fix XFB enabled at boot. Should save some click for homebrew.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1893 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -38,19 +38,26 @@ enum {
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#if XFB_USE_SHADERS
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#if XFB_USE_SHADERS
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static GLuint xfb_decoded_texture;
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static GLuint xfb_decoded_texture;
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static int XFBInitStatus = 0;
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void XFB_Init()
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void XFB_Init()
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{
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{
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glGenTextures(1, &xfb_decoded_texture);
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glGenTextures(1, &xfb_decoded_texture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, xfb_decoded_texture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, xfb_decoded_texture);
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, 4, XFB_WIDTH, XFB_BUF_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, 4, XFB_WIDTH, XFB_BUF_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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XFBInitStatus = 1;
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}
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}
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void XFB_Shutdown()
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void XFB_Shutdown()
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{
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{
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glDeleteTextures(1, &xfb_decoded_texture);
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glDeleteTextures(1, &xfb_decoded_texture);
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XFBInitStatus = 0;
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}
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}
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int XFB_isInit()
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{
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return XFBInitStatus;
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}
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void XFB_Write(u8 *xfb_in_ram, const TRectangle& sourceRc, u32 dstWd, u32 dstHt)
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void XFB_Write(u8 *xfb_in_ram, const TRectangle& sourceRc, u32 dstWd, u32 dstHt)
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{
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{
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@ -30,4 +30,6 @@ void XFB_Draw(u8 *xfb_in_ram, u32 width, u32 height, s32 yOffset);
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void XFB_Shutdown();
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void XFB_Shutdown();
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int XFB_isInit();
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#endif
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#endif
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@ -364,7 +364,8 @@ void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset)
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{
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{
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if(g_Config.bUseXFB)
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if(g_Config.bUseXFB)
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{
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{
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XFB_Draw(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
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if (XFB_isInit())
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XFB_Draw(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
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}
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}
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}
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}
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