VideoCommon/PixelShaderGen: Fix up wonky comment formatting
This is likely a remnant of the initial transition to clang-format.
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@ -167,8 +167,7 @@ constexpr std::array<const char*, 4> tev_a_output_table{
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};
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// FIXME: Some of the video card's capabilities (BBox support, EarlyZ support, dstAlpha support)
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// leak
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// into this UID; This is really unhelpful if these UIDs ever move from one machine to
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// leak into this UID; This is really unhelpful if these UIDs ever move from one machine to
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// another.
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PixelShaderUid GetPixelShaderUid()
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{
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