Merge pull request #4042 from leoetlino/where-did-the-panicalert-go
Don't pipe PanicAlerts to netplay window if it isn't opened
This commit is contained in:
commit
aa34e5e20e
|
@ -372,16 +372,13 @@ bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*
|
|||
{
|
||||
#endif
|
||||
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
|
||||
if (npd == nullptr)
|
||||
{
|
||||
return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
|
||||
(yes_no) ? wxYES_NO : wxOK, wxWindow::FindFocus());
|
||||
}
|
||||
else
|
||||
if (npd != nullptr && npd->IsShown())
|
||||
{
|
||||
npd->AppendChat("/!\\ " + std::string{text});
|
||||
return true;
|
||||
}
|
||||
return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), (yes_no) ? wxYES_NO : wxOK,
|
||||
wxWindow::FindFocus());
|
||||
#ifdef __WXGTK__
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue