D3D: Fix crash on start with BBox enabled
Someone removed the BBox::Init(), causing crashes when BBox is enabled. Fixes issue #9643.
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@ -162,6 +162,7 @@ void VideoBackend::Video_Prepare()
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PixelShaderCache::Init();
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GeometryShaderCache::Init();
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D3D::InitUtils();
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BBox::Init();
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}
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void VideoBackend::Shutdown()
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@ -181,6 +181,7 @@ void VideoBackend::Video_Prepare()
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StaticShaderCache::Init();
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StateCache::Init(); // PSO cache is populated here, after constituent shaders are loaded.
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D3D::InitUtils();
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BBox::Init();
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}
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void VideoBackend::Shutdown()
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