
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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@ -16,13 +16,13 @@ $P3 - No Damage
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$P4 - No Damage
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04446A60 00000000
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+$Infinite Lives
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$Infinite Lives
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00443EAE 00000009
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+$One Hit Kills
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$One Hit Kills
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044C9578 40100000
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+$Infinite Jumps
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$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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@ -4,7 +4,7 @@ EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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+$All Shines (not working)
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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@ -5,10 +5,10 @@ EmulationStateId = 5
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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+$999 Rings
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$999 Rings
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021CC430 000003E7
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+$99 Lives
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$99 Lives
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021CC42C 00000063
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$Monster Score
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@ -8,10 +8,10 @@ EmulationStateId = 2
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$(M)
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C435D468 0000FF01
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+$Infinite Health
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$Infinite Health
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004061C3 00000050
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+$Max Health
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$Max Health
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004061C1 00000064
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$Infinite Rupees
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@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
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123ED84A 00000120
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0435DB94 40400000
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+$Max Health
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$Max Health
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003C4C09 00000050
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+$Infinite Health
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$Infinite Health
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01E0197F 08000000
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003C4C0B 00000050
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@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
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$Jump to a ledge at any height
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0435D734 469C4000
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+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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00000000 8435DB18
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41200000 00040002
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0435DB38 7F7FFFFF
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@ -4,7 +4,7 @@ EmulationStateId = 4
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[OnFrame]
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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+$P1 - No Damage
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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@ -16,13 +16,13 @@ $P3 - No Damage
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$P4 - No Damage
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04446A60 00000000
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+$Infinite Lives
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$Infinite Lives
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00443EAE 00000009
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+$One Hit Kills
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$One Hit Kills
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044C9578 40100000
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+$Infinite Jumps
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$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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@ -4,7 +4,7 @@ EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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+$All Shines (not working)
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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@ -5,10 +5,10 @@ EmulationStateId = 5
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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+$999 Rings
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$999 Rings
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021CC430 000003E7
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+$99 Lives
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$99 Lives
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021CC42C 00000063
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$Monster Score
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@ -8,10 +8,10 @@ EmulationStateId = 2
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$(M)
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C435D468 0000FF01
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+$Infinite Health
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$Infinite Health
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004061C3 00000050
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+$Max Health
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$Max Health
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004061C1 00000064
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$Infinite Rupees
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@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
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123ED84A 00000120
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0435DB94 40400000
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+$Max Health
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$Max Health
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003C4C09 00000050
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+$Infinite Health
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$Infinite Health
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01E0197F 08000000
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003C4C0B 00000050
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@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
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$Jump to a ledge at any height
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0435D734 469C4000
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+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
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00000000 8435DB18
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41200000 00040002
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0435DB38 7F7FFFFF
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