updates & adding ini's thx to the ppl posting them on the issues page

i love you all :D
This commit is contained in:
daco65 2009-02-27 16:31:50 +00:00
parent 7904d3b597
commit 95e7b0cf90
11 changed files with 90 additions and 34 deletions

6
G9SE8P.ini Normal file
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@ -0,0 +1,6 @@
# G9SE8P - SONIC HEROES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

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@ -58,10 +58,10 @@ $Items Never Disappear
0008084C 08000000
0C268318 D01F0D44
04268318 60000000
+$Flashing Items
$Flashing Items
00081359 08000000
042682A0 60000000
+$Unrestricted Pause Camera
$Unrestricted Pause Camera
000837F2 08000000
04450F94 42000000
04450F98 42000000
@ -146,16 +146,16 @@ $P1 - one-tenth size
057E0030 90010004
057E00FC 4A98DC34
0416DD2C 49672304
+$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON
$P1 Remove Skirt-Zelda - GAME MODIFIER MUST BE ON
0A4510C6 00000012
40451170 000657FF
+$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON
$P1 Remove Skirt-Peach - GAME MODIFIER MUST BE ON
0A4510C6 0000000C
40451170 000659FF
+$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
$P2 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
0A451F56 00000012
40452000 000657FF
+$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
$P2 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
0A451F56 0000000C
40452000 000659FF
$P3 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
@ -170,3 +170,40 @@ $P4 Remove Skirt - Zelda - GAME MODIFIER MUST BE ON
$P4 Remove Skirt - Peach - GAME MODIFIER MUST BE ON
0A453C76 0000000C
40453D20 000659FF
$AI clone, Don't use in story modes or with zelda/sheik. (CPU level
depends on other CPU's)
04031BCC 4BFD134C
04002F18 907E00B0
04002F1C 88810028
04002F20 1C840004
04002F24 3CA08000
04002F28 60A52F00
04002F2C 7F65202E
04002F30 2C1B0000
04002F34 41820024
04002F38 38600080
04002F3C 9861002A
04002F40 38610024
04002F44 48065F41
04002F48 907E00B4
04002F4C 3B7BFFFF
04002F50 2C1B0000
04002F54 4181FFEC
04002F58 4802EC78
$Player 1 gets one AI clone.
04002F00 00000001
$player 2 gets one AI clone.
04002F04 00000001
$player 3 gets one AI clone.
04002F08 00000001
$player 4 gets one AI clone.
04002F0C 00000001
$Player 1 gets two AI clones.
04002F00 00000002
$player 2 gets two AI clones.
04002F04 00000002
$player 3 gets two AI clones.
04002F08 00000002
$player 4 gets two AI clones.
04002F0C 00000002

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@ -4,7 +4,4 @@
#The Emulation State.
EmulationStateId = 2
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.

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@ -4,7 +4,4 @@
#The Emulation State.
EmulationStateId = 4
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.

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@ -2,24 +2,8 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.
#must be on
#0F006F80 98000000
#8C01154C 4E800020
#0400F748 38033400
#0400F36C 60000000
#C401154C 0000FF01
#00000000 40000000
#8C6CC294 4E800020
#046C8064 38033400
#046C7CA4 60000000
#C46CC294 0000FF02
#00000000 40000000
$All cards All range: A + R to activate (made by Daco)
4A58E8A0 00000120
804565D4 3CA08054
@ -28,20 +12,20 @@ $All cards All range: A + R to activate (made by Daco)
804565E0 2C050140
804565E4 38A00000
804565E8 4182000C
804565EC 3C03FFF1
804565EC 3C03FFF1
804565F0 4E800020
804565F4 38007FFF
804565F8 4E800020
80230DE8 28007FFF
80230DE4 482257f1
80230DE4 482257F1
8011DD70 807F0030
$No texture mode (made by phytress/card gray, imported by daco)
804565D4 A0850AE4
804565D8 2C040140
804565DC 38800000
804565E0 4182000C
804565E0 4182000C
804565E4 807F0030
804565E8 4E800020
804565E8 4E800020
804565EC 38600010
804565F0 4E800020
8011DD70 48338865

7
GXRE08.ini Normal file
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@ -0,0 +1,7 @@
# GXRE08 - MEGA MAN X COMMAND MISSION
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

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@ -7,9 +7,9 @@ EmulationStateId = 2
+$Fix item hang
0x80295654:dword:0x4E800020
$Max health
0x803C4C09:byte:0x50
0x803C4C09:byte:0x00000050
$Current health
0x803C4C0B:byte:0x50
0x803C4C0B:byte:0x00000050
$Hidden dungeon
0x803C9D44:dword:0x000000FF
0x803C9D48:dword:0x485F7465

7
PM4E01.ini Normal file
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@ -0,0 +1,7 @@
# PM4E01 - Mario Kart: Double Dash!! Bonus Disc
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Can't load any of the internal executables.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

9
RNHE41.ini Normal file
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@ -0,0 +1,9 @@
# RNHE41 - NO MORE HEROES
[Core] Values set here will override the main dolphin settings.
SkipIdle = 0
[Speedhacks]
0x8035bc9c=700
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay]

6
RSBE01.ini Normal file
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@ -0,0 +1,6 @@
# RSBE01 - Super Smash Bros. Brawl
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

6
RSME8P.ini Normal file
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@ -0,0 +1,6 @@
# RSME8P - SUPER MONKEY BALL BANANA BLITZ
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.