Merge pull request #3320 from lioncash/factory

DiscIO: Make factory methods return unique_ptrs
This commit is contained in:
Markus Wick 2015-12-07 19:12:15 +01:00
commit 9719804cd2
22 changed files with 204 additions and 231 deletions

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@ -429,14 +429,14 @@ const DiscIO::IVolume& GetVolume()
bool SetVolumeName(const std::string& disc_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path));
s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
return VolumeIsValid();
}
bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path));
s_inserted_volume = DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
return VolumeIsValid();
}

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@ -4,6 +4,7 @@
#include <cstddef>
#include <cstring>
#include <memory>
#include <string>
#include "Common/CDUtils.h"
@ -114,7 +115,7 @@ bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *
return true;
}
IBlobReader* CreateBlobReader(const std::string& filename)
std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename)
{
if (cdio_is_cdrom(filename))
return DriveReader::Create(filename);

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@ -14,6 +14,7 @@
// detect whether the file is a compressed blob, or just a big hunk of data, or a drive, and
// automatically do the right thing.
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -75,7 +76,7 @@ private:
};
// Factory function - examines the path to choose the right type of IBlobReader, and returns one.
IBlobReader* CreateBlobReader(const std::string& filename);
std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename);
typedef bool (*CompressCB)(const std::string& text, float percent, void* arg);

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@ -4,6 +4,7 @@
#include <algorithm>
#include <cstdio>
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
@ -29,17 +30,15 @@ CISOFileReader::CISOFileReader(std::FILE* file)
m_ciso_map[idx] = (1 == header.map[idx]) ? count++ : UNUSED_BLOCK_ID;
}
CISOFileReader* CISOFileReader::Create(const std::string& filename)
std::unique_ptr<CISOFileReader> CISOFileReader::Create(const std::string& filename)
{
if (IsCISOBlob(filename))
{
File::IOFile f(filename, "rb");
return new CISOFileReader(f.ReleaseHandle());
}
else
{
return nullptr;
return std::unique_ptr<CISOFileReader>(new CISOFileReader(f.ReleaseHandle()));
}
return nullptr;
}
u64 CISOFileReader::GetDataSize() const

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@ -5,6 +5,7 @@
#pragma once
#include <cstdio>
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -34,7 +35,7 @@ struct CISOHeader
class CISOFileReader : public IBlobReader
{
public:
static CISOFileReader* Create(const std::string& filename);
static std::unique_ptr<CISOFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::CISO; }

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@ -55,12 +55,12 @@ CompressedBlobReader::CompressedBlobReader(const std::string& filename) : m_file
memset(m_zlib_buffer, 0, m_zlib_buffer_size);
}
CompressedBlobReader* CompressedBlobReader::Create(const std::string& filename)
std::unique_ptr<CompressedBlobReader> CompressedBlobReader::Create(const std::string& filename)
{
if (IsGCZBlob(filename))
return new CompressedBlobReader(filename);
else
return nullptr;
return std::unique_ptr<CompressedBlobReader>(new CompressedBlobReader(filename));
return nullptr;
}
CompressedBlobReader::~CompressedBlobReader()

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@ -14,6 +14,7 @@
#pragma once
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -46,7 +47,7 @@ struct CompressedBlobHeader // 32 bytes
class CompressedBlobReader : public SectorReader
{
public:
static CompressedBlobReader* Create(const std::string& filename);
static std::unique_ptr<CompressedBlobReader> Create(const std::string& filename);
~CompressedBlobReader();
const CompressedBlobHeader &GetHeader() const { return m_header; }
BlobType GetBlobType() const override { return BlobType::GCZ; }

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@ -34,7 +34,7 @@ static int m_BlocksPerCluster;
static bool m_isScrubbing = false;
static std::string m_Filename;
static IVolume* m_Disc = nullptr;
static std::unique_ptr<IVolume> s_disc;
struct SPartitionHeader
{
@ -94,11 +94,11 @@ bool SetupScrub(const std::string& filename, int block_size)
m_BlocksPerCluster = CLUSTER_SIZE / m_BlockSize;
m_Disc = CreateVolumeFromFilename(filename);
if (!m_Disc)
s_disc = CreateVolumeFromFilename(filename);
if (!s_disc)
return false;
m_FileSize = m_Disc->GetSize();
m_FileSize = s_disc->GetSize();
u32 numClusters = (u32)(m_FileSize / CLUSTER_SIZE);
@ -112,9 +112,9 @@ bool SetupScrub(const std::string& filename, int block_size)
// Fill out table of free blocks
success = ParseDisc();
// Done with it; need it closed for the next part
delete m_Disc;
m_Disc = nullptr;
s_disc.reset();
m_BlockCount = 0;
// Let's not touch the file if we've failed up to here :p
@ -194,12 +194,12 @@ void MarkAsUsedE(u64 _PartitionDataOffset, u64 _Offset, u64 _Size)
// Helper functions for reading the BE volume
void ReadFromVolume(u64 _Offset, u32& _Buffer, bool _Decrypt)
{
m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
_Buffer = Common::swap32(_Buffer);
}
void ReadFromVolume(u64 _Offset, u64& _Buffer, bool _Decrypt)
{
m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
_Buffer = Common::swap32((u32)_Buffer);
_Buffer <<= 2;
}
@ -259,71 +259,71 @@ bool ParseDisc()
}
// Operations dealing with encrypted space are done here - the volume is swapped to allow this
bool ParsePartitionData(SPartition& _rPartition)
bool ParsePartitionData(SPartition& partition)
{
bool ParsedOK = true;
bool parsed_ok = true;
// Switch out the main volume temporarily
IVolume *OldVolume = m_Disc;
std::unique_ptr<IVolume> old_volume;
s_disc.swap(old_volume);
// Ready some stuff
m_Disc = CreateVolumeFromFilename(m_Filename, _rPartition.GroupNumber, _rPartition.Number);
if (m_Disc == nullptr)
s_disc = CreateVolumeFromFilename(m_Filename, partition.GroupNumber, partition.Number);
if (s_disc == nullptr)
{
ERROR_LOG(DISCIO, "Failed to create volume from file %s", m_Filename.c_str());
m_Disc = OldVolume;
s_disc.swap(old_volume);
return false;
}
std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(m_Disc));
std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(s_disc.get()));
if (!filesystem)
{
ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", _rPartition.GroupNumber, _rPartition.Number);
ParsedOK = false;
ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", partition.GroupNumber, partition.Number);
parsed_ok = false;
}
else
{
// Mark things as used which are not in the filesystem
// Header, Header Information, Apploader
ReadFromVolume(0x2440 + 0x14, _rPartition.Header.ApploaderSize, true);
ReadFromVolume(0x2440 + 0x18, _rPartition.Header.ApploaderTrailerSize, true);
MarkAsUsedE(_rPartition.Offset
+ _rPartition.Header.DataOffset
ReadFromVolume(0x2440 + 0x14, partition.Header.ApploaderSize, true);
ReadFromVolume(0x2440 + 0x18, partition.Header.ApploaderTrailerSize, true);
MarkAsUsedE(partition.Offset
+ partition.Header.DataOffset
, 0
, 0x2440
+ _rPartition.Header.ApploaderSize
+ _rPartition.Header.ApploaderTrailerSize);
+ partition.Header.ApploaderSize
+ partition.Header.ApploaderTrailerSize);
// DOL
ReadFromVolume(0x420, _rPartition.Header.DOLOffset, true);
_rPartition.Header.DOLSize = filesystem->GetBootDOLSize(_rPartition.Header.DOLOffset);
MarkAsUsedE(_rPartition.Offset
+ _rPartition.Header.DataOffset
, _rPartition.Header.DOLOffset
, _rPartition.Header.DOLSize);
ReadFromVolume(0x420, partition.Header.DOLOffset, true);
partition.Header.DOLSize = filesystem->GetBootDOLSize(partition.Header.DOLOffset);
MarkAsUsedE(partition.Offset
+ partition.Header.DataOffset
, partition.Header.DOLOffset
, partition.Header.DOLSize);
// FST
ReadFromVolume(0x424, _rPartition.Header.FSTOffset, true);
ReadFromVolume(0x428, _rPartition.Header.FSTSize, true);
MarkAsUsedE(_rPartition.Offset
+ _rPartition.Header.DataOffset
, _rPartition.Header.FSTOffset
, _rPartition.Header.FSTSize);
ReadFromVolume(0x424, partition.Header.FSTOffset, true);
ReadFromVolume(0x428, partition.Header.FSTSize, true);
MarkAsUsedE(partition.Offset
+ partition.Header.DataOffset
, partition.Header.FSTOffset
, partition.Header.FSTSize);
// Go through the filesystem and mark entries as used
for (SFileInfo file : filesystem->GetFileList())
{
DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str());
if ((file.m_NameOffset & 0x1000000) == 0)
MarkAsUsedE(_rPartition.Offset + _rPartition.Header.DataOffset, file.m_Offset, file.m_FileSize);
MarkAsUsedE(partition.Offset + partition.Header.DataOffset, file.m_Offset, file.m_FileSize);
}
}
// Swap back
delete m_Disc;
m_Disc = OldVolume;
s_disc.swap(old_volume);
return ParsedOK;
return parsed_ok;
}
} // namespace DiscScrubber

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@ -4,6 +4,7 @@
#include <cstdio>
#include <cstring>
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -84,15 +85,12 @@ DriveReader::~DriveReader()
#endif
}
DriveReader* DriveReader::Create(const std::string& drive)
std::unique_ptr<DriveReader> DriveReader::Create(const std::string& drive)
{
DriveReader* reader = new DriveReader(drive);
auto reader = std::unique_ptr<DriveReader>(new DriveReader(drive));
if (!reader->IsOK())
{
delete reader;
return nullptr;
}
reader.reset();
return reader;
}

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@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -21,7 +22,7 @@ namespace DiscIO
class DriveReader : public SectorReader
{
public:
static DriveReader* Create(const std::string& drive);
static std::unique_ptr<DriveReader> Create(const std::string& drive);
~DriveReader();
BlobType GetBlobType() const override { return BlobType::DRIVE; }
u64 GetDataSize() const override { return m_size; }

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@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <memory>
#include <string>
#include "DiscIO/FileBlob.h"
@ -14,13 +15,13 @@ PlainFileReader::PlainFileReader(std::FILE* file)
m_size = m_file.GetSize();
}
PlainFileReader* PlainFileReader::Create(const std::string& filename)
std::unique_ptr<PlainFileReader> PlainFileReader::Create(const std::string& filename)
{
File::IOFile f(filename, "rb");
if (f)
return new PlainFileReader(f.ReleaseHandle());
else
return nullptr;
return std::unique_ptr<PlainFileReader>(new PlainFileReader(f.ReleaseHandle()));
return nullptr;
}
bool PlainFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)

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@ -5,6 +5,7 @@
#pragma once
#include <cstdio>
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -17,7 +18,7 @@ namespace DiscIO
class PlainFileReader : public IBlobReader
{
public:
static PlainFileReader* Create(const std::string& filename);
static std::unique_ptr<PlainFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::PLAIN; }
u64 GetDataSize() const override { return m_size; }

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@ -5,6 +5,7 @@
#include <algorithm>
#include <cctype>
#include <cstring>
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
@ -25,8 +26,8 @@
namespace FileMon
{
static DiscIO::IVolume *OpenISO = nullptr;
static DiscIO::IFileSystem *pFileSystem = nullptr;
static std::unique_ptr<DiscIO::IVolume> s_open_iso;
static std::unique_ptr<DiscIO::IFileSystem> s_filesystem;
static std::string ISOFile = "", CurrentFile = "";
static bool FileAccess = true;
@ -61,26 +62,18 @@ bool IsSoundFile(const std::string& filename)
void ReadFileSystem(const std::string& filename)
{
// Should have an actual Shutdown procedure or something
if (OpenISO != nullptr)
{
delete OpenISO;
OpenISO = nullptr;
}
if (pFileSystem != nullptr)
{
delete pFileSystem;
pFileSystem = nullptr;
}
s_open_iso.reset();
s_filesystem.reset();
OpenISO = DiscIO::CreateVolumeFromFilename(filename);
if (!OpenISO)
s_open_iso = DiscIO::CreateVolumeFromFilename(filename);
if (!s_open_iso)
return;
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
if (s_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
pFileSystem = DiscIO::CreateFileSystem(OpenISO);
s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get());
if (!pFileSystem)
if (!s_filesystem)
return;
}
@ -130,7 +123,7 @@ void FindFilename(u64 offset)
if (!FileAccess)
return;
if (!pFileSystem || ISOFile != SConfig::GetInstance().m_LastFilename)
if (!s_filesystem || ISOFile != SConfig::GetInstance().m_LastFilename)
{
FileAccess = false;
ReadFileSystem(SConfig::GetInstance().m_LastFilename);
@ -139,27 +132,18 @@ void FindFilename(u64 offset)
return;
}
const std::string filename = pFileSystem->GetFileName(offset);
const std::string filename = s_filesystem->GetFileName(offset);
if (filename.empty())
return;
CheckFile(filename, pFileSystem->GetFileSize(filename));
CheckFile(filename, s_filesystem->GetFileSize(filename));
}
void Close()
{
if (OpenISO != nullptr)
{
delete OpenISO;
OpenISO = nullptr;
}
if (pFileSystem != nullptr)
{
delete pFileSystem;
pFileSystem = nullptr;
}
s_open_iso.reset();
s_filesystem.reset();
ISOFile = "";
CurrentFile = "";

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@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <memory>
#include "DiscIO/Filesystem.h"
#include "DiscIO/FileSystemGCWii.h"
@ -17,20 +18,17 @@ IFileSystem::~IFileSystem()
{}
IFileSystem* CreateFileSystem(const IVolume* _rVolume)
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume)
{
IFileSystem* pFileSystem = new CFileSystemGCWii(_rVolume);
std::unique_ptr<IFileSystem> filesystem = std::make_unique<CFileSystemGCWii>(volume);
if (!pFileSystem)
if (!filesystem)
return nullptr;
if (!pFileSystem->IsValid())
{
delete pFileSystem;
pFileSystem = nullptr;
}
if (!filesystem->IsValid())
filesystem.reset();
return pFileSystem;
return filesystem;
}
} // namespace

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@ -4,8 +4,7 @@
#pragma once
#include <cstddef>
#include <cstring>
#include <memory>
#include <string>
#include <vector>
@ -57,6 +56,6 @@ protected:
const IVolume *m_rVolume;
};
IFileSystem* CreateFileSystem(const IVolume *_rVolume);
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume);
} // namespace

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@ -71,12 +71,12 @@ static const unsigned char s_master_key_korean[16] = {
0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e
};
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum);
static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number);
EDiscType GetDiscType(IBlobReader& _rReader);
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup, u32 _VolumeNum)
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group, u32 volume_number)
{
std::unique_ptr<IBlobReader> reader(CreateBlobReader(_rFilename));
std::unique_ptr<IBlobReader> reader(CreateBlobReader(filename));
if (reader == nullptr)
return nullptr;
@ -84,30 +84,30 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionG
{
case DISC_TYPE_WII:
case DISC_TYPE_GC:
return new CVolumeGC(std::move(reader));
return std::make_unique<CVolumeGC>(std::move(reader));
case DISC_TYPE_WAD:
return new CVolumeWAD(std::move(reader));
return std::make_unique<CVolumeWAD>(std::move(reader));
case DISC_TYPE_WII_CONTAINER:
return CreateVolumeFromCryptedWiiImage(std::move(reader), _PartitionGroup, 0, _VolumeNum);
return CreateVolumeFromCryptedWiiImage(std::move(reader), partition_group, 0, volume_number);
case DISC_TYPE_UNK:
default:
std::string Filename, ext;
SplitPath(_rFilename, nullptr, &Filename, &ext);
Filename += ext;
std::string name, extension;
SplitPath(filename, nullptr, &name, &extension);
name += extension;
NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n"
"Set Log Verbosity to Warning and attempt to load the game again to view the values", Filename.c_str());
"Set Log Verbosity to Warning and attempt to load the game again to view the values", name.c_str());
}
return nullptr;
}
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL)
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader, const std::string& dol)
{
if (CVolumeDirectory::IsValidDirectory(_rDirectory))
return new CVolumeDirectory(_rDirectory, _bIsWii, _rApploader, _rDOL);
if (CVolumeDirectory::IsValidDirectory(directory))
return std::make_unique<CVolumeDirectory>(directory, is_wii, apploader, dol);
return nullptr;
}
@ -137,55 +137,55 @@ void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey)
mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, 16, IV, SubKey, VolumeKey);
}
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum)
static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number)
{
CBlobBigEndianReader big_endian_reader(*reader);
u32 numPartitions = big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8));
u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8) + 4) << 2;
u32 numPartitions = big_endian_reader.Read32(0x40000 + (partition_group * 8));
u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (partition_group * 8) + 4) << 2;
// Check if we're looking for a valid partition
if ((int)_VolumeNum != -1 && _VolumeNum > numPartitions)
if ((int)volume_number != -1 && volume_number > numPartitions)
return nullptr;
struct SPartition
{
u64 Offset;
u32 Type;
u64 offset;
u32 type;
};
struct SPartitionGroup
{
u32 numPartitions;
u64 PartitionsOffset;
std::vector<SPartition> PartitionsVec;
u32 num_partitions;
u64 partitions_offset;
std::vector<SPartition> partitions;
};
SPartitionGroup PartitionGroup[4];
SPartitionGroup partition_groups[4];
// Read all partitions
for (SPartitionGroup& group : PartitionGroup)
for (SPartitionGroup& group : partition_groups)
{
for (u32 i = 0; i < numPartitions; i++)
{
SPartition Partition;
Partition.Offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
Partition.Type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4);
group.PartitionsVec.push_back(Partition);
SPartition partition;
partition.offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
partition.type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4);
group.partitions.push_back(partition);
}
}
// Return the partition type specified or number
// types: 0 = game, 1 = firmware update, 2 = channel installer
// some partitions on SSBB use the ASCII title id of the demo VC game they hold...
for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++)
for (size_t i = 0; i < partition_groups[partition_group].partitions.size(); i++)
{
const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i);
const SPartition& partition = partition_groups[partition_group].partitions.at(i);
if ((rPartition.Type == _VolumeType && (int)_VolumeNum == -1) || i == _VolumeNum)
if ((partition.type == volume_type && (int)volume_number == -1) || i == volume_number)
{
u8 VolumeKey[16];
VolumeKeyForPartition(*reader, rPartition.Offset, VolumeKey);
return new CVolumeWiiCrypted(std::move(reader), rPartition.Offset, VolumeKey);
u8 volume_key[16];
VolumeKeyForPartition(*reader, partition.offset, volume_key);
return std::make_unique<CVolumeWiiCrypted>(std::move(reader), partition.offset, volume_key);
}
}

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@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -14,8 +15,8 @@ namespace DiscIO
class IVolume;
class IBlobReader;
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup = 0, u32 _VolumeNum = -1);
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader = "", const std::string& _rDOL = "");
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group = 0, u32 volume_number = -1);
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader = "", const std::string& dol = "");
void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey);
} // namespace

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@ -5,6 +5,7 @@
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <memory>
#include <string>
#include <vector>
@ -167,19 +168,14 @@ File::IOFile& WbfsFileReader::SeekToCluster(u64 offset, u64* available)
return m_files[0]->file;
}
WbfsFileReader* WbfsFileReader::Create(const std::string& filename)
std::unique_ptr<WbfsFileReader> WbfsFileReader::Create(const std::string& filename)
{
WbfsFileReader* reader = new WbfsFileReader(filename);
auto reader = std::unique_ptr<WbfsFileReader>(new WbfsFileReader(filename));
if (reader->IsGood())
{
return reader;
}
else
{
delete reader;
return nullptr;
}
if (!reader->IsGood())
reader.reset();
return reader;
}
bool IsWbfsBlob(const std::string& filename)

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@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
@ -17,7 +18,9 @@ namespace DiscIO
class WbfsFileReader : public IBlobReader
{
public:
static WbfsFileReader* Create(const std::string& filename);
~WbfsFileReader();
static std::unique_ptr<WbfsFileReader> Create(const std::string& filename);
BlobType GetBlobType() const override { return BlobType::WBFS; }
@ -31,7 +34,6 @@ public:
private:
WbfsFileReader(const std::string& filename);
~WbfsFileReader();
bool OpenFiles(const std::string& filename);
bool ReadHeader();

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@ -105,14 +105,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
, OpenGameListItem(game_list_item)
{
// Load ISO data
OpenISO = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName());
m_open_iso = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName());
game_id = OpenISO->GetUniqueID();
game_id = m_open_iso->GetUniqueID();
// Load game INIs
GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini";
GameIniDefault = SConfig::LoadDefaultGameIni(game_id, OpenISO->GetRevision());
GameIniLocal = SConfig::LoadLocalGameIni(game_id, OpenISO->GetRevision());
GameIniDefault = SConfig::LoadDefaultGameIni(game_id, m_open_iso->GetRevision());
GameIniLocal = SConfig::LoadLocalGameIni(game_id, m_open_iso->GetRevision());
// Setup GUI
bRefreshList = false;
@ -123,9 +123,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
// Disk header and apploader
m_InternalName->SetValue(StrToWxStr(OpenISO->GetInternalName()));
m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
switch (OpenISO->GetCountry())
m_InternalName->SetValue(StrToWxStr(m_open_iso->GetInternalName()));
m_GameID->SetValue(StrToWxStr(m_open_iso->GetUniqueID()));
switch (m_open_iso->GetCountry())
{
case DiscIO::IVolume::COUNTRY_AUSTRALIA:
m_Country->SetValue(_("Australia"));
@ -172,14 +172,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
break;
}
wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
wxString temp = "0x" + StrToWxStr(m_open_iso->GetMakerID());
m_MakerID->SetValue(temp);
m_Revision->SetValue(StrToWxStr(std::to_string(OpenISO->GetRevision())));
m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
m_FST->SetValue(StrToWxStr(std::to_string(OpenISO->GetFSTSize())));
m_Revision->SetValue(StrToWxStr(std::to_string(m_open_iso->GetRevision())));
m_Date->SetValue(StrToWxStr(m_open_iso->GetApploaderDate()));
m_FST->SetValue(StrToWxStr(std::to_string(m_open_iso->GetFSTSize())));
// Here we set all the info to be shown + we set the window title
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii));
m_Banner->SetBitmap(OpenGameListItem.GetBitmap());
@ -187,9 +187,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
// Filesystem browser/dumper
// TODO : Should we add a way to browse the wad file ?
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
int partition_count = 0;
for (int group = 0; group < 4; group++)
@ -225,9 +225,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
}
else
{
pFileSystem = DiscIO::CreateFileSystem(OpenISO);
if (pFileSystem)
CreateDirectoryTree(RootId, pFileSystem->GetFileList());
m_filesystem = DiscIO::CreateFileSystem(m_open_iso.get());
if (m_filesystem)
CreateDirectoryTree(RootId, m_filesystem->GetFileList());
}
m_Treectrl->Expand(RootId);
@ -236,9 +236,6 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
CISOProperties::~CISOProperties()
{
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
delete pFileSystem;
delete OpenISO;
}
size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent, const std::vector<DiscIO::SFileInfo>& fileInfos)
@ -396,7 +393,7 @@ void CISOProperties::CreateGUIControls()
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
{
sbWiiOverrides->ShowItems(false);
EnableWideScreen->Hide();
@ -484,7 +481,7 @@ void CISOProperties::CreateGUIControls()
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii);
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem.GetLanguages();
@ -595,10 +592,10 @@ void CISOProperties::CreateGUIControls()
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage);
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
wxPanel* const filesystem_panel = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(filesystem_panel, _("Filesystem"));
// Filesystem icons
wxImageList* const m_iconList = new wxImageList(16, 16);
@ -607,13 +604,13 @@ void CISOProperties::CreateGUIControls()
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
// Filesystem tree
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL);
m_Treectrl = new wxTreeCtrl(filesystem_panel, ID_TREECTRL);
m_Treectrl->AssignImageList(m_iconList);
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr);
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
m_Filesystem->SetSizer(sTreePage);
filesystem_panel->SetSizer(sTreePage);
}
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
@ -623,7 +620,7 @@ void CISOProperties::CreateGUIControls()
// If there is no default gameini, disable the button.
bool game_ini_exists = false;
for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
{
if (File::Exists(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + ini_filename))
{
@ -703,7 +700,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
{
@ -746,7 +743,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
}
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -756,13 +753,13 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
}
else
{
pFileSystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
m_filesystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
}
}
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
{
DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : pFileSystem;
DiscIO::IFileSystem* const fs = m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : m_filesystem.get();
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
@ -776,7 +773,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
size = (u32)fst.size();
fs->ExportApploader(_rExportFolder);
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
fs->ExportDOL(_rExportFolder);
}
else
@ -861,7 +858,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
if (event.GetId() == IDM_EXTRACTALL)
{
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
wxTreeItemIdValue cookie;
wxTreeItemId root = m_Treectrl->GetRootItem();
@ -890,7 +887,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
Directory += DIR_SEP_CHR;
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -912,14 +909,14 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
if (Path.empty())
return;
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
FS = partition->FileSystem.get();
}
else
{
FS = pFileSystem;
FS = m_filesystem.get();
}
bool ret = false;
@ -958,7 +955,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
{
// Normally we can't enter this function if we aren't analyzing a Wii disc
// anyway, but let's still check to be sure.
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
@ -1082,7 +1079,7 @@ void CISOProperties::LoadGameConfig()
PatchList_Load();
ActionReplayList_Load();
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, OpenISO->GetUniqueID());
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, m_open_iso->GetUniqueID());
}
void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox)
@ -1279,7 +1276,7 @@ void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
// they will all be opened, but there is usually only one
void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event))
{
for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
{
std::string path = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + filename;
if (File::Exists(path))

View File

@ -80,8 +80,8 @@ public:
private:
DECLARE_EVENT_TABLE();
DiscIO::IVolume *OpenISO;
DiscIO::IFileSystem *pFileSystem;
std::unique_ptr<DiscIO::IVolume> m_open_iso;
std::unique_ptr<DiscIO::IFileSystem> m_filesystem;
std::vector<PatchEngine::Patch> onFrame;
std::vector<ActionReplay::ARCode> arCodes;

View File

@ -5,6 +5,7 @@
#include <cstdio>
#include <cstdlib>
#include <jni.h>
#include <memory>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <EGL/egl.h>
@ -261,11 +262,11 @@ static std::string GetDescription(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
if (volume != nullptr)
{
std::map <DiscIO::IVolume::ELanguage, std::string> descriptions = pVolume->GetDescriptions();
std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions();
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
@ -289,53 +290,44 @@ static std::string GetDescription(std::string filename)
return descriptions.cbegin()->second;
}
return std::string ("");
return std::string();
}
static std::string GetGameId(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
if (pVolume != nullptr)
{
std::string id = pVolume->GetUniqueID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
return id;
}
return std::string ("");
std::string id = volume->GetUniqueID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return id;
}
static std::string GetCompany(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
if (pVolume != nullptr)
{
std::string company = DiscIO::GetCompanyFromID(pVolume->GetMakerID());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
return company;
}
return std::string ("");
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
return company;
}
static u64 GetFileSize(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
if (pVolume != nullptr)
{
u64 size = pVolume->GetSize();
// Causes a warning because size is u64, not 'long unsigned'
//__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return -1;
return size;
}
return -1;
return volume->GetSize();
}
static std::string GetJString(JNIEnv *env, jstring jstr)