D3DBase: Set the monoscopic flag when we don't use stereoscopy.

This commit is contained in:
Jules Blok 2017-06-26 21:47:34 +02:00
parent 1f2d43c870
commit b485329353
1 changed files with 4 additions and 1 deletions

View File

@ -579,8 +579,11 @@ void EndFrame()
void Present()
{
UINT present_flags =
g_ActiveConfig.iStereoMode != STEREO_QUADBUFFER ? DXGI_PRESENT_STEREO_TEMPORARY_MONO : 0;
// TODO: Is 1 the correct value for vsyncing?
swapchain->Present((UINT)g_ActiveConfig.IsVSync(), 0);
swapchain->Present((UINT)g_ActiveConfig.IsVSync(), present_flags);
}
HRESULT SetFullscreenState(bool enable_fullscreen)