[Android] Fix the handling of orientation changes for the Fragments related to the game list. Now screen orientation changes don't kick you back to the root view.
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@ -9,7 +9,7 @@ package org.dolphinemu.dolphinemu.gamelist;
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import android.app.Activity;
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import android.app.AlertDialog;
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import android.app.Fragment;
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import android.app.FragmentManager;
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import android.app.FragmentTransaction;
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import android.content.DialogInterface;
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import android.content.Intent;
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import android.content.res.Configuration;
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@ -23,6 +23,7 @@ import android.view.MenuItem;
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import android.view.View;
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import android.widget.AdapterView;
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import android.widget.ListView;
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import org.dolphinemu.dolphinemu.AboutFragment;
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import org.dolphinemu.dolphinemu.NativeLibrary;
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import org.dolphinemu.dolphinemu.R;
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@ -103,10 +104,16 @@ public final class GameListActivity extends Activity
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};
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mDrawerLayout.setDrawerListener(mDrawerToggle);
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// Display the game list fragment.
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mCurFragment = new GameListFragment();
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FragmentManager fragmentManager = getFragmentManager();
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fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
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// Display the game list fragment on activity creation,
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// but only if no previous states have been saved.
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if (savedInstanceState == null)
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{
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mCurFragment = new GameListFragment();
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FragmentTransaction ft = getFragmentManager().beginTransaction();
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ft.replace(R.id.content_frame, mCurFragment);
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ft.commit();
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}
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// Create an alert telling them that their phone sucks
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if (Build.CPU_ABI.contains("arm") && !NativeLibrary.SupportsNEON())
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@ -151,8 +158,9 @@ public final class GameListActivity extends Activity
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mCurFragmentNum = 0;
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mCurFragment = new GameListFragment();
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FragmentManager fragmentManager = getFragmentManager();
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fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
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FragmentTransaction ft = getFragmentManager().beginTransaction();
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ft.replace(R.id.content_frame, mCurFragment);
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ft.commit();
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invalidateOptionsMenu();
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}
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break;
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@ -161,8 +169,10 @@ public final class GameListActivity extends Activity
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{
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mCurFragmentNum = 1;
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mCurFragment = new FolderBrowser();
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FragmentManager fragmentManager = getFragmentManager();
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fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
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FragmentTransaction ft = getFragmentManager().beginTransaction();
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ft.replace(R.id.content_frame, mCurFragment);
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ft.addToBackStack(null);
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ft.commit();
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invalidateOptionsMenu();
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}
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break;
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@ -178,8 +188,10 @@ public final class GameListActivity extends Activity
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{
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mCurFragmentNum = 3;
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mCurFragment = new AboutFragment();
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FragmentManager fragmentManager = getFragmentManager();
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fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
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FragmentTransaction ft = getFragmentManager().beginTransaction();
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ft.replace(R.id.content_frame, mCurFragment);
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ft.addToBackStack(null);
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ft.commit();
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invalidateOptionsMenu();
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}
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break;
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@ -281,10 +293,4 @@ public final class GameListActivity extends Activity
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return super.onOptionsItemSelected(item);
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}
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@Override
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public void onBackPressed()
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{
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SwitchPage(0);
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}
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}
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