Possible FIX to randoms hangs, this correction in the clause fifo.bFF_Breakpoint=false fix hangs in WII Music, I don't have WII sport resort, etc. Please test games with fifo hangs (FPS:0 VPS:99) in yours PC again. :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6507 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -403,7 +403,7 @@ void Write16(const u16 _Value, const u32 _Address)
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m_CPCtrlReg.Hex = tmpCtrl.Hex;
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m_CPCtrlReg.Hex = tmpCtrl.Hex;
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u32 tmpFifoGPReadEnable = fifo.bFF_GPReadEnable;
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u32 tmpFifoGPReadEnable = fifo.bFF_GPReadEnable;
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if(fifo.bFF_GPReadEnable && !fifo.bFF_BPInt)
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if((fifo.bFF_GPReadEnable && !tmpCtrl.GPReadEnable) || (fifo.bFF_BPInt && !tmpCtrl.BPInt))
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Common::AtomicStore(fifo.bFF_Breakpoint, false);
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Common::AtomicStore(fifo.bFF_Breakpoint, false);
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if (tmpCtrl.FifoUnderflowIntEnable)
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if (tmpCtrl.FifoUnderflowIntEnable)
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