Merge pull request #3320 from lioncash/factory
DiscIO: Make factory methods return unique_ptrs
This commit is contained in:
commit
9719804cd2
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@ -429,14 +429,14 @@ const DiscIO::IVolume& GetVolume()
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bool SetVolumeName(const std::string& disc_path)
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{
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DVDThread::WaitUntilIdle();
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s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path));
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s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
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return VolumeIsValid();
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}
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bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
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{
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DVDThread::WaitUntilIdle();
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s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path));
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s_inserted_volume = DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
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return VolumeIsValid();
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}
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@ -4,6 +4,7 @@
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#include <cstddef>
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#include <cstring>
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#include <memory>
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#include <string>
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#include "Common/CDUtils.h"
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@ -114,7 +115,7 @@ bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *
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return true;
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}
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IBlobReader* CreateBlobReader(const std::string& filename)
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std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename)
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{
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if (cdio_is_cdrom(filename))
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return DriveReader::Create(filename);
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@ -14,6 +14,7 @@
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// detect whether the file is a compressed blob, or just a big hunk of data, or a drive, and
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// automatically do the right thing.
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -75,7 +76,7 @@ private:
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};
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// Factory function - examines the path to choose the right type of IBlobReader, and returns one.
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IBlobReader* CreateBlobReader(const std::string& filename);
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std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename);
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typedef bool (*CompressCB)(const std::string& text, float percent, void* arg);
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include <cstdio>
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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@ -29,17 +30,15 @@ CISOFileReader::CISOFileReader(std::FILE* file)
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m_ciso_map[idx] = (1 == header.map[idx]) ? count++ : UNUSED_BLOCK_ID;
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}
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CISOFileReader* CISOFileReader::Create(const std::string& filename)
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std::unique_ptr<CISOFileReader> CISOFileReader::Create(const std::string& filename)
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{
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if (IsCISOBlob(filename))
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{
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File::IOFile f(filename, "rb");
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return new CISOFileReader(f.ReleaseHandle());
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}
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else
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{
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return nullptr;
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return std::unique_ptr<CISOFileReader>(new CISOFileReader(f.ReleaseHandle()));
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}
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return nullptr;
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}
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u64 CISOFileReader::GetDataSize() const
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@ -5,6 +5,7 @@
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#pragma once
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#include <cstdio>
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -34,7 +35,7 @@ struct CISOHeader
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class CISOFileReader : public IBlobReader
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{
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public:
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static CISOFileReader* Create(const std::string& filename);
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static std::unique_ptr<CISOFileReader> Create(const std::string& filename);
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BlobType GetBlobType() const override { return BlobType::CISO; }
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@ -55,12 +55,12 @@ CompressedBlobReader::CompressedBlobReader(const std::string& filename) : m_file
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memset(m_zlib_buffer, 0, m_zlib_buffer_size);
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}
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CompressedBlobReader* CompressedBlobReader::Create(const std::string& filename)
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std::unique_ptr<CompressedBlobReader> CompressedBlobReader::Create(const std::string& filename)
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{
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if (IsGCZBlob(filename))
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return new CompressedBlobReader(filename);
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else
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return nullptr;
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return std::unique_ptr<CompressedBlobReader>(new CompressedBlobReader(filename));
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return nullptr;
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}
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CompressedBlobReader::~CompressedBlobReader()
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@ -14,6 +14,7 @@
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -46,7 +47,7 @@ struct CompressedBlobHeader // 32 bytes
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class CompressedBlobReader : public SectorReader
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{
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public:
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static CompressedBlobReader* Create(const std::string& filename);
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static std::unique_ptr<CompressedBlobReader> Create(const std::string& filename);
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~CompressedBlobReader();
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const CompressedBlobHeader &GetHeader() const { return m_header; }
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BlobType GetBlobType() const override { return BlobType::GCZ; }
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@ -34,7 +34,7 @@ static int m_BlocksPerCluster;
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static bool m_isScrubbing = false;
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static std::string m_Filename;
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static IVolume* m_Disc = nullptr;
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static std::unique_ptr<IVolume> s_disc;
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struct SPartitionHeader
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{
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@ -94,11 +94,11 @@ bool SetupScrub(const std::string& filename, int block_size)
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m_BlocksPerCluster = CLUSTER_SIZE / m_BlockSize;
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m_Disc = CreateVolumeFromFilename(filename);
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if (!m_Disc)
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s_disc = CreateVolumeFromFilename(filename);
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if (!s_disc)
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return false;
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m_FileSize = m_Disc->GetSize();
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m_FileSize = s_disc->GetSize();
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u32 numClusters = (u32)(m_FileSize / CLUSTER_SIZE);
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@ -112,9 +112,9 @@ bool SetupScrub(const std::string& filename, int block_size)
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// Fill out table of free blocks
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success = ParseDisc();
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// Done with it; need it closed for the next part
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delete m_Disc;
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m_Disc = nullptr;
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s_disc.reset();
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m_BlockCount = 0;
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// Let's not touch the file if we've failed up to here :p
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@ -194,12 +194,12 @@ void MarkAsUsedE(u64 _PartitionDataOffset, u64 _Offset, u64 _Size)
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// Helper functions for reading the BE volume
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void ReadFromVolume(u64 _Offset, u32& _Buffer, bool _Decrypt)
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{
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m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
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s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
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_Buffer = Common::swap32(_Buffer);
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}
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void ReadFromVolume(u64 _Offset, u64& _Buffer, bool _Decrypt)
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{
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m_Disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
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s_disc->Read(_Offset, sizeof(u32), (u8*)&_Buffer, _Decrypt);
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_Buffer = Common::swap32((u32)_Buffer);
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_Buffer <<= 2;
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}
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@ -259,71 +259,71 @@ bool ParseDisc()
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}
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// Operations dealing with encrypted space are done here - the volume is swapped to allow this
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bool ParsePartitionData(SPartition& _rPartition)
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bool ParsePartitionData(SPartition& partition)
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{
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bool ParsedOK = true;
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bool parsed_ok = true;
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// Switch out the main volume temporarily
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IVolume *OldVolume = m_Disc;
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std::unique_ptr<IVolume> old_volume;
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s_disc.swap(old_volume);
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// Ready some stuff
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m_Disc = CreateVolumeFromFilename(m_Filename, _rPartition.GroupNumber, _rPartition.Number);
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if (m_Disc == nullptr)
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s_disc = CreateVolumeFromFilename(m_Filename, partition.GroupNumber, partition.Number);
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if (s_disc == nullptr)
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{
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ERROR_LOG(DISCIO, "Failed to create volume from file %s", m_Filename.c_str());
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m_Disc = OldVolume;
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s_disc.swap(old_volume);
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return false;
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}
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std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(m_Disc));
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std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(s_disc.get()));
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if (!filesystem)
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{
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ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", _rPartition.GroupNumber, _rPartition.Number);
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ParsedOK = false;
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ERROR_LOG(DISCIO, "Failed to create filesystem for group %d partition %u", partition.GroupNumber, partition.Number);
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parsed_ok = false;
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}
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else
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{
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// Mark things as used which are not in the filesystem
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// Header, Header Information, Apploader
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ReadFromVolume(0x2440 + 0x14, _rPartition.Header.ApploaderSize, true);
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ReadFromVolume(0x2440 + 0x18, _rPartition.Header.ApploaderTrailerSize, true);
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MarkAsUsedE(_rPartition.Offset
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+ _rPartition.Header.DataOffset
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ReadFromVolume(0x2440 + 0x14, partition.Header.ApploaderSize, true);
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ReadFromVolume(0x2440 + 0x18, partition.Header.ApploaderTrailerSize, true);
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MarkAsUsedE(partition.Offset
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+ partition.Header.DataOffset
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, 0
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, 0x2440
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+ _rPartition.Header.ApploaderSize
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+ _rPartition.Header.ApploaderTrailerSize);
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+ partition.Header.ApploaderSize
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+ partition.Header.ApploaderTrailerSize);
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// DOL
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ReadFromVolume(0x420, _rPartition.Header.DOLOffset, true);
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_rPartition.Header.DOLSize = filesystem->GetBootDOLSize(_rPartition.Header.DOLOffset);
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MarkAsUsedE(_rPartition.Offset
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+ _rPartition.Header.DataOffset
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, _rPartition.Header.DOLOffset
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, _rPartition.Header.DOLSize);
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ReadFromVolume(0x420, partition.Header.DOLOffset, true);
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partition.Header.DOLSize = filesystem->GetBootDOLSize(partition.Header.DOLOffset);
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MarkAsUsedE(partition.Offset
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+ partition.Header.DataOffset
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, partition.Header.DOLOffset
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, partition.Header.DOLSize);
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// FST
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ReadFromVolume(0x424, _rPartition.Header.FSTOffset, true);
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ReadFromVolume(0x428, _rPartition.Header.FSTSize, true);
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MarkAsUsedE(_rPartition.Offset
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+ _rPartition.Header.DataOffset
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, _rPartition.Header.FSTOffset
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, _rPartition.Header.FSTSize);
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ReadFromVolume(0x424, partition.Header.FSTOffset, true);
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ReadFromVolume(0x428, partition.Header.FSTSize, true);
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MarkAsUsedE(partition.Offset
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+ partition.Header.DataOffset
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, partition.Header.FSTOffset
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, partition.Header.FSTSize);
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// Go through the filesystem and mark entries as used
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for (SFileInfo file : filesystem->GetFileList())
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{
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DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str());
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if ((file.m_NameOffset & 0x1000000) == 0)
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MarkAsUsedE(_rPartition.Offset + _rPartition.Header.DataOffset, file.m_Offset, file.m_FileSize);
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MarkAsUsedE(partition.Offset + partition.Header.DataOffset, file.m_Offset, file.m_FileSize);
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}
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}
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// Swap back
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delete m_Disc;
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m_Disc = OldVolume;
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s_disc.swap(old_volume);
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return ParsedOK;
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return parsed_ok;
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}
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} // namespace DiscScrubber
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@ -4,6 +4,7 @@
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#include <cstdio>
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#include <cstring>
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -84,15 +85,12 @@ DriveReader::~DriveReader()
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#endif
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}
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DriveReader* DriveReader::Create(const std::string& drive)
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std::unique_ptr<DriveReader> DriveReader::Create(const std::string& drive)
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{
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DriveReader* reader = new DriveReader(drive);
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auto reader = std::unique_ptr<DriveReader>(new DriveReader(drive));
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if (!reader->IsOK())
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{
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delete reader;
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return nullptr;
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}
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reader.reset();
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return reader;
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}
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@ -4,6 +4,7 @@
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -21,7 +22,7 @@ namespace DiscIO
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class DriveReader : public SectorReader
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{
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public:
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static DriveReader* Create(const std::string& drive);
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static std::unique_ptr<DriveReader> Create(const std::string& drive);
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~DriveReader();
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BlobType GetBlobType() const override { return BlobType::DRIVE; }
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u64 GetDataSize() const override { return m_size; }
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@ -2,6 +2,7 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <memory>
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#include <string>
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#include "DiscIO/FileBlob.h"
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@ -14,13 +15,13 @@ PlainFileReader::PlainFileReader(std::FILE* file)
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m_size = m_file.GetSize();
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}
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PlainFileReader* PlainFileReader::Create(const std::string& filename)
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std::unique_ptr<PlainFileReader> PlainFileReader::Create(const std::string& filename)
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{
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File::IOFile f(filename, "rb");
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if (f)
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return new PlainFileReader(f.ReleaseHandle());
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else
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return nullptr;
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return std::unique_ptr<PlainFileReader>(new PlainFileReader(f.ReleaseHandle()));
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return nullptr;
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}
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bool PlainFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
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@ -5,6 +5,7 @@
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#pragma once
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#include <cstdio>
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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@ -17,7 +18,7 @@ namespace DiscIO
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class PlainFileReader : public IBlobReader
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{
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public:
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static PlainFileReader* Create(const std::string& filename);
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static std::unique_ptr<PlainFileReader> Create(const std::string& filename);
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BlobType GetBlobType() const override { return BlobType::PLAIN; }
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u64 GetDataSize() const override { return m_size; }
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|
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <cctype>
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#include <cstring>
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#include <memory>
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#include <string>
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#include <unordered_set>
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#include <vector>
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@ -25,8 +26,8 @@
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namespace FileMon
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{
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static DiscIO::IVolume *OpenISO = nullptr;
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static DiscIO::IFileSystem *pFileSystem = nullptr;
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static std::unique_ptr<DiscIO::IVolume> s_open_iso;
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static std::unique_ptr<DiscIO::IFileSystem> s_filesystem;
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static std::string ISOFile = "", CurrentFile = "";
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static bool FileAccess = true;
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|
@ -61,26 +62,18 @@ bool IsSoundFile(const std::string& filename)
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void ReadFileSystem(const std::string& filename)
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{
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// Should have an actual Shutdown procedure or something
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if (OpenISO != nullptr)
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{
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delete OpenISO;
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OpenISO = nullptr;
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}
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if (pFileSystem != nullptr)
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{
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delete pFileSystem;
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pFileSystem = nullptr;
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}
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s_open_iso.reset();
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s_filesystem.reset();
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OpenISO = DiscIO::CreateVolumeFromFilename(filename);
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if (!OpenISO)
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s_open_iso = DiscIO::CreateVolumeFromFilename(filename);
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if (!s_open_iso)
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return;
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
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if (s_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
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{
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get());
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if (!pFileSystem)
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if (!s_filesystem)
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return;
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}
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|
@ -130,7 +123,7 @@ void FindFilename(u64 offset)
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if (!FileAccess)
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return;
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if (!pFileSystem || ISOFile != SConfig::GetInstance().m_LastFilename)
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if (!s_filesystem || ISOFile != SConfig::GetInstance().m_LastFilename)
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{
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FileAccess = false;
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ReadFileSystem(SConfig::GetInstance().m_LastFilename);
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@ -139,27 +132,18 @@ void FindFilename(u64 offset)
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return;
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}
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const std::string filename = pFileSystem->GetFileName(offset);
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const std::string filename = s_filesystem->GetFileName(offset);
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if (filename.empty())
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return;
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CheckFile(filename, pFileSystem->GetFileSize(filename));
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CheckFile(filename, s_filesystem->GetFileSize(filename));
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}
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void Close()
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{
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if (OpenISO != nullptr)
|
||||
{
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delete OpenISO;
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OpenISO = nullptr;
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}
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if (pFileSystem != nullptr)
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{
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delete pFileSystem;
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pFileSystem = nullptr;
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}
|
||||
s_open_iso.reset();
|
||||
s_filesystem.reset();
|
||||
|
||||
ISOFile = "";
|
||||
CurrentFile = "";
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "DiscIO/Filesystem.h"
|
||||
#include "DiscIO/FileSystemGCWii.h"
|
||||
|
||||
|
@ -17,20 +18,17 @@ IFileSystem::~IFileSystem()
|
|||
{}
|
||||
|
||||
|
||||
IFileSystem* CreateFileSystem(const IVolume* _rVolume)
|
||||
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume)
|
||||
{
|
||||
IFileSystem* pFileSystem = new CFileSystemGCWii(_rVolume);
|
||||
std::unique_ptr<IFileSystem> filesystem = std::make_unique<CFileSystemGCWii>(volume);
|
||||
|
||||
if (!pFileSystem)
|
||||
if (!filesystem)
|
||||
return nullptr;
|
||||
|
||||
if (!pFileSystem->IsValid())
|
||||
{
|
||||
delete pFileSystem;
|
||||
pFileSystem = nullptr;
|
||||
}
|
||||
if (!filesystem->IsValid())
|
||||
filesystem.reset();
|
||||
|
||||
return pFileSystem;
|
||||
return filesystem;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -4,8 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
@ -57,6 +56,6 @@ protected:
|
|||
const IVolume *m_rVolume;
|
||||
};
|
||||
|
||||
IFileSystem* CreateFileSystem(const IVolume *_rVolume);
|
||||
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume);
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -71,12 +71,12 @@ static const unsigned char s_master_key_korean[16] = {
|
|||
0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e
|
||||
};
|
||||
|
||||
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum);
|
||||
static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number);
|
||||
EDiscType GetDiscType(IBlobReader& _rReader);
|
||||
|
||||
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup, u32 _VolumeNum)
|
||||
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group, u32 volume_number)
|
||||
{
|
||||
std::unique_ptr<IBlobReader> reader(CreateBlobReader(_rFilename));
|
||||
std::unique_ptr<IBlobReader> reader(CreateBlobReader(filename));
|
||||
if (reader == nullptr)
|
||||
return nullptr;
|
||||
|
||||
|
@ -84,30 +84,30 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionG
|
|||
{
|
||||
case DISC_TYPE_WII:
|
||||
case DISC_TYPE_GC:
|
||||
return new CVolumeGC(std::move(reader));
|
||||
return std::make_unique<CVolumeGC>(std::move(reader));
|
||||
|
||||
case DISC_TYPE_WAD:
|
||||
return new CVolumeWAD(std::move(reader));
|
||||
return std::make_unique<CVolumeWAD>(std::move(reader));
|
||||
|
||||
case DISC_TYPE_WII_CONTAINER:
|
||||
return CreateVolumeFromCryptedWiiImage(std::move(reader), _PartitionGroup, 0, _VolumeNum);
|
||||
return CreateVolumeFromCryptedWiiImage(std::move(reader), partition_group, 0, volume_number);
|
||||
|
||||
case DISC_TYPE_UNK:
|
||||
default:
|
||||
std::string Filename, ext;
|
||||
SplitPath(_rFilename, nullptr, &Filename, &ext);
|
||||
Filename += ext;
|
||||
std::string name, extension;
|
||||
SplitPath(filename, nullptr, &name, &extension);
|
||||
name += extension;
|
||||
NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n"
|
||||
"Set Log Verbosity to Warning and attempt to load the game again to view the values", Filename.c_str());
|
||||
"Set Log Verbosity to Warning and attempt to load the game again to view the values", name.c_str());
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL)
|
||||
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader, const std::string& dol)
|
||||
{
|
||||
if (CVolumeDirectory::IsValidDirectory(_rDirectory))
|
||||
return new CVolumeDirectory(_rDirectory, _bIsWii, _rApploader, _rDOL);
|
||||
if (CVolumeDirectory::IsValidDirectory(directory))
|
||||
return std::make_unique<CVolumeDirectory>(directory, is_wii, apploader, dol);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -137,55 +137,55 @@ void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey)
|
|||
mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, 16, IV, SubKey, VolumeKey);
|
||||
}
|
||||
|
||||
static IVolume* CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum)
|
||||
static std::unique_ptr<IVolume> CreateVolumeFromCryptedWiiImage(std::unique_ptr<IBlobReader> reader, u32 partition_group, u32 volume_type, u32 volume_number)
|
||||
{
|
||||
CBlobBigEndianReader big_endian_reader(*reader);
|
||||
|
||||
u32 numPartitions = big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8));
|
||||
u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (_PartitionGroup * 8) + 4) << 2;
|
||||
u32 numPartitions = big_endian_reader.Read32(0x40000 + (partition_group * 8));
|
||||
u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (partition_group * 8) + 4) << 2;
|
||||
|
||||
// Check if we're looking for a valid partition
|
||||
if ((int)_VolumeNum != -1 && _VolumeNum > numPartitions)
|
||||
if ((int)volume_number != -1 && volume_number > numPartitions)
|
||||
return nullptr;
|
||||
|
||||
struct SPartition
|
||||
{
|
||||
u64 Offset;
|
||||
u32 Type;
|
||||
u64 offset;
|
||||
u32 type;
|
||||
};
|
||||
|
||||
struct SPartitionGroup
|
||||
{
|
||||
u32 numPartitions;
|
||||
u64 PartitionsOffset;
|
||||
std::vector<SPartition> PartitionsVec;
|
||||
u32 num_partitions;
|
||||
u64 partitions_offset;
|
||||
std::vector<SPartition> partitions;
|
||||
};
|
||||
SPartitionGroup PartitionGroup[4];
|
||||
SPartitionGroup partition_groups[4];
|
||||
|
||||
// Read all partitions
|
||||
for (SPartitionGroup& group : PartitionGroup)
|
||||
for (SPartitionGroup& group : partition_groups)
|
||||
{
|
||||
for (u32 i = 0; i < numPartitions; i++)
|
||||
{
|
||||
SPartition Partition;
|
||||
Partition.Offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
|
||||
Partition.Type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4);
|
||||
group.PartitionsVec.push_back(Partition);
|
||||
SPartition partition;
|
||||
partition.offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
|
||||
partition.type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4);
|
||||
group.partitions.push_back(partition);
|
||||
}
|
||||
}
|
||||
|
||||
// Return the partition type specified or number
|
||||
// types: 0 = game, 1 = firmware update, 2 = channel installer
|
||||
// some partitions on SSBB use the ASCII title id of the demo VC game they hold...
|
||||
for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++)
|
||||
for (size_t i = 0; i < partition_groups[partition_group].partitions.size(); i++)
|
||||
{
|
||||
const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i);
|
||||
const SPartition& partition = partition_groups[partition_group].partitions.at(i);
|
||||
|
||||
if ((rPartition.Type == _VolumeType && (int)_VolumeNum == -1) || i == _VolumeNum)
|
||||
if ((partition.type == volume_type && (int)volume_number == -1) || i == volume_number)
|
||||
{
|
||||
u8 VolumeKey[16];
|
||||
VolumeKeyForPartition(*reader, rPartition.Offset, VolumeKey);
|
||||
return new CVolumeWiiCrypted(std::move(reader), rPartition.Offset, VolumeKey);
|
||||
u8 volume_key[16];
|
||||
VolumeKeyForPartition(*reader, partition.offset, volume_key);
|
||||
return std::make_unique<CVolumeWiiCrypted>(std::move(reader), partition.offset, volume_key);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
@ -14,8 +15,8 @@ namespace DiscIO
|
|||
class IVolume;
|
||||
class IBlobReader;
|
||||
|
||||
IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup = 0, u32 _VolumeNum = -1);
|
||||
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader = "", const std::string& _rDOL = "");
|
||||
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename, u32 partition_group = 0, u32 volume_number = -1);
|
||||
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader = "", const std::string& dol = "");
|
||||
void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey);
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
@ -167,19 +168,14 @@ File::IOFile& WbfsFileReader::SeekToCluster(u64 offset, u64* available)
|
|||
return m_files[0]->file;
|
||||
}
|
||||
|
||||
WbfsFileReader* WbfsFileReader::Create(const std::string& filename)
|
||||
std::unique_ptr<WbfsFileReader> WbfsFileReader::Create(const std::string& filename)
|
||||
{
|
||||
WbfsFileReader* reader = new WbfsFileReader(filename);
|
||||
auto reader = std::unique_ptr<WbfsFileReader>(new WbfsFileReader(filename));
|
||||
|
||||
if (reader->IsGood())
|
||||
{
|
||||
return reader;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete reader;
|
||||
return nullptr;
|
||||
}
|
||||
if (!reader->IsGood())
|
||||
reader.reset();
|
||||
|
||||
return reader;
|
||||
}
|
||||
|
||||
bool IsWbfsBlob(const std::string& filename)
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
@ -17,7 +18,9 @@ namespace DiscIO
|
|||
class WbfsFileReader : public IBlobReader
|
||||
{
|
||||
public:
|
||||
static WbfsFileReader* Create(const std::string& filename);
|
||||
~WbfsFileReader();
|
||||
|
||||
static std::unique_ptr<WbfsFileReader> Create(const std::string& filename);
|
||||
|
||||
BlobType GetBlobType() const override { return BlobType::WBFS; }
|
||||
|
||||
|
@ -31,7 +34,6 @@ public:
|
|||
|
||||
private:
|
||||
WbfsFileReader(const std::string& filename);
|
||||
~WbfsFileReader();
|
||||
|
||||
bool OpenFiles(const std::string& filename);
|
||||
bool ReadHeader();
|
||||
|
|
|
@ -105,14 +105,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
, OpenGameListItem(game_list_item)
|
||||
{
|
||||
// Load ISO data
|
||||
OpenISO = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName());
|
||||
m_open_iso = DiscIO::CreateVolumeFromFilename(OpenGameListItem.GetFileName());
|
||||
|
||||
game_id = OpenISO->GetUniqueID();
|
||||
game_id = m_open_iso->GetUniqueID();
|
||||
|
||||
// Load game INIs
|
||||
GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini";
|
||||
GameIniDefault = SConfig::LoadDefaultGameIni(game_id, OpenISO->GetRevision());
|
||||
GameIniLocal = SConfig::LoadLocalGameIni(game_id, OpenISO->GetRevision());
|
||||
GameIniDefault = SConfig::LoadDefaultGameIni(game_id, m_open_iso->GetRevision());
|
||||
GameIniLocal = SConfig::LoadLocalGameIni(game_id, m_open_iso->GetRevision());
|
||||
|
||||
// Setup GUI
|
||||
bRefreshList = false;
|
||||
|
@ -123,9 +123,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
|
||||
// Disk header and apploader
|
||||
|
||||
m_InternalName->SetValue(StrToWxStr(OpenISO->GetInternalName()));
|
||||
m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
|
||||
switch (OpenISO->GetCountry())
|
||||
m_InternalName->SetValue(StrToWxStr(m_open_iso->GetInternalName()));
|
||||
m_GameID->SetValue(StrToWxStr(m_open_iso->GetUniqueID()));
|
||||
switch (m_open_iso->GetCountry())
|
||||
{
|
||||
case DiscIO::IVolume::COUNTRY_AUSTRALIA:
|
||||
m_Country->SetValue(_("Australia"));
|
||||
|
@ -172,14 +172,14 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
break;
|
||||
}
|
||||
|
||||
wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
|
||||
wxString temp = "0x" + StrToWxStr(m_open_iso->GetMakerID());
|
||||
m_MakerID->SetValue(temp);
|
||||
m_Revision->SetValue(StrToWxStr(std::to_string(OpenISO->GetRevision())));
|
||||
m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
|
||||
m_FST->SetValue(StrToWxStr(std::to_string(OpenISO->GetFSTSize())));
|
||||
m_Revision->SetValue(StrToWxStr(std::to_string(m_open_iso->GetRevision())));
|
||||
m_Date->SetValue(StrToWxStr(m_open_iso->GetApploaderDate()));
|
||||
m_FST->SetValue(StrToWxStr(std::to_string(m_open_iso->GetFSTSize())));
|
||||
|
||||
// Here we set all the info to be shown + we set the window title
|
||||
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
|
||||
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
|
||||
ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii));
|
||||
|
||||
m_Banner->SetBitmap(OpenGameListItem.GetBitmap());
|
||||
|
@ -187,9 +187,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
|
||||
// Filesystem browser/dumper
|
||||
// TODO : Should we add a way to browse the wad file ?
|
||||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
|
||||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
|
||||
{
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
{
|
||||
int partition_count = 0;
|
||||
for (int group = 0; group < 4; group++)
|
||||
|
@ -225,9 +225,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
}
|
||||
else
|
||||
{
|
||||
pFileSystem = DiscIO::CreateFileSystem(OpenISO);
|
||||
if (pFileSystem)
|
||||
CreateDirectoryTree(RootId, pFileSystem->GetFileList());
|
||||
m_filesystem = DiscIO::CreateFileSystem(m_open_iso.get());
|
||||
if (m_filesystem)
|
||||
CreateDirectoryTree(RootId, m_filesystem->GetFileList());
|
||||
}
|
||||
|
||||
m_Treectrl->Expand(RootId);
|
||||
|
@ -236,9 +236,6 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
|
|||
|
||||
CISOProperties::~CISOProperties()
|
||||
{
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
|
||||
delete pFileSystem;
|
||||
delete OpenISO;
|
||||
}
|
||||
|
||||
size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent, const std::vector<DiscIO::SFileInfo>& fileInfos)
|
||||
|
@ -396,7 +393,7 @@ void CISOProperties::CreateGUIControls()
|
|||
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
|
||||
{
|
||||
sbWiiOverrides->ShowItems(false);
|
||||
EnableWideScreen->Hide();
|
||||
|
@ -484,7 +481,7 @@ void CISOProperties::CreateGUIControls()
|
|||
|
||||
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
|
||||
|
||||
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
|
||||
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
|
||||
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii);
|
||||
|
||||
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem.GetLanguages();
|
||||
|
@ -595,10 +592,10 @@ void CISOProperties::CreateGUIControls()
|
|||
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
|
||||
m_Information->SetSizer(sInfoPage);
|
||||
|
||||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
|
||||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD)
|
||||
{
|
||||
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
|
||||
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
|
||||
wxPanel* const filesystem_panel = new wxPanel(m_Notebook, ID_FILESYSTEM);
|
||||
m_Notebook->AddPage(filesystem_panel, _("Filesystem"));
|
||||
|
||||
// Filesystem icons
|
||||
wxImageList* const m_iconList = new wxImageList(16, 16);
|
||||
|
@ -607,13 +604,13 @@ void CISOProperties::CreateGUIControls()
|
|||
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
|
||||
|
||||
// Filesystem tree
|
||||
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL);
|
||||
m_Treectrl = new wxTreeCtrl(filesystem_panel, ID_TREECTRL);
|
||||
m_Treectrl->AssignImageList(m_iconList);
|
||||
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr);
|
||||
|
||||
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
|
||||
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
||||
m_Filesystem->SetSizer(sTreePage);
|
||||
filesystem_panel->SetSizer(sTreePage);
|
||||
}
|
||||
|
||||
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
|
||||
|
@ -623,7 +620,7 @@ void CISOProperties::CreateGUIControls()
|
|||
|
||||
// If there is no default gameini, disable the button.
|
||||
bool game_ini_exists = false;
|
||||
for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
|
||||
for (const std::string& ini_filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
|
||||
{
|
||||
if (File::Exists(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + ini_filename))
|
||||
{
|
||||
|
@ -703,7 +700,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
|
|||
|
||||
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
|
||||
|
||||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
|
||||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
|
||||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
|
||||
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
|
||||
{
|
||||
|
@ -746,7 +743,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|||
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
||||
}
|
||||
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
{
|
||||
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
|
||||
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
|
||||
|
@ -756,13 +753,13 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|||
}
|
||||
else
|
||||
{
|
||||
pFileSystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
|
||||
m_filesystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
|
||||
}
|
||||
}
|
||||
|
||||
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
|
||||
{
|
||||
DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : pFileSystem;
|
||||
DiscIO::IFileSystem* const fs = m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem.get() : m_filesystem.get();
|
||||
|
||||
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
|
||||
|
||||
|
@ -776,7 +773,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
|
|||
size = (u32)fst.size();
|
||||
|
||||
fs->ExportApploader(_rExportFolder);
|
||||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
|
||||
fs->ExportDOL(_rExportFolder);
|
||||
}
|
||||
else
|
||||
|
@ -861,7 +858,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
|
|||
|
||||
if (event.GetId() == IDM_EXTRACTALL)
|
||||
{
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
{
|
||||
wxTreeItemIdValue cookie;
|
||||
wxTreeItemId root = m_Treectrl->GetRootItem();
|
||||
|
@ -890,7 +887,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
|
|||
|
||||
Directory += DIR_SEP_CHR;
|
||||
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
{
|
||||
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
|
||||
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
|
||||
|
@ -912,14 +909,14 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
|
|||
if (Path.empty())
|
||||
return;
|
||||
|
||||
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC)
|
||||
{
|
||||
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
|
||||
FS = partition->FileSystem.get();
|
||||
}
|
||||
else
|
||||
{
|
||||
FS = pFileSystem;
|
||||
FS = m_filesystem.get();
|
||||
}
|
||||
|
||||
bool ret = false;
|
||||
|
@ -958,7 +955,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
|
|||
{
|
||||
// Normally we can't enter this function if we aren't analyzing a Wii disc
|
||||
// anyway, but let's still check to be sure.
|
||||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
|
||||
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC)
|
||||
return;
|
||||
|
||||
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
|
||||
|
@ -1082,7 +1079,7 @@ void CISOProperties::LoadGameConfig()
|
|||
|
||||
PatchList_Load();
|
||||
ActionReplayList_Load();
|
||||
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, OpenISO->GetUniqueID());
|
||||
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, m_open_iso->GetUniqueID());
|
||||
}
|
||||
|
||||
void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox)
|
||||
|
@ -1279,7 +1276,7 @@ void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
|
|||
// they will all be opened, but there is usually only one
|
||||
void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
|
||||
for (const std::string& filename : SConfig::GetGameIniFilenames(game_id, m_open_iso->GetRevision()))
|
||||
{
|
||||
std::string path = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + filename;
|
||||
if (File::Exists(path))
|
||||
|
|
|
@ -80,8 +80,8 @@ public:
|
|||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
DiscIO::IVolume *OpenISO;
|
||||
DiscIO::IFileSystem *pFileSystem;
|
||||
std::unique_ptr<DiscIO::IVolume> m_open_iso;
|
||||
std::unique_ptr<DiscIO::IFileSystem> m_filesystem;
|
||||
|
||||
std::vector<PatchEngine::Patch> onFrame;
|
||||
std::vector<ActionReplay::ARCode> arCodes;
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <jni.h>
|
||||
#include <memory>
|
||||
#include <android/log.h>
|
||||
#include <android/native_window_jni.h>
|
||||
#include <EGL/egl.h>
|
||||
|
@ -261,11 +262,11 @@ static std::string GetDescription(std::string filename)
|
|||
{
|
||||
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", filename.c_str());
|
||||
|
||||
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
|
||||
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
|
||||
|
||||
if (pVolume != nullptr)
|
||||
if (volume != nullptr)
|
||||
{
|
||||
std::map <DiscIO::IVolume::ELanguage, std::string> descriptions = pVolume->GetDescriptions();
|
||||
std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions();
|
||||
|
||||
/*
|
||||
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
|
||||
|
@ -289,53 +290,44 @@ static std::string GetDescription(std::string filename)
|
|||
return descriptions.cbegin()->second;
|
||||
}
|
||||
|
||||
return std::string ("");
|
||||
return std::string();
|
||||
}
|
||||
|
||||
static std::string GetGameId(std::string filename)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
|
||||
|
||||
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
|
||||
if (pVolume != nullptr)
|
||||
{
|
||||
std::string id = pVolume->GetUniqueID();
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
|
||||
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
|
||||
if (volume == nullptr)
|
||||
return std::string();
|
||||
|
||||
return id;
|
||||
}
|
||||
return std::string ("");
|
||||
std::string id = volume->GetUniqueID();
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
|
||||
return id;
|
||||
}
|
||||
|
||||
static std::string GetCompany(std::string filename)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", filename.c_str());
|
||||
|
||||
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
|
||||
if (pVolume != nullptr)
|
||||
{
|
||||
std::string company = DiscIO::GetCompanyFromID(pVolume->GetMakerID());
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
|
||||
return company;
|
||||
}
|
||||
return std::string ("");
|
||||
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
|
||||
if (volume == nullptr)
|
||||
return std::string();
|
||||
|
||||
std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
|
||||
return company;
|
||||
}
|
||||
|
||||
static u64 GetFileSize(std::string filename)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
|
||||
|
||||
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
|
||||
if (pVolume != nullptr)
|
||||
{
|
||||
u64 size = pVolume->GetSize();
|
||||
// Causes a warning because size is u64, not 'long unsigned'
|
||||
//__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
|
||||
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename));
|
||||
if (volume == nullptr)
|
||||
return -1;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
return -1;
|
||||
return volume->GetSize();
|
||||
}
|
||||
|
||||
static std::string GetJString(JNIEnv *env, jstring jstr)
|
||||
|
|
Loading…
Reference in New Issue