From 95e7b0cf90bc39d8bf16fb17f5be93df83f9520a Mon Sep 17 00:00:00 2001 From: daco65 Date: Fri, 27 Feb 2009 16:31:50 +0000 Subject: [PATCH] updates & adding ini's thx to the ppl posting them on the issues page i love you all :D --- G9SE8P.ini | 6 ++++++ GALE01.ini | 49 +++++++++++++++++++++++++++++++++++++++++++------ GBLP52.ini | 3 --- GIKP70.ini | 3 --- GPSP8P.ini | 24 ++++-------------------- GXRE08.ini | 7 +++++++ GZLP01.ini | 4 ++-- PM4E01.ini | 7 +++++++ RNHE41.ini | 9 +++++++++ RSBE01.ini | 6 ++++++ RSME8P.ini | 6 ++++++ 11 files changed, 90 insertions(+), 34 deletions(-) create mode 100644 G9SE8P.ini create mode 100644 GXRE08.ini create mode 100644 PM4E01.ini create mode 100644 RNHE41.ini create mode 100644 RSBE01.ini create mode 100644 RSME8P.ini diff --git a/G9SE8P.ini b/G9SE8P.ini new file mode 100644 index 0000000000..f6ff66e81e --- /dev/null +++ b/G9SE8P.ini @@ -0,0 +1,6 @@ +# G9SE8P - SONIC HEROES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GALE01.ini b/GALE01.ini index 58460a6d22..850acb3524 100644 --- a/GALE01.ini +++ b/GALE01.ini @@ -58,10 +58,10 @@ $Items Never Disappear 0008084C 08000000 0C268318 D01F0D44 04268318 60000000 -+$Flashing Items +$Flashing Items 00081359 08000000 042682A0 60000000 -+$Unrestricted Pause Camera +$Unrestricted Pause Camera 000837F2 08000000 04450F94 42000000 04450F98 42000000 @@ -146,16 +146,16 @@ $P1 - one-tenth size 057E0030 90010004 057E00FC 4A98DC34 0416DD2C 49672304 -+$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON +$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON 0A4510C6 00000012 40451170 000657FF -+$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON +$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON 0A4510C6 0000000C 40451170 000659FF -+$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON +$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON 0A451F56 00000012 40452000 000657FF -+$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON +$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON 0A451F56 0000000C 40452000 000659FF $P3 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON @@ -170,3 +170,40 @@ $P4 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON $P4 Remove Skirt - Peach - GAME MODIFIER MUST BE ON 0A453C76 0000000C 40453D20 000659FF +$AI clone, Don't use in story modes or with zelda/sheik. (CPU level +depends on other CPU's) +04031BCC 4BFD134C +04002F18 907E00B0 +04002F1C 88810028 +04002F20 1C840004 +04002F24 3CA08000 +04002F28 60A52F00 +04002F2C 7F65202E +04002F30 2C1B0000 +04002F34 41820024 +04002F38 38600080 +04002F3C 9861002A +04002F40 38610024 +04002F44 48065F41 +04002F48 907E00B4 +04002F4C 3B7BFFFF +04002F50 2C1B0000 +04002F54 4181FFEC +04002F58 4802EC78 +$Player 1 gets one AI clone. +04002F00 00000001 +$player 2 gets one AI clone. +04002F04 00000001 +$player 3 gets one AI clone. +04002F08 00000001 +$player 4 gets one AI clone. +04002F0C 00000001 +$Player 1 gets two AI clones. +04002F00 00000002 +$player 2 gets two AI clones. +04002F04 00000002 +$player 3 gets two AI clones. +04002F08 00000002 +$player 4 gets two AI clones. +04002F0C 00000002 + diff --git a/GBLP52.ini b/GBLP52.ini index c7d0182fc6..c1831131c3 100644 --- a/GBLP52.ini +++ b/GBLP52.ini @@ -4,7 +4,4 @@ #The Emulation State. EmulationStateId = 2 [OnFrame] -#Add memory patches here. - [ActionReplay] -#Add decrypted action replay cheats here. diff --git a/GIKP70.ini b/GIKP70.ini index edd692f2bb..566b072864 100644 --- a/GIKP70.ini +++ b/GIKP70.ini @@ -4,7 +4,4 @@ #The Emulation State. EmulationStateId = 4 [OnFrame] -#Add memory patches here. - [ActionReplay] -#Add decrypted action replay cheats here. diff --git a/GPSP8P.ini b/GPSP8P.ini index 8a7fa84721..94df18fb40 100644 --- a/GPSP8P.ini +++ b/GPSP8P.ini @@ -2,24 +2,8 @@ [EmuState] #The Emulation State. EmulationStateId = 4 - [OnFrame] -#Add memory patches here. - [ActionReplay] -#Add decrypted action replay cheats here. -#must be on -#0F006F80 98000000 -#8C01154C 4E800020 -#0400F748 38033400 -#0400F36C 60000000 -#C401154C 0000FF01 -#00000000 40000000 -#8C6CC294 4E800020 -#046C8064 38033400 -#046C7CA4 60000000 -#C46CC294 0000FF02 -#00000000 40000000 $All cards All range: A + R to activate (made by Daco) 4A58E8A0 00000120 804565D4 3CA08054 @@ -28,20 +12,20 @@ $All cards All range: A + R to activate (made by Daco) 804565E0 2C050140 804565E4 38A00000 804565E8 4182000C -804565EC 3C03FFF1 +804565EC 3C03FFF1 804565F0 4E800020 804565F4 38007FFF 804565F8 4E800020 80230DE8 28007FFF -80230DE4 482257f1 +80230DE4 482257F1 8011DD70 807F0030 $No texture mode (made by phytress/card gray, imported by daco) 804565D4 A0850AE4 804565D8 2C040140 804565DC 38800000 -804565E0 4182000C +804565E0 4182000C 804565E4 807F0030 -804565E8 4E800020 +804565E8 4E800020 804565EC 38600010 804565F0 4E800020 8011DD70 48338865 diff --git a/GXRE08.ini b/GXRE08.ini new file mode 100644 index 0000000000..3766b93b82 --- /dev/null +++ b/GXRE08.ini @@ -0,0 +1,7 @@ +# GXRE08 - MEGA MAN X COMMAND MISSION +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GZLP01.ini b/GZLP01.ini index 52a4bded59..37c4d80536 100644 --- a/GZLP01.ini +++ b/GZLP01.ini @@ -7,9 +7,9 @@ EmulationStateId = 2 +$Fix item hang 0x80295654:dword:0x4E800020 $Max health -0x803C4C09:byte:0x50 +0x803C4C09:byte:0x00000050 $Current health -0x803C4C0B:byte:0x50 +0x803C4C0B:byte:0x00000050 $Hidden dungeon 0x803C9D44:dword:0x000000FF 0x803C9D48:dword:0x485F7465 diff --git a/PM4E01.ini b/PM4E01.ini new file mode 100644 index 0000000000..b7313120d5 --- /dev/null +++ b/PM4E01.ini @@ -0,0 +1,7 @@ +# PM4E01 - Mario Kart: Double Dash!! Bonus Disc +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = Can't load any of the internal executables. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RNHE41.ini b/RNHE41.ini new file mode 100644 index 0000000000..7adedf7502 --- /dev/null +++ b/RNHE41.ini @@ -0,0 +1,9 @@ +# RNHE41 - NO MORE HEROES +[Core] Values set here will override the main dolphin settings. +SkipIdle = 0 +[Speedhacks] +0x8035bc9c=700 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] diff --git a/RSBE01.ini b/RSBE01.ini new file mode 100644 index 0000000000..8bdc2cc268 --- /dev/null +++ b/RSBE01.ini @@ -0,0 +1,6 @@ +# RSBE01 - Super Smash Bros. Brawl +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RSME8P.ini b/RSME8P.ini new file mode 100644 index 0000000000..ec6471b31e --- /dev/null +++ b/RSME8P.ini @@ -0,0 +1,6 @@ +# RSME8P - SUPER MONKEY BALL BANANA BLITZ +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here.