GL Vertex loader moved to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,12 +15,10 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h"
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#include <assert.h>
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#include "Common.h"
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#include "Config.h"
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#include "VideoCommon.h"
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#include "Profiler.h"
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#include "MemoryUtil.h"
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#include "StringUtil.h"
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@ -21,6 +21,16 @@
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#include "Common.h"
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#include "pluginspecs_video.h"
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#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
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void * memcpy_amd(void *dest, const void *src, size_t n);
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unsigned char memcmp_mmx(const void* src1, const void* src2, int cmpsize);
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#define memcpy_gc memcpy_amd
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#define memcmp_gc memcmp_mmx
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#else
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#define memcpy_gc memcpy
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#define memcmp_gc memcmp
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#endif
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enum {
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EFB_WIDTH = 640,
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EFB_HEIGHT = 528,
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@ -550,6 +550,46 @@
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<Filter
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Name="VertexLoading"
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>
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<File
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RelativePath=".\Src\VertexLoader.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Color.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Color.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Normal.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Normal.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Position.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Position.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_TextCoord.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_TextCoord.h"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\Src\DataReader.h"
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@ -563,6 +603,10 @@
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RelativePath=".\Src\Fifo.h"
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>
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</File>
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<File
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RelativePath=".\Src\memcpy_amd.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\NativeVertexFormat.h"
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>
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@ -732,54 +732,6 @@
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RelativePath=".\Src\NativeVertexFormat.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader.cpp"
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>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AssemblerOutput="4"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Src\VertexLoader.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Color.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Color.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Normal.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Normal.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Position.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_Position.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_TextCoord.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoader_TextCoord.h"
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>
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</File>
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<File
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RelativePath=".\Src\VertexLoaderManager.cpp"
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>
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@ -993,60 +945,6 @@
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RelativePath=".\Src\main.h"
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>
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</File>
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<File
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RelativePath=".\Src\memcpy_amd.cpp"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough=""
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PrecompiledHeaderFile=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Src\Render.cpp"
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>
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@ -25,16 +25,6 @@
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#include "Common.h"
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#include "Config.h"
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#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
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void * memcpy_amd(void *dest, const void *src, size_t n);
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unsigned char memcmp_mmx(const void* src1, const void* src2, int cmpsize);
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#define memcpy_gc memcpy_amd
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#define memcmp_gc memcmp_mmx
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#else
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#define memcpy_gc memcpy
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#define memcmp_gc memcmp
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#endif
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#include "VideoCommon.h"
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#endif
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