Merge pull request #3320 from lioncash/factory

DiscIO: Make factory methods return unique_ptrs
This commit is contained in:
Markus Wick 2015-12-07 19:12:15 +01:00
commit 9719804cd2
22 changed files with 204 additions and 231 deletions

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@ -429,14 +429,14 @@ const DiscIO::IVolume& GetVolume()
bool SetVolumeName(const std::string& disc_path) bool SetVolumeName(const std::string& disc_path)
{ {
DVDThread::WaitUntilIdle(); DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path)); s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
return VolumeIsValid(); return VolumeIsValid();
} }
bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path) bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
{ {
DVDThread::WaitUntilIdle(); DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path)); s_inserted_volume = DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
return VolumeIsValid(); return VolumeIsValid();
} }

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@ -4,6 +4,7 @@
#include <cstddef> #include <cstddef>
#include <cstring> #include <cstring>
#include <memory>
#include <string> #include <string>
#include "Common/CDUtils.h" #include "Common/CDUtils.h"
@ -114,7 +115,7 @@ bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *
return true; return true;
} }
IBlobReader* CreateBlobReader(const std::string& filename) std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename)
{ {
if (cdio_is_cdrom(filename)) if (cdio_is_cdrom(filename))
return DriveReader::Create(filename); return DriveReader::Create(filename);

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@ -14,6 +14,7 @@
// detect whether the file is a compressed blob, or just a big hunk of data, or a drive, and // detect whether the file is a compressed blob, or just a big hunk of data, or a drive, and
// automatically do the right thing. // automatically do the right thing.
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -75,7 +76,7 @@ private:
}; };
// Factory function - examines the path to choose the right type of IBlobReader, and returns one. // Factory function - examines the path to choose the right type of IBlobReader, and returns one.
IBlobReader* CreateBlobReader(const std::string& filename); std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename);
typedef bool (*CompressCB)(const std::string& text, float percent, void* arg); typedef bool (*CompressCB)(const std::string& text, float percent, void* arg);

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@ -4,6 +4,7 @@
#include <algorithm> #include <algorithm>
#include <cstdio> #include <cstdio>
#include <memory>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
@ -29,17 +30,15 @@ CISOFileReader::CISOFileReader(std::FILE* file)
m_ciso_map[idx] = (1 == header.map[idx]) ? count++ : UNUSED_BLOCK_ID; m_ciso_map[idx] = (1 == header.map[idx]) ? count++ : UNUSED_BLOCK_ID;
} }
CISOFileReader* CISOFileReader::Create(const std::string& filename) std::unique_ptr<CISOFileReader> CISOFileReader::Create(const std::string& filename)
{ {
if (IsCISOBlob(filename)) if (IsCISOBlob(filename))
{ {
File::IOFile f(filename, "rb"); File::IOFile f(filename, "rb");
return new CISOFileReader(f.ReleaseHandle()); return std::unique_ptr<CISOFileReader>(new CISOFileReader(f.ReleaseHandle()));
}
else
{
return nullptr;
} }
return nullptr;
} }
u64 CISOFileReader::GetDataSize() const u64 CISOFileReader::GetDataSize() const

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <cstdio> #include <cstdio>
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -34,7 +35,7 @@ struct CISOHeader
class CISOFileReader : public IBlobReader class CISOFileReader : public IBlobReader
{ {
public: public:
static CISOFileReader* Create(const std::string& filename); static std::unique_ptr<CISOFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::CISO; } BlobType GetBlobType() const override { return BlobType::CISO; }

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@ -55,12 +55,12 @@ CompressedBlobReader::CompressedBlobReader(const std::string& filename) : m_file
memset(m_zlib_buffer, 0, m_zlib_buffer_size); memset(m_zlib_buffer, 0, m_zlib_buffer_size);
} }
CompressedBlobReader* CompressedBlobReader::Create(const std::string& filename) std::unique_ptr<CompressedBlobReader> CompressedBlobReader::Create(const std::string& filename)
{ {
if (IsGCZBlob(filename)) if (IsGCZBlob(filename))
return new CompressedBlobReader(filename); return std::unique_ptr<CompressedBlobReader>(new CompressedBlobReader(filename));
else
return nullptr; return nullptr;
} }
CompressedBlobReader::~CompressedBlobReader() CompressedBlobReader::~CompressedBlobReader()

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@ -14,6 +14,7 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -46,7 +47,7 @@ struct CompressedBlobHeader // 32 bytes
class CompressedBlobReader : public SectorReader class CompressedBlobReader : public SectorReader
{ {
public: public:
static CompressedBlobReader* Create(const std::string& filename); static std::unique_ptr<CompressedBlobReader> Create(const std::string& filename);
~CompressedBlobReader(); ~CompressedBlobReader();
const CompressedBlobHeader &GetHeader() const { return m_header; } const CompressedBlobHeader &GetHeader() const { return m_header; }
BlobType GetBlobType() const override { return BlobType::GCZ; } BlobType GetBlobType() const override { return BlobType::GCZ; }

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@ -34,7 +34,7 @@ static int m_BlocksPerCluster;
static bool m_isScrubbing = false; static bool m_isScrubbing = false;
static std::string m_Filename; static std::string m_Filename;
static IVolume* m_Disc = nullptr; static std::unique_ptr<IVolume> s_disc;
struct SPartitionHeader struct SPartitionHeader
{ {
@ -94,11 +94,11 @@ bool SetupScrub(const std::string& filename, int block_size)
m_BlocksPerCluster = CLUSTER_SIZE / m_BlockSize; m_BlocksPerCluster = CLUSTER_SIZE / m_BlockSize;
m_Disc = CreateVolumeFromFilename(filename); s_disc = CreateVolumeFromFilename(filename);
if (!m_Disc) if (!s_disc)
return false; return false;
m_FileSize = m_Disc->GetSize(); m_FileSize = s_disc->GetSize();
u32 numClusters = (u32)(m_FileSize / CLUSTER_SIZE); u32 numClusters = (u32)(m_FileSize / CLUSTER_SIZE);
@ -112,9 +112,9 @@ bool SetupScrub(const std::string& filename, int block_size)
// Fill out table of free blocks // Fill out table of free blocks
success = ParseDisc(); success = ParseDisc();
// Done with it; need it closed for the next part // Done with it; need it closed for the next part
delete m_Disc; s_disc.reset();
m_Disc = nullptr;
m_BlockCount = 0; m_BlockCount = 0;
// Let's not touch the file if we've failed up to here :p // Let's not touch the file if we've failed up to here :p
@ -194,12 +194,12 @@ void MarkAsUsedE(u64 _PartitionDataOffset, u64 _Offset, u64 _Size)
// Helper functions for reading the BE volume // Helper functions for reading the BE volume
void ReadFromVolume(u64 _Offset, u32& _Buffer, bool _Decrypt) void ReadFromVolume(u64 _Offset, u32& _Buffer, bool _Decrypt)
{ {
m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt); s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
_Buffer = Common::swap32(_Buffer); _Buffer = Common::swap32(_Buffer);
} }
void ReadFromVolume(u64 _Offset, u64& _Buffer, bool _Decrypt) void ReadFromVolume(u64 _Offset, u64& _Buffer, bool _Decrypt)
{ {
m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt); s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
_Buffer = Common::swap32((u32)_Buffer); _Buffer = Common::swap32((u32)_Buffer);
_Buffer <<= 2; _Buffer <<= 2;
} }
@ -259,71 +259,71 @@ bool ParseDisc()
} }
// Operations dealing with encrypted space are done here - the volume is swapped to allow this // Operations dealing with encrypted space are done here - the volume is swapped to allow this
bool ParsePartitionData(SPartition& _rPartition) bool ParsePartitionData(SPartition& partition)
{ {
bool ParsedOK = true; bool parsed_ok = true;
// Switch out the main volume temporarily // Switch out the main volume temporarily
IVolume *OldVolume = m_Disc; std::unique_ptr<IVolume> old_volume;
s_disc.swap(old_volume);
// Ready some stuff // Ready some stuff
m_Disc = CreateVolumeFromFilename(m_Filename, _rPartition.GroupNumber, _rPartition.Number); s_disc = CreateVolumeFromFilename(m_Filename, partition.GroupNumber, partition.Number);
if (m_Disc == nullptr) if (s_disc == nullptr)
{ {
ERROR_LOG(DISCIO, "Failed to create volume from file %s", m_Filename.c_str()); ERROR_LOG(DISCIO, "Failed to create volume from file %s", m_Filename.c_str());
m_Disc = OldVolume; s_disc.swap(old_volume);
return false; return false;
} }
std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(m_Disc)); std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(s_disc.get()));
if (!filesystem) if (!filesystem)
{ {
ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", _rPartition.GroupNumber, _rPartition.Number); ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", partition.GroupNumber, partition.Number);
ParsedOK = false; parsed_ok = false;
} }
else else
{ {
// Mark things as used which are not in the filesystem // Mark things as used which are not in the filesystem
// Header, Header Information, Apploader // Header, Header Information, Apploader
ReadFromVolume(0x2440 + 0x14, _rPartition.Header.ApploaderSize, true); ReadFromVolume(0x2440 + 0x14, partition.Header.ApploaderSize, true);
ReadFromVolume(0x2440 + 0x18, _rPartition.Header.ApploaderTrailerSize, true); ReadFromVolume(0x2440 + 0x18, partition.Header.ApploaderTrailerSize, true);
MarkAsUsedE(_rPartition.Offset MarkAsUsedE(partition.Offset
+ _rPartition.Header.DataOffset + partition.Header.DataOffset
, 0 , 0
, 0x2440 , 0x2440
+ _rPartition.Header.ApploaderSize + partition.Header.ApploaderSize
+ _rPartition.Header.ApploaderTrailerSize); + partition.Header.ApploaderTrailerSize);
// DOL // DOL
ReadFromVolume(0x420, _rPartition.Header.DOLOffset, true); ReadFromVolume(0x420, partition.Header.DOLOffset, true);
_rPartition.Header.DOLSize = filesystem->GetBootDOLSize(_rPartition.Header.DOLOffset); partition.Header.DOLSize = filesystem->GetBootDOLSize(partition.Header.DOLOffset);
MarkAsUsedE(_rPartition.Offset MarkAsUsedE(partition.Offset
+ _rPartition.Header.DataOffset + partition.Header.DataOffset
, _rPartition.Header.DOLOffset , partition.Header.DOLOffset
, _rPartition.Header.DOLSize); , partition.Header.DOLSize);
// FST // FST
ReadFromVolume(0x424, _rPartition.Header.FSTOffset, true); ReadFromVolume(0x424, partition.Header.FSTOffset, true);
ReadFromVolume(0x428, _rPartition.Header.FSTSize, true); ReadFromVolume(0x428, partition.Header.FSTSize, true);
MarkAsUsedE(_rPartition.Offset MarkAsUsedE(partition.Offset
+ _rPartition.Header.DataOffset + partition.Header.DataOffset
, _rPartition.Header.FSTOffset , partition.Header.FSTOffset
, _rPartition.Header.FSTSize); , partition.Header.FSTSize);
// Go through the filesystem and mark entries as used // Go through the filesystem and mark entries as used
for (SFileInfo file : filesystem->GetFileList()) for (SFileInfo file : filesystem->GetFileList())
{ {
DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str()); DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str());
if ((file.m_NameOffset & 0x1000000) == 0) if ((file.m_NameOffset & 0x1000000) == 0)
MarkAsUsedE(_rPartition.Offset + _rPartition.Header.DataOffset, file.m_Offset, file.m_FileSize); MarkAsUsedE(partition.Offset + partition.Header.DataOffset, file.m_Offset, file.m_FileSize);
} }
} }
// Swap back // Swap back
delete m_Disc; s_disc.swap(old_volume);
m_Disc = OldVolume;
return ParsedOK; return parsed_ok;
} }
} // namespace DiscScrubber } // namespace DiscScrubber

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@ -4,6 +4,7 @@
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -84,15 +85,12 @@ DriveReader::~DriveReader()
#endif #endif
} }
DriveReader* DriveReader::Create(const std::string& drive) std::unique_ptr<DriveReader> DriveReader::Create(const std::string& drive)
{ {
DriveReader* reader = new DriveReader(drive); auto reader = std::unique_ptr<DriveReader>(new DriveReader(drive));
if (!reader->IsOK()) if (!reader->IsOK())
{ reader.reset();
delete reader;
return nullptr;
}
return reader; return reader;
} }

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -21,7 +22,7 @@ namespace DiscIO
class DriveReader : public SectorReader class DriveReader : public SectorReader
{ {
public: public:
static DriveReader* Create(const std::string& drive); static std::unique_ptr<DriveReader> Create(const std::string& drive);
~DriveReader(); ~DriveReader();
BlobType GetBlobType() const override { return BlobType::DRIVE; } BlobType GetBlobType() const override { return BlobType::DRIVE; }
u64 GetDataSize() const override { return m_size; } u64 GetDataSize() const override { return m_size; }

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory>
#include <string> #include <string>
#include "DiscIO/FileBlob.h" #include "DiscIO/FileBlob.h"
@ -14,13 +15,13 @@ PlainFileReader::PlainFileReader(std::FILE* file)
m_size = m_file.GetSize(); m_size = m_file.GetSize();
} }
PlainFileReader* PlainFileReader::Create(const std::string& filename) std::unique_ptr<PlainFileReader> PlainFileReader::Create(const std::string& filename)
{ {
File::IOFile f(filename, "rb"); File::IOFile f(filename, "rb");
if (f) if (f)
return new PlainFileReader(f.ReleaseHandle()); return std::unique_ptr<PlainFileReader>(new PlainFileReader(f.ReleaseHandle()));
else
return nullptr; return nullptr;
} }
bool PlainFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr) bool PlainFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <cstdio> #include <cstdio>
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -17,7 +18,7 @@ namespace DiscIO
class PlainFileReader : public IBlobReader class PlainFileReader : public IBlobReader
{ {
public: public:
static PlainFileReader* Create(const std::string& filename); static std::unique_ptr<PlainFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::PLAIN; } BlobType GetBlobType() const override { return BlobType::PLAIN; }
u64 GetDataSize() const override { return m_size; } u64 GetDataSize() const override { return m_size; }

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@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <cctype> #include <cctype>
#include <cstring> #include <cstring>
#include <memory>
#include <string> #include <string>
#include <unordered_set> #include <unordered_set>
#include <vector> #include <vector>
@ -25,8 +26,8 @@
namespace FileMon namespace FileMon
{ {
static DiscIO::IVolume *OpenISO = nullptr; static std::unique_ptr<DiscIO::IVolume> s_open_iso;
static DiscIO::IFileSystem *pFileSystem = nullptr; static std::unique_ptr<DiscIO::IFileSystem> s_filesystem;
static std::string ISOFile = "", CurrentFile = ""; static std::string ISOFile = "", CurrentFile = "";
static bool FileAccess = true; static bool FileAccess = true;
@ -61,26 +62,18 @@ bool IsSoundFile(const std::string& filename)
void ReadFileSystem(const std::string& filename) void ReadFileSystem(const std::string& filename)
{ {
// Should have an actual Shutdown procedure or something // Should have an actual Shutdown procedure or something
if (OpenISO != nullptr) s_open_iso.reset();
{ s_filesystem.reset();
delete OpenISO;
OpenISO = nullptr;
}
if (pFileSystem != nullptr)
{
delete pFileSystem;
pFileSystem = nullptr;
}
OpenISO = DiscIO::CreateVolumeFromFilename(filename); s_open_iso = DiscIO::CreateVolumeFromFilename(filename);
if (!OpenISO) if (!s_open_iso)
return; return;
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (s_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{ {
pFileSystem = DiscIO::CreateFileSystem(OpenISO); s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get());
if (!pFileSystem) if (!s_filesystem)
return; return;
} }
@ -130,7 +123,7 @@ void FindFilename(u64 offset)
if (!FileAccess) if (!FileAccess)
return; return;
if (!pFileSystem || ISOFile != SConfig::GetInstance().m_LastFilename) if (!s_filesystem || ISOFile != SConfig::GetInstance().m_LastFilename)
{ {
FileAccess = false; FileAccess = false;
ReadFileSystem(SConfig::GetInstance().m_LastFilename); ReadFileSystem(SConfig::GetInstance().m_LastFilename);
@ -139,27 +132,18 @@ void FindFilename(u64 offset)
return; return;
} }
const std::string filename = pFileSystem->GetFileName(offset); const std::string filename = s_filesystem->GetFileName(offset);
if (filename.empty()) if (filename.empty())
return; return;
CheckFile(filename, pFileSystem->GetFileSize(filename)); CheckFile(filename, s_filesystem->GetFileSize(filename));
} }
void Close() void Close()
{ {
if (OpenISO != nullptr) s_open_iso.reset();
{ s_filesystem.reset();
delete OpenISO;
OpenISO = nullptr;
}
if (pFileSystem != nullptr)
{
delete pFileSystem;
pFileSystem = nullptr;
}
ISOFile = ""; ISOFile = "";
CurrentFile = ""; CurrentFile = "";

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory>
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/FileSystemGCWii.h" #include "DiscIO/FileSystemGCWii.h"
@ -17,20 +18,17 @@ IFileSystem::~IFileSystem()
{} {}
IFileSystem* CreateFileSystem(const IVolume* _rVolume) std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume)
{ {
IFileSystem* pFileSystem = new CFileSystemGCWii(_rVolume); std::unique_ptr<IFileSystem> filesystem = std::make_unique<CFileSystemGCWii>(volume);
if (!pFileSystem) if (!filesystem)
return nullptr; return nullptr;
if (!pFileSystem->IsValid()) if (!filesystem->IsValid())
{ filesystem.reset();
delete pFileSystem;
pFileSystem = nullptr;
}
return pFileSystem; return filesystem;
} }
} // namespace } // namespace

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@ -4,8 +4,7 @@
#pragma once #pragma once
#include <cstddef> #include <memory>
#include <cstring>
#include <string> #include <string>
#include <vector> #include <vector>
@ -57,6 +56,6 @@ protected:
const IVolume *m_rVolume; const IVolume *m_rVolume;
}; };
IFileSystem* CreateFileSystem(const IVolume *_rVolume); std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume);
} // namespace } // namespace

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@ -71,12 +71,12 @@ static const unsigned char s_master_key_korean[16] = {
0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e 0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e
}; };
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum); static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number);
EDiscType GetDiscType(IBlobReader& _rReader); EDiscType GetDiscType(IBlobReader& _rReader);
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup, u32 _VolumeNum) std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group, u32 volume_number)
{ {
std::unique_ptr<IBlobReader> reader(CreateBlobReader(_rFilename)); std::unique_ptr<IBlobReader> reader(CreateBlobReader(filename));
if (reader == nullptr) if (reader == nullptr)
return nullptr; return nullptr;
@ -84,30 +84,30 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionG
{ {
case DISC_TYPE_WII: case DISC_TYPE_WII:
case DISC_TYPE_GC: case DISC_TYPE_GC:
return new CVolumeGC(std::move(reader)); return std::make_unique<CVolumeGC>(std::move(reader));
case DISC_TYPE_WAD: case DISC_TYPE_WAD:
return new CVolumeWAD(std::move(reader)); return std::make_unique<CVolumeWAD>(std::move(reader));
case DISC_TYPE_WII_CONTAINER: case DISC_TYPE_WII_CONTAINER:
return CreateVolumeFromCryptedWiiImage(std::move(reader), _PartitionGroup, 0, _VolumeNum); return CreateVolumeFromCryptedWiiImage(std::move(reader), partition_group, 0, volume_number);
case DISC_TYPE_UNK: case DISC_TYPE_UNK:
default: default:
std::string Filename, ext; std::string name, extension;
SplitPath(_rFilename, nullptr, &Filename, &ext); SplitPath(filename, nullptr, &name, &extension);
Filename += ext; name += extension;
NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n" NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n"
"Set Log Verbosity to Warning and attempt to load the game again to view the values", Filename.c_str()); "Set Log Verbosity to Warning and attempt to load the game again to view the values", name.c_str());
} }
return nullptr; return nullptr;
} }
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL) std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader, const std::string& dol)
{ {
if (CVolumeDirectory::IsValidDirectory(_rDirectory)) if (CVolumeDirectory::IsValidDirectory(directory))
return new CVolumeDirectory(_rDirectory, _bIsWii, _rApploader, _rDOL); return std::make_unique<CVolumeDirectory>(directory, is_wii, apploader, dol);
return nullptr; return nullptr;
} }
@ -137,55 +137,55 @@ void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey)
mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, 16, IV, SubKey, VolumeKey); mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, 16, IV, SubKey, VolumeKey);
} }
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum) static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number)
{ {
CBlobBigEndianReader big_endian_reader(*reader); CBlobBigEndianReader big_endian_reader(*reader);
u32 numPartitions = big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8)); u32 numPartitions = big_endian_reader.Read32(0x40000 + (partition_group * 8));
u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8) + 4) << 2; u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (partition_group * 8) + 4) << 2;
// Check if we're looking for a valid partition // Check if we're looking for a valid partition
if ((int)_VolumeNum != -1 && _VolumeNum > numPartitions) if ((int)volume_number != -1 && volume_number > numPartitions)
return nullptr; return nullptr;
struct SPartition struct SPartition
{ {
u64 Offset; u64 offset;
u32 Type; u32 type;
}; };
struct SPartitionGroup struct SPartitionGroup
{ {
u32 numPartitions; u32 num_partitions;
u64 PartitionsOffset; u64 partitions_offset;
std::vector<SPartition> PartitionsVec; std::vector<SPartition> partitions;
}; };
SPartitionGroup PartitionGroup[4]; SPartitionGroup partition_groups[4];
// Read all partitions // Read all partitions
for (SPartitionGroup& group : PartitionGroup) for (SPartitionGroup& group : partition_groups)
{ {
for (u32 i = 0; i < numPartitions; i++) for (u32 i = 0; i < numPartitions; i++)
{ {
SPartition Partition; SPartition partition;
Partition.Offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2; partition.offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
Partition.Type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4); partition.type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4);
group.PartitionsVec.push_back(Partition); group.partitions.push_back(partition);
} }
} }
// Return the partition type specified or number // Return the partition type specified or number
// types: 0 = game, 1 = firmware update, 2 = channel installer // types: 0 = game, 1 = firmware update, 2 = channel installer
// some partitions on SSBB use the ASCII title id of the demo VC game they hold... // some partitions on SSBB use the ASCII title id of the demo VC game they hold...
for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++) for (size_t i = 0; i < partition_groups[partition_group].partitions.size(); i++)
{ {
const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i); const SPartition& partition = partition_groups[partition_group].partitions.at(i);
if ((rPartition.Type == _VolumeType && (int)_VolumeNum == -1) || i == _VolumeNum) if ((partition.type == volume_type && (int)volume_number == -1) || i == volume_number)
{ {
u8 VolumeKey[16]; u8 volume_key[16];
VolumeKeyForPartition(*reader, rPartition.Offset, VolumeKey); VolumeKeyForPartition(*reader, partition.offset, volume_key);
return new CVolumeWiiCrypted(std::move(reader), rPartition.Offset, VolumeKey); return std::make_unique<CVolumeWiiCrypted>(std::move(reader), partition.offset, volume_key);
} }
} }

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -14,8 +15,8 @@ namespace DiscIO
class IVolume; class IVolume;
class IBlobReader; class IBlobReader;
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup = 0, u32 _VolumeNum = -1); std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group = 0, u32 volume_number = -1);
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader = "", const std::string& _rDOL = ""); std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader = "", const std::string& dol = "");
void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey); void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey);
} // namespace } // namespace

View File

@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
#include <memory>
#include <string> #include <string>
#include <vector> #include <vector>
@ -167,19 +168,14 @@ File::IOFile& WbfsFileReader::SeekToCluster(u64 offset, u64* available)
return m_files[0]->file; return m_files[0]->file;
} }
WbfsFileReader* WbfsFileReader::Create(const std::string& filename) std::unique_ptr<WbfsFileReader> WbfsFileReader::Create(const std::string& filename)
{ {
WbfsFileReader* reader = new WbfsFileReader(filename); auto reader = std::unique_ptr<WbfsFileReader>(new WbfsFileReader(filename));
if (reader->IsGood()) if (!reader->IsGood())
{ reader.reset();
return reader;
} return reader;
else
{
delete reader;
return nullptr;
}
} }
bool IsWbfsBlob(const std::string& filename) bool IsWbfsBlob(const std::string& filename)

View File

@ -4,6 +4,7 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include <vector> #include <vector>
@ -17,7 +18,9 @@ namespace DiscIO
class WbfsFileReader : public IBlobReader class WbfsFileReader : public IBlobReader
{ {
public: public:
static WbfsFileReader* Create(const std::string& filename); ~WbfsFileReader();
static std::unique_ptr<WbfsFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::WBFS; } BlobType GetBlobType() const override { return BlobType::WBFS; }
@ -31,7 +34,6 @@ public:
private: private:
WbfsFileReader(const std::string& filename); WbfsFileReader(const std::string& filename);
~WbfsFileReader();
bool OpenFiles(const std::string& filename); bool OpenFiles(const std::string& filename);
bool ReadHeader(); bool ReadHeader();

View File

@ -105,14 +105,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
, OpenGameListItem(game_list_item) , OpenGameListItem(game_list_item)
{ {
// Load ISO data // Load ISO data
OpenISO = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName()); m_open_iso = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName());
game_id = OpenISO->GetUniqueID(); game_id = m_open_iso->GetUniqueID();
// Load game INIs // Load game INIs
GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"; GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini";
GameIniDefault = SConfig::LoadDefaultGameIni(game_id, OpenISO->GetRevision()); GameIniDefault = SConfig::LoadDefaultGameIni(game_id, m_open_iso->GetRevision());
GameIniLocal = SConfig::LoadLocalGameIni(game_id, OpenISO->GetRevision()); GameIniLocal = SConfig::LoadLocalGameIni(game_id, m_open_iso->GetRevision());
// Setup GUI // Setup GUI
bRefreshList = false; bRefreshList = false;
@ -123,9 +123,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
// Disk header and apploader // Disk header and apploader
m_InternalName->SetValue(StrToWxStr(OpenISO->GetInternalName())); m_InternalName->SetValue(StrToWxStr(m_open_iso->GetInternalName()));
m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID())); m_GameID->SetValue(StrToWxStr(m_open_iso->GetUniqueID()));
switch (OpenISO->GetCountry()) switch (m_open_iso->GetCountry())
{ {
case DiscIO::IVolume::COUNTRY_AUSTRALIA: case DiscIO::IVolume::COUNTRY_AUSTRALIA:
m_Country->SetValue(_("Australia")); m_Country->SetValue(_("Australia"));
@ -172,14 +172,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
break; break;
} }
wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID()); wxString temp = "0x" + StrToWxStr(m_open_iso->GetMakerID());
m_MakerID->SetValue(temp); m_MakerID->SetValue(temp);
m_Revision->SetValue(StrToWxStr(std::to_string(OpenISO->GetRevision()))); m_Revision->SetValue(StrToWxStr(std::to_string(m_open_iso->GetRevision())));
m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate())); m_Date->SetValue(StrToWxStr(m_open_iso->GetApploaderDate()));
m_FST->SetValue(StrToWxStr(std::to_string(OpenISO->GetFSTSize()))); m_FST->SetValue(StrToWxStr(std::to_string(m_open_iso->GetFSTSize())));
// Here we set all the info to be shown + we set the window title // Here we set all the info to be shown + we set the window title
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii)); ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii));
m_Banner->SetBitmap(OpenGameListItem.GetBitmap()); m_Banner->SetBitmap(OpenGameListItem.GetBitmap());
@ -187,9 +187,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
// Filesystem browser/dumper // Filesystem browser/dumper
// TODO : Should we add a way to browse the wad file ? // TODO : Should we add a way to browse the wad file ?
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{ {
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{ {
int partition_count = 0; int partition_count = 0;
for (int group = 0; group < 4; group++) for (int group = 0; group < 4; group++)
@ -225,9 +225,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
} }
else else
{ {
pFileSystem = DiscIO::CreateFileSystem(OpenISO); m_filesystem = DiscIO::CreateFileSystem(m_open_iso.get());
if (pFileSystem) if (m_filesystem)
CreateDirectoryTree(RootId, pFileSystem->GetFileList()); CreateDirectoryTree(RootId, m_filesystem->GetFileList());
} }
m_Treectrl->Expand(RootId); m_Treectrl->Expand(RootId);
@ -236,9 +236,6 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
CISOProperties::~CISOProperties() CISOProperties::~CISOProperties()
{ {
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
delete pFileSystem;
delete OpenISO;
} }
size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent, const std::vector<DiscIO::SFileInfo>& fileInfos) size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent, const std::vector<DiscIO::SFileInfo>& fileInfos)
@ -396,7 +393,7 @@ void CISOProperties::CreateGUIControls()
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5); sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console")); wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
{ {
sbWiiOverrides->ShowItems(false); sbWiiOverrides->ShowItems(false);
EnableWideScreen->Hide(); EnableWideScreen->Hide();
@ -484,7 +481,7 @@ void CISOProperties::CreateGUIControls()
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:")); wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii); DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii);
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem.GetLanguages(); std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem.GetLanguages();
@ -595,10 +592,10 @@ void CISOProperties::CreateGUIControls()
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5); sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage); m_Information->SetSizer(sInfoPage);
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{ {
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM); wxPanel* const filesystem_panel = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem")); m_Notebook->AddPage(filesystem_panel, _("Filesystem"));
// Filesystem icons // Filesystem icons
wxImageList* const m_iconList = new wxImageList(16, 16); wxImageList* const m_iconList = new wxImageList(16, 16);
@ -607,13 +604,13 @@ void CISOProperties::CreateGUIControls()
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2 m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
// Filesystem tree // Filesystem tree
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL); m_Treectrl = new wxTreeCtrl(filesystem_panel, ID_TREECTRL);
m_Treectrl->AssignImageList(m_iconList); m_Treectrl->AssignImageList(m_iconList);
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr); RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr);
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL); wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5); sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
m_Filesystem->SetSizer(sTreePage); filesystem_panel->SetSizer(sTreePage);
} }
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT); wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
@ -623,7 +620,7 @@ void CISOProperties::CreateGUIControls()
// If there is no default gameini, disable the button. // If there is no default gameini, disable the button.
bool game_ini_exists = false; bool game_ini_exists = false;
for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision())) for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
{ {
if (File::Exists(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + ini_filename)) if (File::Exists(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + ini_filename))
{ {
@ -703,7 +700,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files...")); popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC || if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 && (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())) m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
{ {
@ -746,7 +743,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection())); m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
} }
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{ {
const wxTreeItemId tree_selection = m_Treectrl->GetSelection(); const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection)); WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -756,13 +753,13 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
} }
else else
{ {
pFileSystem->ExportFile(WxStrToStr(File), WxStrToStr(Path)); m_filesystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
} }
} }
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition) void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
{ {
DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : pFileSystem; DiscIO::IFileSystem* const fs = m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : m_filesystem.get();
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList(); const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
@ -776,7 +773,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
size = (u32)fst.size(); size = (u32)fst.size();
fs->ExportApploader(_rExportFolder); fs->ExportApploader(_rExportFolder);
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
fs->ExportDOL(_rExportFolder); fs->ExportDOL(_rExportFolder);
} }
else else
@ -861,7 +858,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
if (event.GetId() == IDM_EXTRACTALL) if (event.GetId() == IDM_EXTRACTALL)
{ {
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{ {
wxTreeItemIdValue cookie; wxTreeItemIdValue cookie;
wxTreeItemId root = m_Treectrl->GetRootItem(); wxTreeItemId root = m_Treectrl->GetRootItem();
@ -890,7 +887,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
Directory += DIR_SEP_CHR; Directory += DIR_SEP_CHR;
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{ {
const wxTreeItemId tree_selection = m_Treectrl->GetSelection(); const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection)); WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -912,14 +909,14 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
if (Path.empty()) if (Path.empty())
return; return;
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{ {
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection())); WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
FS = partition->FileSystem.get(); FS = partition->FileSystem.get();
} }
else else
{ {
FS = pFileSystem; FS = m_filesystem.get();
} }
bool ret = false; bool ret = false;
@ -958,7 +955,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
{ {
// Normally we can't enter this function if we aren't analyzing a Wii disc // Normally we can't enter this function if we aren't analyzing a Wii disc
// anyway, but let's still check to be sure. // anyway, but let's still check to be sure.
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
return; return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this, wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
@ -1082,7 +1079,7 @@ void CISOProperties::LoadGameConfig()
PatchList_Load(); PatchList_Load();
ActionReplayList_Load(); ActionReplayList_Load();
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, OpenISO->GetUniqueID()); m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, m_open_iso->GetUniqueID());
} }
void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox) void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox)
@ -1279,7 +1276,7 @@ void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
// they will all be opened, but there is usually only one // they will all be opened, but there is usually only one
void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event)) void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event))
{ {
for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision())) for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
{ {
std::string path = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + filename; std::string path = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + filename;
if (File::Exists(path)) if (File::Exists(path))

View File

@ -80,8 +80,8 @@ public:
private: private:
DECLARE_EVENT_TABLE(); DECLARE_EVENT_TABLE();
DiscIO::IVolume *OpenISO; std::unique_ptr<DiscIO::IVolume> m_open_iso;
DiscIO::IFileSystem *pFileSystem; std::unique_ptr<DiscIO::IFileSystem> m_filesystem;
std::vector<PatchEngine::Patch> onFrame; std::vector<PatchEngine::Patch> onFrame;
std::vector<ActionReplay::ARCode> arCodes; std::vector<ActionReplay::ARCode> arCodes;

View File

@ -5,6 +5,7 @@
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <jni.h> #include <jni.h>
#include <memory>
#include <android/log.h> #include <android/log.h>
#include <android/native_window_jni.h> #include <android/native_window_jni.h>
#include <EGL/egl.h> #include <EGL/egl.h>
@ -261,11 +262,11 @@ static std::string GetDescription(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename); std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (volume != nullptr)
{ {
std::map <DiscIO::IVolume::ELanguage, std::string> descriptions = pVolume->GetDescriptions(); std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions();
/* /*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
@ -289,53 +290,44 @@ static std::string GetDescription(std::string filename)
return descriptions.cbegin()->second; return descriptions.cbegin()->second;
} }
return std::string (""); return std::string();
} }
static std::string GetGameId(std::string filename) static std::string GetGameId(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename); std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (volume == nullptr)
{ return std::string();
std::string id = pVolume->GetUniqueID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return id; std::string id = volume->GetUniqueID();
} __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return std::string (""); return id;
} }
static std::string GetCompany(std::string filename) static std::string GetCompany(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename); std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (volume == nullptr)
{ return std::string();
std::string company = DiscIO::GetCompanyFromID(pVolume->GetMakerID());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str()); std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
return company; __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
} return company;
return std::string ("");
} }
static u64 GetFileSize(std::string filename) static u64 GetFileSize(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename); std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (volume == nullptr)
{ return -1;
u64 size = pVolume->GetSize();
// Causes a warning because size is u64, not 'long unsigned'
//__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
return size; return volume->GetSize();
}
return -1;
} }
static std::string GetJString(JNIEnv *env, jstring jstr) static std::string GetJString(JNIEnv *env, jstring jstr)