diff --git a/Data/User/GameConfig/D43J01.ini b/Data/User/GameConfig/D43J01.ini new file mode 100644 index 0000000000..08e6a7ff21 --- /dev/null +++ b/Data/User/GameConfig/D43J01.ini @@ -0,0 +1,12 @@ +# D43J01 - ZELDA OCARINA MULTI PACK +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +#Add memory patches to be applied every frame here. +[ActionReplay] +#Add action replay cheats here. diff --git a/Data/User/GameConfig/D43P01.ini b/Data/User/GameConfig/D43P01.ini index 52635eee27..59d7839eca 100644 --- a/Data/User/GameConfig/D43P01.ini +++ b/Data/User/GameConfig/D43P01.ini @@ -1,10 +1,7 @@ -# D43P01 - The Legend of Zelda: Ocarina of Time - +# D43P01 - The Legend of Zelda: Ocarina of Time [EmuState] #The Emulation State. EmulationStateId = 1 -[OnFrame] -#Add memory patches here. - -[ActionReplay] -#Add decrypted action replay cheats here. +Issues="Dolphin doesn't support soft reset" +[OnFrame]#Add memory patches here. +[ActionReplay] diff --git a/Data/User/GameConfig/DataBaseVersion.txt b/Data/User/GameConfig/DataBaseVersion.txt index e9044648e4..082532898a 100644 --- a/Data/User/GameConfig/DataBaseVersion.txt +++ b/Data/User/GameConfig/DataBaseVersion.txt @@ -5,4 +5,4 @@ we are currently planning on merging them but for now ill only update the main s the version now is -rev 94 \ No newline at end of file +rev 97 \ No newline at end of file diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini index b1cae06112..5384acc017 100644 --- a/Data/User/GameConfig/G2ME01.ini +++ b/Data/User/GameConfig/G2ME01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +Issues="Scanner does not work, music is buggy, scanner mode is buggy" [Speedhacks] 0x803758bc=400 [OnFrame] diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini index cbc5893913..56b271aa86 100644 --- a/Data/User/GameConfig/G2MP01.ini +++ b/Data/User/GameConfig/G2MP01.ini @@ -1,13 +1,8 @@ -# G2MP01 - Metroid Prime 2 Echoes -[EmuState] +# G2MP01 - Metroid Prime 2 Echoes[EmuState] #The Emulation State. EmulationStateId = 2 +Issues="Scanner does not work, music is buggy, scanner mode is buggy" [Speedhacks] #Patch OSYieldThread to take more time - MP2's idle loop is really stupid. -0x80375c68=400 -[OnFrame] -#Add memory patches here. -#0x80000020=twgt:0xE5207C22 -#0x80000008=word:0x01000000 -[ActionReplay] -#Add decrypted action replay cheats here. +0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22 +#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here. \ No newline at end of file diff --git a/Data/User/GameConfig/GC6E01.ini b/Data/User/GameConfig/GC6E01.ini new file mode 100644 index 0000000000..50a07153f9 --- /dev/null +++ b/Data/User/GameConfig/GC6E01.ini @@ -0,0 +1,9 @@ +# GC6E01 - Pokemon Colosseum +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="Music is buggy, black overlay (use projection hack to fix)" +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/GLME01.ini b/Data/User/GameConfig/GLME01.ini index 3159d2ea99..b13eed2259 100644 --- a/Data/User/GameConfig/GLME01.ini +++ b/Data/User/GameConfig/GLME01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 4 +Issues="Some controls may not work correctly" [OnFrame] #Add memory patches here. [ActionReplay] diff --git a/Data/User/GameConfig/GM4E01.ini b/Data/User/GameConfig/GM4E01.ini index 5442c12811..2880c9a311 100644 --- a/Data/User/GameConfig/GM4E01.ini +++ b/Data/User/GameConfig/GM4E01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +Issues="Going to next course may hang" [OnFrame] #Add memory patches here. [ActionReplay] diff --git a/Data/User/GameConfig/GM4P01.ini b/Data/User/GameConfig/GM4P01.ini index ae42a099ea..e11f99601b 100644 --- a/Data/User/GameConfig/GM4P01.ini +++ b/Data/User/GameConfig/GM4P01.ini @@ -1,14 +1,9 @@ -# GM4P01 - Mario Kart: Double Dash!! -[EmuState] +# GM4P01 - Mario Kart: Double Dash!![EmuState] #The Emulation State. EmulationStateId = 4 - -[OnFrame] -#Add memory patches here. - -[ActionReplay] -#Add decrypted action replay cheats here. -$(M) +Issues="Going to next course may hang" +[OnFrame]#Add memory patches here. +[ActionReplay]#Add decrypted action replay cheats here.$(M) 044C2F9A 98000000 C41D289C 0000FF00 diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index 2dd2ae6173..8222ceab9d 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -2,10 +2,10 @@ [EmuState] #The Emulation State. EmulationStateId = 3 +Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" [Speedhacks] 0x80384b1c=400 [OnFrame] -#Add memory patches to be applied every frame here. [ActionReplay] $This Code Must Be On 043CB1A8 3C808000 @@ -30,10 +30,6 @@ $Play NES Metroid 0001CA64 00000041 0A7A55A4 00000840 0001CA64 00000040 -#Press L+X at bonus screen -#Press L+Y before quitting -#Press L+Y before quitting -#ARM CANNON $Have Ice Beam 4200183C 001B0001 $Have Wave Beam @@ -58,7 +54,6 @@ $Have Morph Ball Bomb 4200183C 002F0001 $Have Power Bomb 4200183C 00330001 -#SUITS $Have Varia Suit 4200183C 006F0001 $Have Gravity Suit (break) @@ -66,7 +61,6 @@ $Have Gravity Suit (break) 4200183C 006B0001 $Have Phazon Suit (break) 4200183C 00730001 -#VISORS $Have Combat Visor 4200183C 005B0001 $Have Scan Visor @@ -75,7 +69,6 @@ $Have X-Ray Visor 4200183C 004B0001 $Have Thermal Visor 4200183C 003B0001 -#SECONDARY ITEMS $Have Space Jump Boots 4200183C 00510001 4200183C 00530001 diff --git a/Data/User/GameConfig/GM8J01.ini b/Data/User/GameConfig/GM8J01.ini index de3e498948..90e6cf2743 100644 --- a/Data/User/GameConfig/GM8J01.ini +++ b/Data/User/GameConfig/GM8J01.ini @@ -6,6 +6,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" [OnFrame] #Add memory patches to be applied every frame here. [ActionReplay] diff --git a/Data/User/GameConfig/GM8P01.ini b/Data/User/GameConfig/GM8P01.ini index 45e69aae2d..aa7d0a5d7d 100644 --- a/Data/User/GameConfig/GM8P01.ini +++ b/Data/User/GameConfig/GM8P01.ini @@ -1,15 +1,14 @@ -# GM8P01 - Metroid Prime - +# GM8P01 - Metroid Prime [Core] #Values set here will override the main dolphin settings. [Speedhacks] # Patch OSYieldThread to take more time - MP1's idle loop is really stupid. -0x8036eba0=400 +0x8036eba0=400 [EmuState] #The Emulation State. EmulationStateId = 2 -[OnFrame] -#Add memory patches here. - -[ActionReplay] -#Add decrypted action replay cheats here. +Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play, PAL problems" +[EmuState] +EmulationStateId = 0 +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/GMPE01.ini b/Data/User/GameConfig/GMPE01.ini index d0ff35dbcc..297bc69aa5 100644 --- a/Data/User/GameConfig/GMPE01.ini +++ b/Data/User/GameConfig/GMPE01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 4 +Issues="The bubbles in into scene when starting a game are not shaded right?" [OnFrame] #Add memory patches here. diff --git a/Data/User/GameConfig/GNHE5d.ini b/Data/User/GameConfig/GNHE5d.ini new file mode 100644 index 0000000000..6675309068 --- /dev/null +++ b/Data/User/GameConfig/GNHE5d.ini @@ -0,0 +1,8 @@ +# GNHE5d - NHL HITZ 20-02 +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/GP5E01.ini b/Data/User/GameConfig/GP5E01.ini index 4d09748d26..c67ed7c7a7 100644 --- a/Data/User/GameConfig/GP5E01.ini +++ b/Data/User/GameConfig/GP5E01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 +Issues="Some graphical bugs" [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/GP6P01.ini b/Data/User/GameConfig/GP6P01.ini new file mode 100644 index 0000000000..1e52811d84 --- /dev/null +++ b/Data/User/GameConfig/GP6P01.ini @@ -0,0 +1,11 @@ +# GP6P01 - Mario Party 6 +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="uses the mic attachment" +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/GSWP64.ini b/Data/User/GameConfig/GSWP64.ini new file mode 100644 index 0000000000..75bc760232 --- /dev/null +++ b/Data/User/GameConfig/GSWP64.ini @@ -0,0 +1,9 @@ +# GSWP64 - Star Wars: Rogue Leader +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="Needs TLB emulation" +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index 38529ac0ca..243f5162bb 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +Issues="low FPS in big areas, no working sound" [OnFrame] #Add memory patches here. [ActionReplay] diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 652751cf65..5e7a82c7a4 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -6,6 +6,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +Issues="low FPS in big areas, no working sound" [OnFrame] [ActionReplay] $(M) diff --git a/Data/User/GameConfig/PZLE01.ini b/Data/User/GameConfig/PZLE01.ini new file mode 100644 index 0000000000..aff816059c --- /dev/null +++ b/Data/User/GameConfig/PZLE01.ini @@ -0,0 +1,8 @@ +# PZLE01 - The Legend of Zelda: Collector's Edition +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/RELS01.ini b/Data/User/GameConfig/RELS01.ini new file mode 100644 index 0000000000..42394e6be0 --- /dev/null +++ b/Data/User/GameConfig/RELS01.ini @@ -0,0 +1,9 @@ +# RELS01 - The Legend of Zelda: Collector's Edition(Majora's Mask) +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="Boots then hangs, stuck on nop opcode?" +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/RM3E01.ini b/Data/User/GameConfig/RM3E01.ini new file mode 100644 index 0000000000..a3363b8f00 --- /dev/null +++ b/Data/User/GameConfig/RM3E01.ini @@ -0,0 +1,9 @@ +# RM3E01 - Metroid Prime 3: Corruption +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="non working scanner" +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/RM3P01.ini b/Data/User/GameConfig/RM3P01.ini index e9f89b096d..d8d716d57d 100644 --- a/Data/User/GameConfig/RM3P01.ini +++ b/Data/User/GameConfig/RM3P01.ini @@ -6,5 +6,6 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 +Issues="No working scanner" [OnFrame] [ActionReplay] \ No newline at end of file diff --git a/Data/User/GameConfig/RM8E01.ini b/Data/User/GameConfig/RM8E01.ini new file mode 100644 index 0000000000..fea32374f2 --- /dev/null +++ b/Data/User/GameConfig/RM8E01.ini @@ -0,0 +1,11 @@ +# RM8E01 - Mario Party 8 +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +Issues="Some graphics flickering in very background" +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/RO7P7D.ini b/Data/User/GameConfig/RO7P7D.ini new file mode 100644 index 0000000000..e9573420df --- /dev/null +++ b/Data/User/GameConfig/RO7P7D.ini @@ -0,0 +1,11 @@ +# RO7P7D - Spyro: Eternal Night +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +#Add memory patches to be applied every frame here. +[ActionReplay] diff --git a/Data/User/GameConfig/RSBJ01.ini b/Data/User/GameConfig/RSBJ01.ini new file mode 100644 index 0000000000..09b0b52bdc --- /dev/null +++ b/Data/User/GameConfig/RSBJ01.ini @@ -0,0 +1,8 @@ +# RSBJ01 - Super Smash Bros. Brawl +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] +[ActionReplay] diff --git a/Data/User/GameConfig/RUCXRT.ini b/Data/User/GameConfig/RUCXRT.ini new file mode 100644 index 0000000000..4bf9cca97e --- /dev/null +++ b/Data/User/GameConfig/RUCXRT.ini @@ -0,0 +1,11 @@ +# RUCXRT - RTL Winter Sports 2008 +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +#Add memory patches to be applied every frame here. +[ActionReplay] diff --git a/Data/User/GameConfig/RZDP01.ini b/Data/User/GameConfig/RZDP01.ini new file mode 100644 index 0000000000..4f3056a8b2 --- /dev/null +++ b/Data/User/GameConfig/RZDP01.ini @@ -0,0 +1,12 @@ +# RZDP01 - The Legend of Zelda Twilight Princess +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnLoad] +#Add memory patches to be loaded once on boot here. +[OnFrame] +#Add memory patches to be applied every frame here. +[ActionReplay] +#Add action replay cheats here. diff --git a/Data/User/GameConfig/UGPP01.ini b/Data/User/GameConfig/UGPP01.ini index f79f884c29..ba603f6629 100644 --- a/Data/User/GameConfig/UGPP01.ini +++ b/Data/User/GameConfig/UGPP01.ini @@ -1,8 +1,6 @@ -# UGPP01 - Game Boy Player Start-up Disc for EUR -[Core] -#Values set here will override the main dolphin settings. +# UGPP01 - GAME BOY PLAYER [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 +Issues="The game needs the GBA Player hardware attachment" [OnFrame] -[ActionReplay] +[ActionReplay] \ No newline at end of file