Merge pull request #11849 from LillyJadeKatrin/retroachievements-dialog

Retroachievements dialog
This commit is contained in:
Admiral H. Curtiss 2023-06-02 02:09:08 +02:00 committed by GitHub
commit 6302cea22c
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 440 additions and 0 deletions

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@ -44,6 +44,11 @@ bool IsSettingSaveable(const Config::Location& config_location)
&Config::RA_ENABLED.GetLocation(),
&Config::RA_USERNAME.GetLocation(),
&Config::RA_API_TOKEN.GetLocation(),
&Config::RA_ACHIEVEMENTS_ENABLED.GetLocation(),
&Config::RA_LEADERBOARDS_ENABLED.GetLocation(),
&Config::RA_RICH_PRESENCE_ENABLED.GetLocation(),
&Config::RA_UNOFFICIAL_ENABLED.GetLocation(),
&Config::RA_ENCORE_ENABLED.GetLocation(),
};
return std::any_of(begin(s_setting_saveable), end(s_setting_saveable),

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@ -0,0 +1,239 @@
// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Achievements/AchievementSettingsWidget.h"
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QString>
#include <QVBoxLayout>
#include "Core/AchievementManager.h"
#include "Core/Config/AchievementSettings.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "DolphinQt/Achievements/AchievementsWindow.h"
#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
#include "DolphinQt/Settings.h"
static constexpr bool hardcore_mode_enabled = false;
AchievementSettingsWidget::AchievementSettingsWidget(QWidget* parent,
AchievementsWindow* parent_window)
: QWidget(parent), parent_window(parent_window)
{
CreateLayout();
LoadSettings();
ConnectWidgets();
connect(&Settings::Instance(), &Settings::ConfigChanged, this,
&AchievementSettingsWidget::LoadSettings);
}
void AchievementSettingsWidget::CreateLayout()
{
m_common_layout = new QVBoxLayout();
m_common_integration_enabled_input =
new ToolTipCheckBox(tr("Enable RetroAchievements.org Integration"));
m_common_integration_enabled_input->SetDescription(
tr("Enable integration with RetroAchievements for earning achievements and competing in "
"leaderboards.<br><br>Must log in with a RetroAchievements account to use. Dolphin does "
"not save your password locally and uses an API token to maintain login."));
m_common_username_label = new QLabel(tr("Username"));
m_common_username_input = new QLineEdit(QStringLiteral(""));
m_common_password_label = new QLabel(tr("Password"));
m_common_password_input = new QLineEdit(QStringLiteral(""));
m_common_password_input->setEchoMode(QLineEdit::Password);
m_common_login_button = new QPushButton(tr("Login"));
m_common_logout_button = new QPushButton(tr("Logout"));
m_common_login_failed = new QLabel(tr("Login Failed"));
m_common_login_failed->setStyleSheet(QStringLiteral("QLabel { color : red; }"));
m_common_login_failed->setVisible(false);
m_common_achievements_enabled_input = new ToolTipCheckBox(tr("Enable Achievements"));
m_common_achievements_enabled_input->SetDescription(tr("Enable unlocking achievements.<br>"));
m_common_leaderboards_enabled_input = new ToolTipCheckBox(tr("Enable Leaderboards"));
m_common_leaderboards_enabled_input->SetDescription(
tr("Enable competing in RetroAchievements leaderboards.<br><br>Hardcore Mode must be enabled "
"to use."));
m_common_rich_presence_enabled_input = new ToolTipCheckBox(tr("Enable Rich Presence"));
m_common_rich_presence_enabled_input->SetDescription(
tr("Enable detailed rich presence on the RetroAchievements website.<br><br>This provides a "
"detailed description of what the player is doing in game to the website. If this is "
"disabled, the website will only report what game is being played.<br><br>This has no "
"bearing on Discord rich presence."));
m_common_unofficial_enabled_input = new ToolTipCheckBox(tr("Enable Unofficial Achievements"));
m_common_unofficial_enabled_input->SetDescription(
tr("Enable unlocking unofficial achievements as well as official "
"achievements.<br><br>Unofficial achievements may be optional or unfinished achievements "
"that have not been deemed official by RetroAchievements and may be useful for testing or "
"simply for fun."));
m_common_encore_enabled_input = new ToolTipCheckBox(tr("Enable Encore Achievements"));
m_common_encore_enabled_input->SetDescription(tr(
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables achievements "
"the player has already unlocked on the site so that the player will be notified if they "
"meet the unlock conditions again, useful for custom speedrun criteria or simply for fun."));
m_common_layout->addWidget(m_common_integration_enabled_input);
m_common_layout->addWidget(m_common_username_label);
m_common_layout->addWidget(m_common_username_input);
m_common_layout->addWidget(m_common_password_label);
m_common_layout->addWidget(m_common_password_input);
m_common_layout->addWidget(m_common_login_button);
m_common_layout->addWidget(m_common_logout_button);
m_common_layout->addWidget(m_common_login_failed);
m_common_layout->addWidget(m_common_achievements_enabled_input);
m_common_layout->addWidget(m_common_leaderboards_enabled_input);
m_common_layout->addWidget(m_common_rich_presence_enabled_input);
m_common_layout->addWidget(m_common_unofficial_enabled_input);
m_common_layout->addWidget(m_common_encore_enabled_input);
m_common_layout->setAlignment(Qt::AlignTop);
setLayout(m_common_layout);
}
void AchievementSettingsWidget::ConnectWidgets()
{
connect(m_common_integration_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleRAIntegration);
connect(m_common_login_button, &QPushButton::pressed, this, &AchievementSettingsWidget::Login);
connect(m_common_logout_button, &QPushButton::pressed, this, &AchievementSettingsWidget::Logout);
connect(m_common_achievements_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleAchievements);
connect(m_common_leaderboards_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleLeaderboards);
connect(m_common_rich_presence_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleRichPresence);
connect(m_common_unofficial_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleUnofficial);
connect(m_common_encore_enabled_input, &QCheckBox::toggled, this,
&AchievementSettingsWidget::ToggleEncore);
}
void AchievementSettingsWidget::OnControllerInterfaceConfigure()
{
ControllerInterfaceWindow* window = new ControllerInterfaceWindow(this);
window->setAttribute(Qt::WA_DeleteOnClose, true);
window->setWindowModality(Qt::WindowModality::WindowModal);
window->show();
}
void AchievementSettingsWidget::LoadSettings()
{
bool enabled = Config::Get(Config::RA_ENABLED);
bool achievements_enabled = Config::Get(Config::RA_ACHIEVEMENTS_ENABLED);
bool logged_out = Config::Get(Config::RA_API_TOKEN).empty();
std::string username = Config::Get(Config::RA_USERNAME);
SignalBlocking(m_common_integration_enabled_input)->setChecked(enabled);
SignalBlocking(m_common_username_label)->setEnabled(enabled);
if (!username.empty())
SignalBlocking(m_common_username_input)->setText(QString::fromStdString(username));
SignalBlocking(m_common_username_input)->setEnabled(enabled && logged_out);
SignalBlocking(m_common_password_label)->setVisible(logged_out);
SignalBlocking(m_common_password_label)->setEnabled(enabled);
SignalBlocking(m_common_password_input)->setVisible(logged_out);
SignalBlocking(m_common_password_input)->setEnabled(enabled);
SignalBlocking(m_common_login_button)->setVisible(logged_out);
SignalBlocking(m_common_login_button)->setEnabled(enabled && !Core::IsRunning());
SignalBlocking(m_common_logout_button)->setVisible(!logged_out);
SignalBlocking(m_common_logout_button)->setEnabled(enabled);
SignalBlocking(m_common_achievements_enabled_input)->setChecked(achievements_enabled);
SignalBlocking(m_common_achievements_enabled_input)->setEnabled(enabled);
SignalBlocking(m_common_leaderboards_enabled_input)
->setChecked(Config::Get(Config::RA_LEADERBOARDS_ENABLED));
SignalBlocking(m_common_leaderboards_enabled_input)->setEnabled(enabled && hardcore_mode_enabled);
SignalBlocking(m_common_rich_presence_enabled_input)
->setChecked(Config::Get(Config::RA_RICH_PRESENCE_ENABLED));
SignalBlocking(m_common_rich_presence_enabled_input)->setEnabled(enabled);
SignalBlocking(m_common_unofficial_enabled_input)
->setChecked(Config::Get(Config::RA_UNOFFICIAL_ENABLED));
SignalBlocking(m_common_unofficial_enabled_input)->setEnabled(enabled && achievements_enabled);
SignalBlocking(m_common_encore_enabled_input)->setChecked(Config::Get(Config::RA_ENCORE_ENABLED));
SignalBlocking(m_common_encore_enabled_input)->setEnabled(enabled && achievements_enabled);
}
void AchievementSettingsWidget::SaveSettings()
{
Config::ConfigChangeCallbackGuard config_guard;
Config::SetBaseOrCurrent(Config::RA_ENABLED, m_common_integration_enabled_input->isChecked());
Config::SetBaseOrCurrent(Config::RA_ACHIEVEMENTS_ENABLED,
m_common_achievements_enabled_input->isChecked());
Config::SetBaseOrCurrent(Config::RA_LEADERBOARDS_ENABLED,
m_common_leaderboards_enabled_input->isChecked());
Config::SetBaseOrCurrent(Config::RA_RICH_PRESENCE_ENABLED,
m_common_rich_presence_enabled_input->isChecked());
Config::SetBaseOrCurrent(Config::RA_UNOFFICIAL_ENABLED,
m_common_unofficial_enabled_input->isChecked());
Config::SetBaseOrCurrent(Config::RA_ENCORE_ENABLED, m_common_encore_enabled_input->isChecked());
Config::Save();
}
void AchievementSettingsWidget::ToggleRAIntegration()
{
SaveSettings();
if (Config::Get(Config::RA_ENABLED))
AchievementManager::GetInstance()->Init();
else
AchievementManager::GetInstance()->Shutdown();
}
void AchievementSettingsWidget::Login()
{
Config::SetBaseOrCurrent(Config::RA_USERNAME, m_common_username_input->text().toStdString());
AchievementManager::GetInstance()->Login(m_common_password_input->text().toStdString());
m_common_password_input->setText(QString());
m_common_login_failed->setVisible(Config::Get(Config::RA_API_TOKEN).empty());
SaveSettings();
}
void AchievementSettingsWidget::Logout()
{
AchievementManager::GetInstance()->Logout();
SaveSettings();
}
void AchievementSettingsWidget::ToggleAchievements()
{
SaveSettings();
AchievementManager::GetInstance()->ActivateDeactivateAchievements();
}
void AchievementSettingsWidget::ToggleLeaderboards()
{
SaveSettings();
AchievementManager::GetInstance()->ActivateDeactivateLeaderboards();
}
void AchievementSettingsWidget::ToggleRichPresence()
{
SaveSettings();
AchievementManager::GetInstance()->ActivateDeactivateRichPresence();
}
void AchievementSettingsWidget::ToggleUnofficial()
{
SaveSettings();
AchievementManager::GetInstance()->ActivateDeactivateAchievements();
}
void AchievementSettingsWidget::ToggleEncore()
{
SaveSettings();
AchievementManager::GetInstance()->ActivateDeactivateAchievements();
}
#endif // USE_RETRO_ACHIEVEMENTS

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@ -0,0 +1,62 @@
// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QWidget>
class AchievementsWindow;
class QGroupBox;
class QVBoxLayout;
class QLabel;
class QLineEdit;
class QPushButton;
class ToolTipCheckBox;
class AchievementSettingsWidget final : public QWidget
{
Q_OBJECT
public:
explicit AchievementSettingsWidget(QWidget* parent, AchievementsWindow* parent_window);
private:
void OnControllerInterfaceConfigure();
void CreateLayout();
void ConnectWidgets();
void LoadSettings();
void SaveSettings();
void ToggleRAIntegration();
void Login();
void Logout();
void ToggleAchievements();
void ToggleLeaderboards();
void ToggleRichPresence();
void ToggleHardcore();
void ToggleBadgeIcons();
void ToggleUnofficial();
void ToggleEncore();
AchievementsWindow* parent_window;
QGroupBox* m_common_box;
QVBoxLayout* m_common_layout;
ToolTipCheckBox* m_common_integration_enabled_input;
QLabel* m_common_login_failed;
QLabel* m_common_username_label;
QLineEdit* m_common_username_input;
QLabel* m_common_password_label;
QLineEdit* m_common_password_input;
QPushButton* m_common_login_button;
QPushButton* m_common_logout_button;
ToolTipCheckBox* m_common_achievements_enabled_input;
ToolTipCheckBox* m_common_leaderboards_enabled_input;
ToolTipCheckBox* m_common_rich_presence_enabled_input;
ToolTipCheckBox* m_common_unofficial_enabled_input;
ToolTipCheckBox* m_common_encore_enabled_input;
};
#endif // USE_RETRO_ACHIEVEMENTS

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@ -0,0 +1,56 @@
// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Achievements/AchievementsWindow.h"
#include <QDialogButtonBox>
#include <QTabWidget>
#include <QVBoxLayout>
#include "DolphinQt/Achievements/AchievementSettingsWidget.h"
#include "DolphinQt/QtUtils/WrapInScrollArea.h"
AchievementsWindow::AchievementsWindow(QWidget* parent) : QDialog(parent)
{
setWindowTitle(tr("Achievements"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
CreateMainLayout();
ConnectWidgets();
}
void AchievementsWindow::showEvent(QShowEvent* event)
{
QDialog::showEvent(event);
update();
}
void AchievementsWindow::CreateMainLayout()
{
auto* layout = new QVBoxLayout();
m_tab_widget = new QTabWidget();
m_tab_widget->addTab(
GetWrappedWidget(new AchievementSettingsWidget(m_tab_widget, this), this, 125, 100),
tr("Settings"));
m_button_box = new QDialogButtonBox(QDialogButtonBox::Close);
layout->addWidget(m_tab_widget);
layout->addWidget(m_button_box);
WrapInScrollArea(this, layout);
}
void AchievementsWindow::ConnectWidgets()
{
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
void AchievementsWindow::UpdateData()
{
update();
}
#endif // USE_RETRO_ACHIEVEMENTS

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@ -0,0 +1,28 @@
// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QDialog>
class QTabWidget;
class QDialogButtonBox;
class AchievementsWindow : public QDialog
{
Q_OBJECT
public:
explicit AchievementsWindow(QWidget* parent);
void UpdateData();
private:
void CreateMainLayout();
void showEvent(QShowEvent* event);
void ConnectWidgets();
QTabWidget* m_tab_widget;
QDialogButtonBox* m_button_box;
};
#endif // USE_RETRO_ACHIEVEMENTS

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@ -27,6 +27,10 @@ add_executable(dolphin-emu
CheatSearchWidget.h
CheatsManager.cpp
CheatsManager.h
Achievements/AchievementSettingsWidget.cpp
Achievements/AchievementSettingsWidget.h
Achievements/AchievementsWindow.cpp
Achievements/AchievementsWindow.h
Config/ARCodeWidget.cpp
Config/ARCodeWidget.h
Config/CheatCodeEditor.cpp

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@ -50,6 +50,8 @@
<ClCompile Include="CheatSearchFactoryWidget.cpp" />
<ClCompile Include="CheatSearchWidget.cpp" />
<ClCompile Include="CheatsManager.cpp" />
<ClCompile Include="Achievements\AchievementSettingsWidget.cpp" />
<ClCompile Include="Achievements\AchievementsWindow.cpp" />
<ClCompile Include="Config\ARCodeWidget.cpp" />
<ClCompile Include="Config\CheatCodeEditor.cpp" />
<ClCompile Include="Config\CheatWarningWidget.cpp" />
@ -252,6 +254,8 @@
<QtMoc Include="CheatSearchFactoryWidget.h" />
<QtMoc Include="CheatSearchWidget.h" />
<QtMoc Include="CheatsManager.h" />
<QtMoc Include="Achievements\AchievementSettingsWidget.h" />
<QtMoc Include="Achievements\AchievementsWindow.h" />
<QtMoc Include="Config\ARCodeWidget.h" />
<QtMoc Include="Config\CheatWarningWidget.h" />
<QtMoc Include="Config\CommonControllersWidget.h" />

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@ -72,6 +72,7 @@
#include "DiscIO/RiivolutionPatcher.h"
#include "DolphinQt/AboutDialog.h"
#include "DolphinQt/Achievements/AchievementsWindow.h"
#include "DolphinQt/CheatsManager.h"
#include "DolphinQt/Config/ControllersWindow.h"
#include "DolphinQt/Config/FreeLookWindow.h"
@ -544,6 +545,10 @@ void MainWindow::ConnectMenuBar()
connect(m_menu_bar, &MenuBar::ShowInfinityBase, this, &MainWindow::ShowInfinityBase);
connect(m_menu_bar, &MenuBar::ConnectWiiRemote, this, &MainWindow::OnConnectWiiRemote);
#ifdef USE_RETRO_ACHIEVEMENTS
connect(m_menu_bar, &MenuBar::ShowAchievementsWindow, this, &MainWindow::ShowAchievementsWindow);
#endif // USE_RETRO_ACHIEVEMENTS
// Movie
connect(m_menu_bar, &MenuBar::PlayRecording, this, &MainWindow::OnPlayRecording);
connect(m_menu_bar, &MenuBar::StartRecording, this, &MainWindow::OnStartRecording);
@ -1892,6 +1897,20 @@ void MainWindow::OnConnectWiiRemote(int id)
});
}
#ifdef USE_RETRO_ACHIEVEMENTS
void MainWindow::ShowAchievementsWindow()
{
if (!m_achievements_window)
{
m_achievements_window = new AchievementsWindow(this);
}
m_achievements_window->show();
m_achievements_window->raise();
m_achievements_window->activateWindow();
}
#endif // USE_RETRO_ACHIEVEMENTS
void MainWindow::ShowMemcardManager()
{
GCMemcardManager manager(this);

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@ -16,6 +16,7 @@
class QStackedWidget;
class QString;
class AchievementsWindow;
class BreakpointWidget;
struct BootParameters;
class CheatsManager;
@ -168,6 +169,10 @@ private:
void ShowCheatsManager();
void ShowRiivolutionBootWidget(const UICommon::GameFile& game);
#ifdef USE_RETRO_ACHIEVEMENTS
void ShowAchievementsWindow();
#endif // USE_RETRO_ACHIEVEMENTS
void NetPlayInit();
bool NetPlayJoin();
bool NetPlayHost(const UICommon::GameFile& game);
@ -241,6 +246,10 @@ private:
static constexpr int num_wii_controllers = 4;
std::array<WiiTASInputWindow*, num_wii_controllers> m_wii_tas_input_windows{};
#ifdef USE_RETRO_ACHIEVEMENTS
AchievementsWindow* m_achievements_window = nullptr;
#endif // USE_RETRO_ACHIEVEMENTS
BreakpointWidget* m_breakpoint_widget;
CodeWidget* m_code_widget;
JITWidget* m_jit_widget;

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@ -21,6 +21,7 @@
#include "Core/Boot/Boot.h"
#include "Core/CommonTitles.h"
#include "Core/Config/AchievementSettings.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@ -236,6 +237,15 @@ void MenuBar::AddToolsMenu()
tools_menu->addSeparator();
#ifdef USE_RETRO_ACHIEVEMENTS
if (Config::Get(Config::RA_ENABLED))
{
tools_menu->addAction(tr("Achievements"), this, [this] { emit ShowAchievementsWindow(); });
tools_menu->addSeparator();
}
#endif // USE_RETRO_ACHIEVEMENTS
QMenu* gc_ipl = tools_menu->addMenu(tr("Load GameCube Main Menu"));
m_ntscj_ipl = gc_ipl->addAction(tr("NTSC-J"), this,

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@ -93,6 +93,10 @@ signals:
void ShowInfinityBase();
void ConnectWiiRemote(int id);
#ifdef USE_RETRO_ACHIEVEMENTS
void ShowAchievementsWindow();
#endif // USE_RETRO_ACHIEVEMENTS
// Options
void Configure();
void ConfigureGraphics();