Merge pull request #2487 from Tilka/vlj_pic
VertexLoaderX64: generate PIC
This commit is contained in:
commit
9f15054358
|
@ -19,6 +19,14 @@ static const X64Reg scratch2 = ABI_PARAM3;
|
||||||
static const X64Reg scratch3 = ABI_PARAM4;
|
static const X64Reg scratch3 = ABI_PARAM4;
|
||||||
static const X64Reg count_reg = R10;
|
static const X64Reg count_reg = R10;
|
||||||
static const X64Reg skipped_reg = R11;
|
static const X64Reg skipped_reg = R11;
|
||||||
|
static const X64Reg base_reg = RBX;
|
||||||
|
|
||||||
|
static const u8* memory_base_ptr = (u8*)&g_main_cp_state.array_strides;
|
||||||
|
|
||||||
|
static OpArg MPIC(const void* ptr)
|
||||||
|
{
|
||||||
|
return MDisp(base_reg, (s32)((u8*)ptr - memory_base_ptr));
|
||||||
|
}
|
||||||
|
|
||||||
VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att) : VertexLoaderBase(vtx_desc, vtx_att)
|
VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att) : VertexLoaderBase(vtx_desc, vtx_att)
|
||||||
{
|
{
|
||||||
|
@ -57,9 +65,8 @@ OpArg VertexLoaderX64::GetVertexAddr(int array, u64 attribute)
|
||||||
CMP(attribute == INDEX8 ? 8 : 16, R(scratch1), Imm8(-1));
|
CMP(attribute == INDEX8 ? 8 : 16, R(scratch1), Imm8(-1));
|
||||||
m_skip_vertex = J_CC(CC_E, true);
|
m_skip_vertex = J_CC(CC_E, true);
|
||||||
}
|
}
|
||||||
// TODO: Move cached_arraybases into CPState and use MDisp() relative to a constant register loaded with &g_main_cp_state.
|
IMUL(32, scratch1, MPIC(&g_main_cp_state.array_strides[array]));
|
||||||
IMUL(32, scratch1, M(&g_main_cp_state.array_strides[array]));
|
MOV(64, R(scratch2), MPIC(&VertexLoaderManager::cached_arraybases[array]));
|
||||||
MOV(64, R(scratch2), M(&VertexLoaderManager::cached_arraybases[array]));
|
|
||||||
return MRegSum(scratch1, scratch2);
|
return MRegSum(scratch1, scratch2);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -136,7 +143,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
|
||||||
else
|
else
|
||||||
MOVD_xmm(coords, data);
|
MOVD_xmm(coords, data);
|
||||||
|
|
||||||
PSHUFB(coords, M(&shuffle_lut[format][count_in - 1]));
|
PSHUFB(coords, MPIC(&shuffle_lut[format][count_in - 1]));
|
||||||
|
|
||||||
// Sign-extend.
|
// Sign-extend.
|
||||||
if (format == FORMAT_BYTE)
|
if (format == FORMAT_BYTE)
|
||||||
|
@ -193,13 +200,13 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
|
||||||
CVTDQ2PS(coords, R(coords));
|
CVTDQ2PS(coords, R(coords));
|
||||||
|
|
||||||
if (dequantize && scaling_exponent)
|
if (dequantize && scaling_exponent)
|
||||||
MULPS(coords, M(&scale_factors[scaling_exponent]));
|
MULPS(coords, MPIC(&scale_factors[scaling_exponent]));
|
||||||
|
|
||||||
switch (count_out)
|
switch (count_out)
|
||||||
{
|
{
|
||||||
case 1: MOVSS(dest, coords); break;
|
case 1: MOVSS(dest, coords); break;
|
||||||
case 2: MOVLPS(dest, coords); break;
|
case 2: MOVLPS(dest, coords); break;
|
||||||
case 3: MOVUPS(dest, coords); break;
|
case 3: MOVUPS(dest, coords); break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return load_bytes;
|
return load_bytes;
|
||||||
|
@ -353,10 +360,9 @@ void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
|
||||||
|
|
||||||
void VertexLoaderX64::GenerateVertexLoader()
|
void VertexLoaderX64::GenerateVertexLoader()
|
||||||
{
|
{
|
||||||
BitSet32 xmm_regs;
|
BitSet32 regs = {src_reg, dst_reg, scratch1, scratch2, scratch3, count_reg, skipped_reg, base_reg};
|
||||||
xmm_regs[XMM0+16] = true;
|
regs &= ABI_ALL_CALLEE_SAVED;
|
||||||
xmm_regs[XMM1+16] = !cpu_info.bSSSE3;
|
ABI_PushRegistersAndAdjustStack(regs, 0);
|
||||||
ABI_PushRegistersAndAdjustStack(xmm_regs, 8);
|
|
||||||
|
|
||||||
// Backup count since we're going to count it down.
|
// Backup count since we're going to count it down.
|
||||||
PUSH(32, R(ABI_PARAM3));
|
PUSH(32, R(ABI_PARAM3));
|
||||||
|
@ -364,6 +370,8 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||||
// ABI_PARAM3 is one of the lower registers, so free it for scratch2.
|
// ABI_PARAM3 is one of the lower registers, so free it for scratch2.
|
||||||
MOV(32, R(count_reg), R(ABI_PARAM3));
|
MOV(32, R(count_reg), R(ABI_PARAM3));
|
||||||
|
|
||||||
|
MOV(64, R(base_reg), R(ABI_PARAM4));
|
||||||
|
|
||||||
if (m_VtxDesc.Position & MASK_INDEXED)
|
if (m_VtxDesc.Position & MASK_INDEXED)
|
||||||
XOR(32, R(skipped_reg), R(skipped_reg));
|
XOR(32, R(skipped_reg), R(skipped_reg));
|
||||||
|
|
||||||
|
@ -493,7 +501,7 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||||
// Get the original count.
|
// Get the original count.
|
||||||
POP(32, R(ABI_RETURN));
|
POP(32, R(ABI_RETURN));
|
||||||
|
|
||||||
ABI_PopRegistersAndAdjustStack(xmm_regs, 8);
|
ABI_PopRegistersAndAdjustStack(regs, 0);
|
||||||
|
|
||||||
if (m_VtxDesc.Position & MASK_INDEXED)
|
if (m_VtxDesc.Position & MASK_INDEXED)
|
||||||
{
|
{
|
||||||
|
@ -516,5 +524,9 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||||
int VertexLoaderX64::RunVertices(DataReader src, DataReader dst, int count)
|
int VertexLoaderX64::RunVertices(DataReader src, DataReader dst, int count)
|
||||||
{
|
{
|
||||||
m_numLoadedVertices += count;
|
m_numLoadedVertices += count;
|
||||||
return ((int (*)(u8* src, u8* dst, int count))region)(src.GetPointer(), dst.GetPointer(), count);
|
return ((int (*)(u8*, u8*, int, const void*))region)(
|
||||||
|
src.GetPointer(),
|
||||||
|
dst.GetPointer(),
|
||||||
|
count,
|
||||||
|
memory_base_ptr);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue