WiiUtils: Migrate to new filesystem interface

A followup for the migration work started in 8317a66e
This commit is contained in:
Léo Lam 2018-04-15 14:56:08 +02:00
parent 9aeb95bc0a
commit 72a6674b73
1 changed files with 6 additions and 6 deletions

View File

@ -34,6 +34,7 @@
#include "Core/IOS/Device.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
#include "Core/IOS/FS/FileSystem.h"
#include "Core/IOS/IOS.h"
#include "Core/SysConf.h"
#include "DiscIO/DiscExtractor.h"
@ -168,18 +169,17 @@ bool UninstallTitle(u64 title_id)
bool IsTitleInstalled(u64 title_id)
{
const std::string content_dir =
Common::GetTitleContentPath(title_id, Common::FromWhichRoot::FROM_CONFIGURED_ROOT);
IOS::HLE::Kernel ios;
const auto entries = ios.GetFS()->ReadDirectory(0, 0, Common::GetTitleContentPath(title_id));
if (!File::IsDirectory(content_dir))
if (!entries)
return false;
// Since this isn't IOS and we only need a simple way to figure out if a title is installed,
// we make the (reasonable) assumption that having more than just the TMD in the content
// directory means that the title is installed.
const auto entries = File::ScanDirectoryTree(content_dir, false);
return std::any_of(entries.children.begin(), entries.children.end(),
[](const auto& file) { return file.virtualName != "title.tmd"; });
return std::any_of(entries->begin(), entries->end(),
[](const std::string& file) { return file != "title.tmd"; });
}
// Common functionality for system updaters.