Some INI updates.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1834 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox 2009-01-09 10:48:49 +00:00
parent 5eedc125fa
commit 9947a77441
29 changed files with 161 additions and 47 deletions

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@ -0,0 +1,12 @@
# D43J01 - ZELDA OCARINA MULTI PACK
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
#Add action replay cheats here.

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@ -1,10 +1,7 @@
# D43P01 - The Legend of Zelda: Ocarina of Time
[EmuState]
#The Emulation State.
EmulationStateId = 1
[OnFrame]
#Add memory patches here.
Issues="Dolphin doesn't support soft reset"
[OnFrame]#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.

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@ -5,4 +5,4 @@ we are currently planning on merging them but for now ill only update the main s
the version now is
rev 94
rev 97

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
[Speedhacks]
0x803758bc=400
[OnFrame]

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@ -1,13 +1,8 @@
# G2MP01 - Metroid Prime 2 Echoes
[EmuState]
# G2MP01 - Metroid Prime 2 Echoes[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
[Speedhacks]
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
0x80375c68=400
[OnFrame]
#Add memory patches here.
#0x80000020=twgt:0xE5207C22
#0x80000008=word:0x01000000
[ActionReplay]
#Add decrypted action replay cheats here.
0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22
#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here.

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@ -0,0 +1,9 @@
# GC6E01 - Pokemon Colosseum
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Music is buggy, black overlay (use projection hack to fix)"
[OnFrame]
[ActionReplay]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
Issues="Some controls may not work correctly"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Going to next course may hang"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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@ -1,14 +1,9 @@
# GM4P01 - Mario Kart: Double Dash!!
[EmuState]
# GM4P01 - Mario Kart: Double Dash!![EmuState]
#The Emulation State.
EmulationStateId = 4
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.
$(M)
Issues="Going to next course may hang"
[OnFrame]#Add memory patches here.
[ActionReplay]#Add decrypted action replay cheats here.$(M)
044C2F9A 98000000
C41D289C 0000FF00

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@ -2,10 +2,10 @@
[EmuState]
#The Emulation State.
EmulationStateId = 3
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
[Speedhacks]
0x80384b1c=400
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
$This Code Must Be On
043CB1A8 3C808000
@ -30,10 +30,6 @@ $Play NES Metroid
0001CA64 00000041
0A7A55A4 00000840
0001CA64 00000040
#Press L+X at bonus screen
#Press L+Y before quitting
#Press L+Y before quitting
#ARM CANNON
$Have Ice Beam
4200183C 001B0001
$Have Wave Beam
@ -58,7 +54,6 @@ $Have Morph Ball Bomb
4200183C 002F0001
$Have Power Bomb
4200183C 00330001
#SUITS
$Have Varia Suit
4200183C 006F0001
$Have Gravity Suit (break)
@ -66,7 +61,6 @@ $Have Gravity Suit (break)
4200183C 006B0001
$Have Phazon Suit (break)
4200183C 00730001
#VISORS
$Have Combat Visor
4200183C 005B0001
$Have Scan Visor
@ -75,7 +69,6 @@ $Have X-Ray Visor
4200183C 004B0001
$Have Thermal Visor
4200183C 003B0001
#SECONDARY ITEMS
$Have Space Jump Boots
4200183C 00510001
4200183C 00530001

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@ -6,6 +6,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]

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@ -1,5 +1,4 @@
# GM8P01 - Metroid Prime
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
@ -8,8 +7,8 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play, PAL problems"
[EmuState]
EmulationStateId = 0
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
Issues="The bubbles in into scene when starting a game are not shaded right?"
[OnFrame]
#Add memory patches here.

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@ -0,0 +1,8 @@
# GNHE5d - NHL HITZ 20-02
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnFrame]
[ActionReplay]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Some graphical bugs"
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]

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@ -0,0 +1,11 @@
# GP6P01 - Mario Party 6
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="uses the mic attachment"
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

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@ -0,0 +1,9 @@
# GSWP64 - Star Wars: Rogue Leader
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Needs TLB emulation"
[OnFrame]
[ActionReplay]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="low FPS in big areas, no working sound"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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@ -6,6 +6,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
Issues="low FPS in big areas, no working sound"
[OnFrame]
[ActionReplay]
$(M)

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@ -0,0 +1,8 @@
# PZLE01 - The Legend of Zelda: Collector's Edition
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnFrame]
[ActionReplay]

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@ -0,0 +1,9 @@
# RELS01 - The Legend of Zelda: Collector's Edition(Majora's Mask)
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Boots then hangs, stuck on nop opcode?"
[OnFrame]
[ActionReplay]

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@ -0,0 +1,9 @@
# RM3E01 - Metroid Prime 3: Corruption
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="non working scanner"
[OnFrame]
[ActionReplay]

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@ -6,5 +6,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="No working scanner"
[OnFrame]
[ActionReplay]

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@ -0,0 +1,11 @@
# RM8E01 - Mario Party 8
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Some graphics flickering in very background"
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]

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@ -0,0 +1,11 @@
# RO7P7D - Spyro: Eternal Night
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]

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@ -0,0 +1,8 @@
# RSBJ01 - Super Smash Bros. Brawl
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnFrame]
[ActionReplay]

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@ -0,0 +1,11 @@
# RUCXRT - RTL Winter Sports 2008
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]

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@ -0,0 +1,12 @@
# RZDP01 - The Legend of Zelda Twilight Princess
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
#Add action replay cheats here.

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@ -1,8 +1,6 @@
# UGPP01 - Game Boy Player Start-up Disc for EUR
[Core]
#Values set here will override the main dolphin settings.
# UGPP01 - GAME BOY PLAYER
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="The game needs the GBA Player hardware attachment"
[OnFrame]
[ActionReplay]