naming conventions...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-02-22 03:49:50 +00:00
parent 341ac26401
commit 691be5eec4
2 changed files with 4 additions and 4 deletions

View File

@ -199,7 +199,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
static float GC_ALIGNED16(g_fProjectionMatrix[16]);
if (xfregs.rawProjection[6] == 0) { // Model View
if (xfregs.rawProjection[6] == 0) { // Perspective
g_fProjectionMatrix[0] = xfregs.rawProjection[0];
g_fProjectionMatrix[1] = 0.0f;
g_fProjectionMatrix[2] = xfregs.rawProjection[1];
@ -252,7 +252,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
SETSTAT_FT(stats.gproj_14, g_fProjectionMatrix[14]);
SETSTAT_FT(stats.gproj_15, g_fProjectionMatrix[15]);
}
else { // Orthogonal
else { // Orthographic Projection
g_fProjectionMatrix[0] = xfregs.rawProjection[0];
g_fProjectionMatrix[1] = 0.0f;
g_fProjectionMatrix[2] = 0.0f;

View File

@ -337,7 +337,7 @@ void Renderer::SetScissorBox(RECT &rc)
void Renderer::SetProjection(float* pMatrix, int constantIndex)
{
D3DXMATRIX mtx;
if (pMatrix[6] == 0) // Model View
if (pMatrix[6] == 0) // Perspective
{
mtx.m[0][0] = pMatrix[0];
mtx.m[0][1] = 0.0f;
@ -361,7 +361,7 @@ void Renderer::SetProjection(float* pMatrix, int constantIndex)
mtx.m[3][2] = -1.00000011921f;
mtx.m[3][3] = 0.0f;
}
else // Orthogonal
else // Orthographic Projection
{
mtx.m[0][0] = pMatrix[0];
mtx.m[0][1] = 0.0f;