updates & adding ini's thx to the ppl posting them on the issues page
i love you all :D
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7904d3b597
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# G9SE8P - SONIC HEROES
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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49
GALE01.ini
49
GALE01.ini
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@ -58,10 +58,10 @@ $Items Never Disappear
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0008084C 08000000
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0008084C 08000000
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0C268318 D01F0D44
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0C268318 D01F0D44
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04268318 60000000
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04268318 60000000
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+$Flashing Items
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$Flashing Items
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00081359 08000000
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00081359 08000000
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042682A0 60000000
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042682A0 60000000
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+$Unrestricted Pause Camera
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$Unrestricted Pause Camera
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000837F2 08000000
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000837F2 08000000
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04450F94 42000000
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04450F94 42000000
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04450F98 42000000
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04450F98 42000000
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@ -146,16 +146,16 @@ $P1 - one-tenth size
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057E0030 90010004
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057E0030 90010004
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057E00FC 4A98DC34
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057E00FC 4A98DC34
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0416DD2C 49672304
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0416DD2C 49672304
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+$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON
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$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON
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0A4510C6 00000012
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0A4510C6 00000012
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40451170 000657FF
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40451170 000657FF
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+$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON
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$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON
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0A4510C6 0000000C
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0A4510C6 0000000C
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40451170 000659FF
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40451170 000659FF
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+$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
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$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
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0A451F56 00000012
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0A451F56 00000012
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40452000 000657FF
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40452000 000657FF
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+$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
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$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
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0A451F56 0000000C
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0A451F56 0000000C
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40452000 000659FF
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40452000 000659FF
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$P3 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
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$P3 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
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@ -170,3 +170,40 @@ $P4 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
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$P4 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
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$P4 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
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0A453C76 0000000C
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0A453C76 0000000C
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40453D20 000659FF
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40453D20 000659FF
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$AI clone, Don't use in story modes or with zelda/sheik. (CPU level
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depends on other CPU's)
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04031BCC 4BFD134C
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04002F18 907E00B0
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04002F1C 88810028
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04002F20 1C840004
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04002F24 3CA08000
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04002F28 60A52F00
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04002F2C 7F65202E
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04002F30 2C1B0000
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04002F34 41820024
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04002F38 38600080
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04002F3C 9861002A
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04002F40 38610024
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04002F44 48065F41
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04002F48 907E00B4
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04002F4C 3B7BFFFF
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04002F50 2C1B0000
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04002F54 4181FFEC
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04002F58 4802EC78
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$Player 1 gets one AI clone.
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04002F00 00000001
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$player 2 gets one AI clone.
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04002F04 00000001
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$player 3 gets one AI clone.
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04002F08 00000001
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$player 4 gets one AI clone.
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04002F0C 00000001
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$Player 1 gets two AI clones.
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04002F00 00000002
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$player 2 gets two AI clones.
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04002F04 00000002
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$player 3 gets two AI clones.
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04002F08 00000002
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$player 4 gets two AI clones.
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04002F0C 00000002
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@ -4,7 +4,4 @@
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 2
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EmulationStateId = 2
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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#Add decrypted action replay cheats here.
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@ -4,7 +4,4 @@
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 4
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EmulationStateId = 4
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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#Add decrypted action replay cheats here.
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24
GPSP8P.ini
24
GPSP8P.ini
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@ -2,24 +2,8 @@
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 4
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EmulationStateId = 4
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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#Add decrypted action replay cheats here.
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#must be on
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#0F006F80 98000000
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#8C01154C 4E800020
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#0400F748 38033400
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#0400F36C 60000000
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#C401154C 0000FF01
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#00000000 40000000
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#8C6CC294 4E800020
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#046C8064 38033400
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#046C7CA4 60000000
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#C46CC294 0000FF02
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#00000000 40000000
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$All cards All range: A + R to activate (made by Daco)
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$All cards All range: A + R to activate (made by Daco)
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4A58E8A0 00000120
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4A58E8A0 00000120
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804565D4 3CA08054
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804565D4 3CA08054
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@ -28,20 +12,20 @@ $All cards All range: A + R to activate (made by Daco)
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804565E0 2C050140
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804565E0 2C050140
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804565E4 38A00000
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804565E4 38A00000
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804565E8 4182000C
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804565E8 4182000C
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804565EC 3C03FFF1
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804565EC 3C03FFF1
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804565F0 4E800020
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804565F0 4E800020
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804565F4 38007FFF
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804565F4 38007FFF
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804565F8 4E800020
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804565F8 4E800020
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80230DE8 28007FFF
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80230DE8 28007FFF
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80230DE4 482257f1
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80230DE4 482257F1
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8011DD70 807F0030
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8011DD70 807F0030
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$No texture mode (made by phytress/card gray, imported by daco)
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$No texture mode (made by phytress/card gray, imported by daco)
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804565D4 A0850AE4
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804565D4 A0850AE4
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804565D8 2C040140
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804565D8 2C040140
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804565DC 38800000
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804565DC 38800000
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804565E0 4182000C
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804565E0 4182000C
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804565E4 807F0030
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804565E4 807F0030
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804565E8 4E800020
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804565E8 4E800020
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804565EC 38600010
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804565EC 38600010
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804565F0 4E800020
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804565F0 4E800020
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8011DD70 48338865
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8011DD70 48338865
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# GXRE08 - MEGA MAN X COMMAND MISSION
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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@ -7,9 +7,9 @@ EmulationStateId = 2
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+$Fix item hang
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+$Fix item hang
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0x80295654:dword:0x4E800020
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0x80295654:dword:0x4E800020
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$Max health
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$Max health
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0x803C4C09:byte:0x50
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0x803C4C09:byte:0x00000050
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$Current health
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$Current health
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0x803C4C0B:byte:0x50
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0x803C4C0B:byte:0x00000050
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$Hidden dungeon
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$Hidden dungeon
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0x803C9D44:dword:0x000000FF
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0x803C9D44:dword:0x000000FF
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0x803C9D48:dword:0x485F7465
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0x803C9D48:dword:0x485F7465
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# PM4E01 - Mario Kart: Double Dash!! Bonus Disc
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationIssues = Can't load any of the internal executables.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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@ -0,0 +1,9 @@
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# RNHE41 - NO MORE HEROES
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[Core] Values set here will override the main dolphin settings.
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SkipIdle = 0
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[Speedhacks]
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0x8035bc9c=700
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay]
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@ -0,0 +1,6 @@
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# RSBE01 - Super Smash Bros. Brawl
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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# RSME8P - SUPER MONKEY BALL BANANA BLITZ
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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