GUI: Layout before scanning for games, looks a bit better starting up

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4119 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-08-31 20:26:11 +00:00
parent 2790a36390
commit 9091b309b0
1 changed files with 4 additions and 3 deletions

View File

@ -485,9 +485,6 @@ CFrame::CFrame(bool showLogWindow,
if (SConfig::GetInstance().m_InterfaceConsole) DoToggleWindow(IDM_CONSOLEWINDOW, true); if (SConfig::GetInstance().m_InterfaceConsole) DoToggleWindow(IDM_CONSOLEWINDOW, true);
} }
//if we are ever going back to optional iso caching:
//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
m_GameListCtrl->Update();
//sizerPanel->SetSizeHints(m_Panel); //sizerPanel->SetSizeHints(m_Panel);
// Commit // Commit
@ -525,6 +522,10 @@ CFrame::CFrame(bool showLogWindow,
// Update controls // Update controls
UpdateGUI(); UpdateGUI();
//if we are ever going back to optional iso caching:
//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
m_GameListCtrl->Update();
// If we are rerecording create the status bar now instead of later when a game starts // If we are rerecording create the status bar now instead of later when a game starts
#ifdef RERECORDING #ifdef RERECORDING
ModifyStatusBar(); ModifyStatusBar();