Merge pull request #3959 from leoetlino/d3d-bbox-fix
D3D: Fix crash on start with BBox enabled
This commit is contained in:
commit
a4f2f13c3d
|
@ -162,6 +162,7 @@ void VideoBackend::Video_Prepare()
|
|||
PixelShaderCache::Init();
|
||||
GeometryShaderCache::Init();
|
||||
D3D::InitUtils();
|
||||
BBox::Init();
|
||||
}
|
||||
|
||||
void VideoBackend::Shutdown()
|
||||
|
|
|
@ -181,6 +181,7 @@ void VideoBackend::Video_Prepare()
|
|||
StaticShaderCache::Init();
|
||||
StateCache::Init(); // PSO cache is populated here, after constituent shaders are loaded.
|
||||
D3D::InitUtils();
|
||||
BBox::Init();
|
||||
}
|
||||
|
||||
void VideoBackend::Shutdown()
|
||||
|
|
Loading…
Reference in New Issue