From 71e6243c54c7a66f8216533fecfbf0fa69cabaca Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sat, 23 Feb 2019 19:36:05 +0100 Subject: [PATCH] TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB --- Source/Core/Core/TitleDatabase.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/TitleDatabase.cpp b/Source/Core/Core/TitleDatabase.cpp index 2d3f610220..e21239e0d0 100644 --- a/Source/Core/Core/TitleDatabase.cpp +++ b/Source/Core/Core/TitleDatabase.cpp @@ -74,13 +74,12 @@ TitleDatabase::TitleDatabase() AddLazyMap(DiscIO::Language::TraditionalChinese, "zh_TW"); AddLazyMap(DiscIO::Language::Korean, "ko"); - // Titles that cannot be part of the Wii TDB, - // but common enough to justify having entries for them. + // Titles that aren't part of the Wii TDB, but common enough to justify having entries for them. // i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, // which is (usually) the first thing users see when a Wii console starts. m_base_map.emplace("0000000100000002", GetStringT("Wii Menu")); - for (const auto& id : {"HAXX", "JODI", "00010001af1bf516", "LULZ", "OHBC"}) + for (const auto& id : {"HAXX", "00010001af1bf516"}) m_base_map.emplace(id, "The Homebrew Channel"); }