TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB

This commit is contained in:
JosJuice 2019-02-23 19:36:05 +01:00
parent 9df763b4ac
commit 71e6243c54
1 changed files with 2 additions and 3 deletions

View File

@ -74,13 +74,12 @@ TitleDatabase::TitleDatabase()
AddLazyMap(DiscIO::Language::TraditionalChinese, "zh_TW"); AddLazyMap(DiscIO::Language::TraditionalChinese, "zh_TW");
AddLazyMap(DiscIO::Language::Korean, "ko"); AddLazyMap(DiscIO::Language::Korean, "ko");
// Titles that cannot be part of the Wii TDB, // Titles that aren't part of the Wii TDB, but common enough to justify having entries for them.
// but common enough to justify having entries for them.
// i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, // i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
// which is (usually) the first thing users see when a Wii console starts. // which is (usually) the first thing users see when a Wii console starts.
m_base_map.emplace("0000000100000002", GetStringT("Wii Menu")); m_base_map.emplace("0000000100000002", GetStringT("Wii Menu"));
for (const auto& id : {"HAXX", "JODI", "00010001af1bf516", "LULZ", "OHBC"}) for (const auto& id : {"HAXX", "00010001af1bf516"})
m_base_map.emplace(id, "The Homebrew Channel"); m_base_map.emplace(id, "The Homebrew Channel");
} }