GUI: Layout before scanning for games, looks a bit better starting up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4119 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -485,9 +485,6 @@ CFrame::CFrame(bool showLogWindow,
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if (SConfig::GetInstance().m_InterfaceConsole) DoToggleWindow(IDM_CONSOLEWINDOW, true);
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if (SConfig::GetInstance().m_InterfaceConsole) DoToggleWindow(IDM_CONSOLEWINDOW, true);
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}
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}
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//if we are ever going back to optional iso caching:
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//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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m_GameListCtrl->Update();
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//sizerPanel->SetSizeHints(m_Panel);
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//sizerPanel->SetSizeHints(m_Panel);
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// Commit
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// Commit
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@ -525,6 +522,10 @@ CFrame::CFrame(bool showLogWindow,
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// Update controls
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// Update controls
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UpdateGUI();
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UpdateGUI();
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//if we are ever going back to optional iso caching:
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//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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m_GameListCtrl->Update();
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// If we are rerecording create the status bar now instead of later when a game starts
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// If we are rerecording create the status bar now instead of later when a game starts
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#ifdef RERECORDING
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#ifdef RERECORDING
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ModifyStatusBar();
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ModifyStatusBar();
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